Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 6331264331660286334 359 FyreBall the Magician (level 6, -5/46 HPs) Began as a Djinni Fire Elementalist on Nov 30, 2024. Killed by psychic fangs ... invoked by a brain worm (10 damage) ... in a sewer. The game lasted 00:03:40 (1720 turns). FyreBall the Magician (Djinni Fire Elementalist) Turns: 1720, Time: 00:03:41 Health: -5/46 AC: 6 Str: 7 XL: 6 Next: 97% Gold: 67 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . n - +1 whip (vamp) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ f - +2 helmet rElec . l - +0 cloak rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of resist corrosion HPRegen 0.27/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 109 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger of speed n - a +1 vampiric whip (weapon) Missiles o - 3 boomerangs Armour a - a +0 robe (worn) f - a +2 helmet (worn) l - a +0 cloak (worn) Jewellery g - a ring of resist corrosion (left hand) Scrolls i - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} m - a scroll of torment {unknown} Potions b - 2 potions of haste d - a potion of brilliance e - a potion of might h - a potion of ambrosia {unknown} q - 3 potions of curing Skills: + Level 3.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Volatile Blastmotes Fire/Tloc 50% 2d14 4% 3 c - Freeze Ice 100% 1d10 1% 1 d - Ensorcelled Hibernat Hex/Ice 50% N/A 1% 2 e - Flame Wave Conj/Fire 25% 2d8 14% 4 f - Scorch Fire 50% 2d7 1% 2 x - Inner Flame Hex/Fire 25% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Ru Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x2 You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! You start resting. A brain worm comes into view. A brain worm is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - brain worm Aim: a brain worm (chance to affect: 80%) The brain worm is filled with an inner flame. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * The foxfire hits the brain worm! Flame seeps out of the brain worm. The brain worm is heavily wounded. The foxfire hits the brain worm. Flame seeps out of the brain worm. The brain worm is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The brain worm is engulfed in blazing flames. Flame seeps out of the brain worm. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You die... ## #############.##### ≈≈≈≈#≈§§§vv.w~..~.~ ≈≈≈≈#≈§@~....~..~.. ###########.###### #.####~# ##.##.## ####~#.## #...#~#.# ####~###### ##..###~# #.##...## You could see a brain worm (inner flame, ally target). Vanquished Creatures A black bear (D:4) A scorpion (D:4) An iguana (D:4) A sleepcap (D:4) Natasha (D:4) 6 adders 2 river rats (Sewer) 3 ribbon worms 2 dart slugs 3 orcs (D:4) A bat (D:1) An endoplasm (D:2) 4 giant cockroaches (D:1) 3 goblins A hobgoblin (D:1) 3 jackals (D:1) 5 kobolds 4 quokkas 6 ball pythons 5 frilled lizards 8 rats 62 creatures vanquished. Vanquished Creatures (collateral kills) 3 foxfires (D:1) 3 creatures vanquished. Vanquished Creatures (others) 145 foxfires 145 creatures vanquished. Grand Total: 210 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FyreBall the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | FyreBall set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 2/22 MP: 0/0 347 | D:1 | Reached skill level 1 in Fighting 428 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 428 | D:1 | Learned a level 1 spell: Freeze 531 | D:1 | Found Saleat's General Store. 555 | D:1 | Bought a potion of curing for 42 gold pieces 1039 | D:2 | Found a sacrificial altar of Ru. 1114 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1184 | D:2 | You are sucked into a shaft and drop 2 floors! 1200 | D:4 | Noticed a black bear 1203 | D:4 | Noticed a scorpion 1203 | D:4 | Killed a black bear 1204 | D:4 | Reached XP level 5. HP: 25/39 MP: 0/0 1204 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 1212 | D:4 | Reached XP level 6. HP: 23/45 MP: 0/0 1218 | D:4 | Reached skill level 5 in Spellcasting 1218 | D:4 | Reached skill level 5 in Conjurations 1218 | D:4 | Reached skill level 5 in Hexes 1218 | D:4 | Reached skill level 5 in Summonings 1218 | D:4 | Reached skill level 5 in Necromancy 1218 | D:4 | Reached skill level 5 in Translocations 1218 | D:4 | Reached skill level 5 in Fire Magic 1218 | D:4 | Reached skill level 5 in Ice Magic 1218 | D:4 | Reached skill level 5 in Air Magic 1218 | D:4 | Reached skill level 5 in Earth Magic 1218 | D:4 | Reached skill level 5 in Alchemy 1364 | D:4 | Noticed Natasha 1367 | D:4 | Killed Natasha 1401 | D:4 | Found a glowing drain. 1440 | Sewer | Entered a sewer 1720 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms, serial_shops, shop, minmay_misc_feat_enclosed, serial_bayou_lagoon_a D:2: layout_basic, basic_altar D:4: layout_basic, portal_sewer_entry_b, uniq_natasha Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.4 Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 60 | 29 || 89 Scorch | 4 | 19 || 23 Inner Flame | | 19 || 19 Use: Scroll | 4 | || 4 Armour: Robe | 20 | 9 || 29 Dodge: Dodged | 14 | 2 || 16