Dungeon Crawl Stone Soup version 0.24.1-14-gf8d2b509d9 (webtiles) character file. Funkadelic the Poker (Merfolk Warper) Turns: 1685, Time: 00:03:00 Health: 35/35 AC: 4 Str: 11 XL: 4 Next: 12% Magic: 7/7 EV: 13 Int: 13 God: Gold: 67 SH: 0 Dex: 13 Spells: 7/7 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You are on level 2 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 67 gold pieces. Skills: + Level 3.0 Fighting * Level 4.9 Polearms - Level 1.0 Throwing - Level 0.6 Armour + Level 3.6 Dodging - Level 2.0 Spellcasting Level 2.4 Translocations You have 7 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 19% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 30% 2 ###.... Gell's Gravitas Tloc #......... 36% 3 ####... Lesser Beckoning Tloc #......... 36% 3 ####... Teleport Other Tloc #....... 36% 3 ####... Passage of Golubria Tloc N/A 77% 4 #####.. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 5 boomerangs of dispersal {=f} h - 10 poisoned darts (quivered) j - 2 javelins l - 8 silver boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery n - a thin garnet amulet Scrolls d - a scroll of blinking g - a scroll labeled VATIRAT COCKUI k - 2 scrolls labeled NISAAPPUPT q - a scroll labeled BATISI DA ORETI Potions i - a viscous emerald potion m - a potion of heal wounds {@q2} Comestibles f - 3 rations {@e1} o - 16 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ######.# #......########.# #................ #.#######.......# . #.# #.#############.. #.# ##'### #(....... ###.### #....# #........ ......####....#####......=. ...>.....'....'.@.......... ......####....#####........ ......# #....# #........ ......# #....# #........ ......# ##.### ......... ......# ##'## ......... ......# #...# ......... ......####...# .......... #######..(...# There are no monsters in sight! Message History You hit the worm. The worm is almost dead. The worm closely misses you. You strike the helpless worm from behind! You hit the worm. The worm is almost dead. You strike the helpless worm from behind! You hit the worm. You kill the worm! Items here: ) ††††††† Items here: ) ††††††† Butcher a worm corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the worm corpse. You butcher the leopard gecko corpse. You butcher the adder corpse. You butcher the goblin corpse. You butcher the jackal corpse. x3 o - 2 chunks of flesh; o - 4 chunks of flesh (gained 2) o - 6 chunks of flesh (gained 2); o - 9 chunks of flesh (gained 3) o - 12 chunks of flesh (gained 3); o - 15 chunks of flesh (gained 3) o - 18 chunks of flesh (gained 3) Items here: ) ÷÷÷÷÷÷ You start waiting. Eating one of 18 chunks of flesh. You eat one of the 18 chunks of flesh. This raw flesh tastes terrible. You flicker for a moment. You flicker back into view. Eating one of 17 chunks of flesh. You eat one of the 17 chunks of flesh. This raw flesh tastes terrible. Your magical contamination has completely faded away. Done waiting. Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.6 Polearms | 4 | 4.9 Fighting | 3 | 3.0 Throwing | | 1.0 Armour | | 0.6 Spellcasting | | 2.0 Translocations | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 193 | 18 || 211 Use: Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Invisible | 1 | 4 || 5 Eat: Chunk | 1 | 2 || 3 Armor: Leather armour | 32 | || 32 Dodge: Dodged | 77 | 9 || 86 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Funkadelic the Merfolk Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 257 | D:1 | Reached skill level 3 in Dodging 257 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 503 | D:1 | Reached skill level 4 in Polearms 555 | D:1 | Reached XP level 3. HP: 28/28 MP: 6/6 1554 | D:2 | Reached XP level 4. HP: 34/34 MP: 7/7 1557 | D:2 | Reached skill level 3 in Fighting Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) An adder skeleton (D:2) 2 dart slugs (D:1) 4 leopard geckos 2 bats (D:1) 2 giant cockroaches (D:2) 3 goblins 4 hobgoblins 4 jackals (D:2) 2 kobolds (D:1) 4 frilled lizards 4 rats (D:1) 35 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.4 | 34.5 | 42.5 | 805.5 Dungeon | 100.0 | 100.0 | 4.4 | 34.5 | 42.5 | 805.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 92 | 0 | 0.0 | 35 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 48 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------