Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 16153562056893681876 64 FyreBall the Magician (level 4, -4/32 HPs) Began as a Djinni Fire Elementalist on Dec 2, 2024. Slain by an ogre ... wielding a +0 giant club (32 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (1755 turns). FyreBall the Magician (Djinni Fire Elementalist) Turns: 1755, Time: 00:02:13 Health: -4/32 AC: 4 Str: 17 XL: 4 Next: 32% Gold: 88 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . q - +2 hand axe of Disorder {chaos, Str+4 SInv} rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +1 pair of gloves SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.25/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons c - a +0 dagger q - the +2 hand axe of Disorder (weapon) {chaos, Str+4 SInv} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). SInv: It lets you see invisible. Missiles k - 5 curare-tipped darts v - 6 javelins Armour a - a +0 robe (worn) j - a +1 pair of gloves (worn) Jewellery d - a +6 ring of strength (left hand) Wands t - a wand of quicksilver (10) Scrolls f - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} n - a scroll of silence {unknown} o - a scroll of fear {unknown} p - a scroll of noise {unknown} s - a scroll of amnesia {unknown} Potions b - a potion of might {unknown} e - a potion of degeneration {unknown} g - 2 potions of curing {unknown} h - 2 potions of cancellation {unknown} l - a potion of experience {unknown} m - a potion of heal wounds {unknown} r - a potion of magic {unknown} u - a potion of haste {unknown} Skills: + Level 1.5 Fighting + Level 1.5 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 c - Soul Splinter Necr 68% N/A 3% 1 e - Flame Wave Conj/Fire 17% 2d7 30% 4 f - Scorch Fire 34% 2d6 4% 2 x - Inner Flame Hex/Fire 17% N/A 10% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. An endoplasm comes into view. An endoplasm is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Your magical contamination has completely faded away. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! You see here 6 javelins. v - 6 javelins You reach down and open the door. There is an open door here. Found a stone staircase leading down. An ogre comes into view. It is wielding a +0 giant club. Found 9 stones, a sling and a chain mail. The ogre shouts! An ogre is nearby! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is lightly wounded. The ogre's fire resistance burns away. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #[.).....# (.......# .......# ......# .....## .>... #..### #@O..# #.##.# #.# #.# #####.# #####...#.# #...'.....# #.###...### #.# #...# You could see an ogre (combustible). Vanquished Creatures 2 adders A dart slug (D:2) 6 ball pythons 4 endoplasms 2 giant cockroaches 3 goblins (D:1) 4 hobgoblins 3 jackals (D:1) 10 kobolds A quokka (D:1) 2 bats A frilled lizard (D:1) 2 rats (D:2) 41 creatures vanquished. Vanquished Creatures (others) 120 foxfires 120 creatures vanquished. Grand Total: 161 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FyreBall the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | FyreBall set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 406 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 406 | D:1 | Learned a level 1 spell: Soul Splinter 491 | D:1 | Reached skill level 1 in Fighting 491 | D:1 | Reached skill level 1 in Armour 881 | D:2 | Found a snail-covered altar of Cheibriados. 1247 | D:2 | Reached XP level 4. HP: 23/32 MP: 0/0 1366 | D:2 | Identified the +2 hand axe of Disorder {chaos, Str+4 SInv} 1753 | D:3 | Noticed an ogre 1755 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, hangedman_decor_peaks_small, amethyst_killhole D:2: layout_loops_ring, basic_altar, hangedman_decor_push D:3: layout_basic, ebering_ecumenical_altar_rust, minmay_shallow_snake_nest Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Armour | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 60 | 16 || 76 Scorch | 6 | 3 || 9 Inner Flame | | 1 || 1 Soul Splinter | | 1 || 1 Armour: Robe | 8 | 3 || 11 Dodge: Dodged | 6 | 5 || 11