Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 9849961165679346882 0 FrozenSP the Grave Robber (level 1, 13/13 HPs) Began as a Merfolk Necromancer on Dec 22, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (39 turns). FrozenSP the Grave Robber (Merfolk Necromancer) Turns: 39, Time: 00:01:16 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - a +0 ring mail Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 40% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 10% 2d6 19% 3 Animate Dead Necr 10% N/A 52% 4 Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, FrozenSP the Merfolk Necromancer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant but do no damage. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. You open the large door. There is a large open door here. Found a ring mail. You see here a +0 ring mail. You see here a +0 ring mail. c - a +0 ring mail Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #♣♣## ♣#♣.#≈♣♣ #♣##~.♣.♣~♣#♣# #............♣ #...........## ♣..#######..♣ #@.#.....#..#♣ #...#.<...#...♣# #.#..#.....#..♣.♣ ♣#...#.....#...## #♣..#.....#..♣# ♣..###''##..# #...........# ♣~...........# ####♣♣.♣.♣##♣# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FrozenSP the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, serial_shops, shop, chequers_serial_rivers_large_a Action || total ---------------------------++------- Melee: Unarmed || 4