ERROR in 'tags.cc' at line 4653: Invalid item: (quantity: 0) gold piece Version: Dungeon Crawl Stone Soup 0.27-a0-681-g0c81a3c1c3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4491141631395402165, deterministic pregen: 1 Command line: /usr/games/crawl-git-0c81a3c1c3 -name GEC -rc /dgldir/rcfiles/crawl-git/GEC.rc -macro /dgldir/rcfiles/crawl-git/GEC.macro -morgue /dgldir/morgue/GEC/ -webtiles-socket /crawl-master/webserver/sockets/GEC:2021-03-19.17:12:46.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-0c81a3c1c3(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55b23b76228f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-0c81a3c1c3(_Z13do_crash_dumpv+0x431) [0x55b23b769b11]: do_crash_dump() /usr/games/crawl-git-0c81a3c1c3(_Z20crash_signal_handleri+0x1fa) [0x55b23b76271a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f9f1298c210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f9f12b4d24b]: /usr/games/crawl-git-0c81a3c1c3(+0x40323d) [0x55b23b76923d]: /usr/games/crawl-git-0c81a3c1c3(+0x403566) [0x55b23b769566]: /usr/games/crawl-git-0c81a3c1c3(_Z12marshallItemR6writerRK8item_defb+0x321) [0x55b23bc7d301]: marshallItem(writer&, item_def const&, bool) /usr/games/crawl-git-0c81a3c1c3(_Z9tag_write8tag_typeR6writer+0x1fd9) [0x55b23bc8e5a9]: tag_write(tag_type, writer&) /usr/games/crawl-git-0c81a3c1c3(+0x4d2758) [0x55b23b838758]: /usr/games/crawl-git-0c81a3c1c3(+0x4da446) [0x55b23b840446]: /usr/games/crawl-git-0c81a3c1c3(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x1c3c) [0x55b23b84551c]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-0c81a3c1c3(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0xadc) [0x55b23bc502dc]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-0c81a3c1c3(_Z11take_stairs20dungeon_feature_typebbb+0xc2) [0x55b23bc533a2]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-0c81a3c1c3(_ZN5Delay6handleEv+0x46) [0x55b23b782246]: Delay::handle() /usr/games/crawl-git-0c81a3c1c3(_Z12handle_delayv+0x39) [0x55b23b783469]: handle_delay() /usr/games/crawl-git-0c81a3c1c3(+0xa15e4e) [0x55b23bd7be4e]: /usr/games/crawl-git-0c81a3c1c3(+0xa16ae5) [0x55b23bd7cae5]: /usr/games/crawl-git-0c81a3c1c3(main+0x1a5) [0x55b23b6c1b05]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f9f1296d0b3]: /usr/games/crawl-git-0c81a3c1c3(_start+0x2e) [0x55b23b6c261e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-0c81a3c1c3/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-0c81a3c1c3/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-0c81a3c1c3/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 2 Level id: Shoals:2 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals serial_shops nicolae_shop_crystal nicolae_shop_stone nicolae_shop_trees nicolae_shop_behind_doors Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (20, 24): Terrain change marker (33->32, 20) Marker #1, type 9 at (20, 25): Terrain change marker (33->32, 26) Marker #2, type 9 at (21, 23): Terrain change marker (33->32, 26) Marker #3, type 9 at (21, 24): Terrain change marker (33->32, 39) Marker #4, type 9 at (21, 25): Terrain change marker (33->32, 23) Marker #5, type 9 at (21, 27): Terrain change marker (33->32, 35) Marker #6, type 9 at (22, 24): Terrain change marker (33->32, 40) Marker #7, type 9 at (22, 25): Terrain change marker (33->32, 37) Marker #8, type 9 at (22, 26): Terrain change marker (33->32, 40) Marker #9, type 9 at (22, 27): Terrain change marker (33->32, 40) Marker #10, type 9 at (23, 24): Terrain change marker (33->32, 1) Marker #11, type 9 at (23, 25): Terrain change marker (33->32, 19) Marker #12, type 9 at (23, 26): Terrain change marker (33->32, 67) Marker #13, type 9 at (23, 27): Terrain change marker (33->32, 56) Marker #14, type 9 at (23, 28): Terrain change marker (33->32, 60) Marker #15, type 9 at (24, 26): Terrain change marker (33->32, 43) Marker #16, type 9 at (24, 27): Terrain change marker (33->32, 66) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Orb of Destruction (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Polyphemus Aim: Polyphemus, quivering large rocks You feel a surge of power! Polyphemus throws a large rock. The large rock closely misses you. Unknown command. Casting: Orb of Destruction (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Polyphemus Aim: Polyphemus, quivering large rocks (ally target) You feel a surge of power! The fireball explodes! The fireball engulfs Polyphemus!! Polyphemus is lightly wounded. The orb of destruction hits Polyphemus!!!! Polyphemus is severely wounded. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Polyphemus Aim: Polyphemus, quivering large rocks (severely wounded) You feel a surge of power! You miscast Orb of Destruction. