Dungeon Crawl Stone Soup version 0.33-a0-815-g8e35882a37 (webtiles) character file. Game seed: 14842715056806316219 6 GDC3 the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Feb 5, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:09:15 (295 turns). GDC3 the Grave Robber (Demonspawn Necromancer) Turns: 295, Time: 00:09:21 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 75% Magic: 2/3 EV: 11 Int: 15 God: Gold: 9 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . d - +0 quarterstaff rCold . . . [offhand occupied] rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of faith Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: faith @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 quarterstaff (weapon) Missiles e - 7 stones Armour b - a +0 robe (worn) Jewellery f - an amulet of faith (worn) Scrolls g - a scroll of amnesia {unknown} Potions c - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the bat but do no damage. The bat barely misses you. You hit the bat. You kill the bat! Your soul wisp disappears in a puff of smoke! You see here a bat corpse. An endoplasm comes into view. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm quivers. The endoplasm hits your soul wisp but does no damage. Your soul wisp touches the endoplasm. The endoplasm barely misses your soul wisp. Your soul wisp completely misses the endoplasm. You swap places. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ..# #.# #.# #### #.# #.# #.# #.# #.# #.# #.# #.# ##########.# #.# #..........# #.### #*########## #.... #@# ##### #J....... #####.### You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A quokka (D:1) 2 bats (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GDC3 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 295 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, hellmonk_ecumenical_altar_leap_of_faith Action || total ---------------------------++------- Melee: Quarterstaff || 13 Dagger || 7 Cast: Soul Splinter || 7 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 297 | 81 | 216 | 0 | 0 | 1 | 297.0 | Dungeon | 297 | 81 | 216 | 0 | 0 | 1 | 297.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 297 daAuts