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Orb of Destruction (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Polyphemus Aim: Polyphemus, quivering large rocks (severely wounded) You feel a surge of power! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The orb of destruction hits Polyphemus!!! You blow up Polyphemus! You hear a splash. x2 There is a stone staircase leading up here. You climb upwards. Your magical contamination has completely faded away. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. You now have 5784 gold pieces (gained 5). You now have 5790 gold pieces (gained 6). You now have 5795 gold pieces (gained 5). There is a stone staircase leading up here. You see here 10 large rocks. You enter the shallow water. Moving in this stuff is going to be slow. You now have 5800 gold pieces (gained 5). You now have 5824 gold pieces (gained 24). You now have 5829 gold pieces (gained 5). You enter the shallow water. Moving in this stuff is going to be slow. Found a robe. Found 21 stones. Found a stone staircase leading down. A merfolk avatar comes into view. Casting: Orb of Destruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - plant Aim: a plant You feel a surge of power! The fireball explodes! The fireball engulfs the plant!!! The plant begins to die. The plant is moderately damaged. The fireball engulfs the merfolk avatar!! The merfolk avatar is moderately wounded. The merfolk avatar shouts! Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk avatar, p - plant Aim: a merfolk avatar (moderately wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk avatar!!! The merfolk avatar is severely wounded. The fireball engulfs the plant!! The plant begins to die. The plant is lightly damaged. The fireball engulfs the plant!! The plant is moderately damaged. The merfolk avatar chants a haunting song. You resist with almost no effort. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk avatar Aim: a merfolk avatar (severely wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk avatar!!! You kill the merfolk avatar! The fireball engulfs the plant!! The plant is moderately damaged. The fireball engulfs the plant! The plant is heavily damaged. A nearby plant withers and dies. Unknown command. Unknown command. Unknown command. A nearby plant withers and dies. Magic restored. Found 22 bolts. You now have 5835 gold pieces (gained 6). Found an escape hatch in the floor. You see here 22 bolts. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a scale mail. Found a ring mail. Found a leather armour. You enter the shallow water. Moving in this stuff is going to be slow. You see here 24 arrows. 2 centaurs come into view. Found a glowing golden altar of the Shining One. 2 centaurs come into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. The centaur shouts! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows (wandering, hasn't noticed you) You feel a surge of power! The fireball explodes! The fireball engulfs the centaur!!! You kill the centaur! You hear a splash. x2; The centaur shouts! The centaur shoots an arrow. The arrow misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you but does no damage. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the centaur! The centaur is heavily wounded. The fireball engulfs the centaur!! You kill the centaur! You hear a splash. x2 The fireball engulfs the centaur!!! You kill the centaur! The centaur shoots an arrow. The arrow completely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (severely wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the centaur!!! You kill the centaur! You hear a splash. x2 Unknown command. Unknown command. Unknown command. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You now have 5864 gold pieces (gained 29). Things that are here: a +0 shortbow; a +0 shortbow; 30 arrows There is a glowing golden altar of the Shining One here. You now have 5882 gold pieces (gained 18). Things that are here: a +0 shortbow; 21 arrows You enter the shallow water. Moving in this stuff is going to be slow. You now have 5899 gold pieces (gained 17). Things that are here: a +0 shortbow; 11 arrows There is a glowing golden altar of the Shining One here. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 shortbow; a +0 shortbow; 30 arrows You enter the shallow water. Moving in this stuff is going to be slow. A wind drake comes into view. The wind drake hisses angrily. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wind drake Aim: a wind drake (repelling missiles) You feel a surge of power! The fireball explodes! The fireball engulfs the wind drake. The wind drake is lightly wounded. The wind drake is engulfed in a cloud of scalding steam. The wind drake flaps its wings at you. The air twists around and strikes you. The wind drake is engulfed in a cloud of scalding steam. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (steam, moderately wounded, repelling missiles) You feel a surge of power! The fireball explodes! The fireball engulfs the wind drake!!! You kill the wind drake! Unknown command. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You now have 5914 gold pieces (gained 15). You enter the shallow water. Moving in this stuff is going to be slow. You now have 5925 gold pieces (gained 11). Partly explored, can't reach some places. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A water nymph comes into view. The water nymph shouts! Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph You feel a surge of power! The water nymph points at you and mumbles some strange words. The water swirls and strikes you!! Unknown command. The orb of destruction hits the water nymph!!!! You blow up the water nymph! You hear a splash. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Shoals:2 @ (x,y), ? - help) There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. A merfolk aquamancer and 2 water elementals come into view. The merfolk aquamancer is wielding a +4 rapier of venom. There is a stone staircase leading up here. Unknown command. Unknown command. Casting: Orb of Destruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +4 rapier of venom and wearing a +0 robe (asleep) You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk aquamancer!! The merfolk aquamancer is moderately wounded. The merfolk aquamancer shouts! The fireball engulfs the water elemental!! The water elemental is burned terribly! The water elemental is heavily damaged. The fireball engulfs the water elemental!!! The water elemental is burned terribly! The water elemental is almost destroyed. You hear a shout! x3; You hear an angry hiss. You hear a shout! A merfolk comes into view. It is wielding a +0 trident. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental, p - merfolk aquamancer Aim: a water elemental (almost destroyed) You feel a surge of power! The fireball explodes! The fireball engulfs the water elemental!! The water elemental is burned terribly! You destroy the water elemental! The fireball engulfs the merfolk aquamancer!! The merfolk aquamancer is almost dead. The merfolk aquamancer gestures at you while chanting. The ball of steam hits you! A hell rat scurries out from under your cloak. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You can't see that place. [the floor.] Okay, then. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +4 rapier of venom and wearing a +0 robe (severely wounded, ally target, 33% to evade) You feel a surge of power! The bolt of magma hits the plant!!! The plant begins to die. The plant is moderately damaged. The bolt of magma hits the water elemental!!! The water elemental is burned terribly! You destroy the water elemental! The bolt of magma hits the merfolk aquamancer!!! You kill the merfolk aquamancer! You are engulfed in a cloud of scalding steam. The plant is engulfed in a cloud of scalding steam. The plant begins to die. The plant is engulfed in a cloud of scalding steam. x2 The plant begins to die. Unknown command. Unknown command. Casting: Bolt of Magma (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Bolt of Magma (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk!! The merfolk is severely wounded. You are engulfed in a cloud of scalding steam. You hear an angry hiss. The plant is engulfed in a cloud of scalding steam. x2 The merfolk becomes distracted by the nearby gold, dreaming of imaginary riches. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk! The merfolk is almost dead. The merfolk is no longer distracted by gold. The merfolk shouts! You are engulfed in a cloud of scalding steam. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering a throwing net (almost dead, ally target, 33% to evade) You feel a surge of power! The bolt of magma hits the plant!!! The plant is severely damaged. The bolt of magma hits the merfolk!!! You kill the merfolk! You are engulfed in a cloud of scalding steam. A nearby plant withers and dies. Unknown command. Unknown command. You are engulfed in a cloud of scalding steam. A nearby plant withers and dies. x2 There is a stone staircase leading up here. HP restored. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a shaft here. There is a stone staircase leading down here. You climb downwards. Found Hozotaeq's General Store. Found a stone staircase leading down. There is a stone staircase leading up here. Casting: Bolt of Magma (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wind drake Aim: a wind drake (repelling missiles) You feel a surge of power! Unknown command. The wind drake flaps its wings at you. The air twists around and strikes you. The orb of destruction hits the wind drake!!! The wind drake is almost dead. A merfolk comes into view. It is wielding a +0 trident. Casting: Orb of Destruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (magical condensation, almost dead, repelling missiles) You feel a surge of power! The fireball explodes! The fireball engulfs the wind drake!! You kill the wind drake! The fireball engulfs the plant!! The plant begins to die. The plant is lightly damaged. A merfolk comes into view. It is wielding a +0 trident. A merfolk javelineer comes into view. It is wielding a +0 vorpal spear and quivering silver javelins. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Out of range. Okay, then. The merfolk becomes distracted by the nearby gold, dreaming of imaginary riches. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - plant Aim: a plant (lightly damaged, withering away) You feel a surge of power! The fireball explodes! The fireball engulfs the plant!! The plant is moderately damaged. The fireball engulfs the merfolk!! The merfolk is heavily wounded. The fireball engulfs the merfolk javelineer!!! The merfolk javelineer is heavily wounded. The merfolk shouts! Unknown command. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - plant Aim: a plant (moderately damaged, withering away) You feel a surge of power! The fireball explodes! The fireball engulfs the plant!! The plant is heavily damaged. The fireball engulfs the merfolk!!! You kill the merfolk! The fireball engulfs the merfolk javelineer!!! The merfolk javelineer is almost dead. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you. A river rat scurries out from under your cloak. The silver sears you! The silver javelin pierces through the plant!! The plant begins to die. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - plant Aim: a plant (heavily damaged, withering away) You feel a surge of power! The fireball explodes! The fireball engulfs the plant!!! The plant is severely damaged. The fireball engulfs the merfolk javelineer!!! You kill the merfolk javelineer! You hear a screech! A nearby plant withers and dies. You have reached level 17! Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs You feel a surge of power! A merfolk comes into view. It is wielding a +0 trident. The merfolk is no longer distracted by gold. The orb of destruction hits the merfolk!!!! You blow up the merfolk! A nearby plant withers and dies. The merfolk becomes distracted by the nearby gold, dreaming of imaginary riches. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. A snapping turtle comes into view. There is a stone staircase leading up here. Unknown command. Unknown command. Casting: Orb of Destruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs You feel a surge of power! The orb of destruction hits the merfolk!!!! You blow up the merfolk! You hear a splash. x2 Casting: Orb of Destruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle You feel a surge of power! The orb of destruction hits the snapping turtle!!! The snapping turtle is almost dead. Casting: Orb of Destruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (almost dead) You feel a surge of power! The fireball explodes! The fireball engulfs the snapping turtle!! You kill the snapping turtle! Unknown command. Unknown command. Unknown command. You start resting. A merfolk comes into view. It is wielding a +0 trident. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (wandering, hasn't noticed you) You feel a surge of power! The merfolk shouts! The orb of destruction hits the merfolk!!!! You blow up the merfolk! You start resting. Magic restored. Things that are here: a +0 trident; 7 boomerangs Found 14 gold pieces. Things that are here: a +0 trident; 8 boomerangs Things that are here: 7 boomerangs; a +0 trident You now have 5927 gold pieces (gained 2). You now have 5935 gold pieces (gained 8). Things that are here: a +0 leather armour; 13 silver javelins; a +0 vorpal spear You now have 5942 gold pieces (gained 7). You now have 5961 gold pieces (gained 19). Things that are here: 6 boomerangs; a +0 trident You now have 5967 gold pieces (gained 6). You now have 5969 gold pieces (gained 2). You now have 5974 gold pieces (gained 5). Things that are here: a throwing net; a +0 trident You now have 5979 gold pieces (gained 5). Things that are here: a +0 robe; a +4 rapier of venom Found a stone staircase leading down. You now have 5997 gold pieces (gained 18). You now have 6017 gold pieces (gained 20). Things that are here: a +0 robe; a +4 rapier of venom A harpy comes into view. The harpy moves out of view. A harpy comes into view. You see here 2 gold pieces. A harpy comes into view. The harpy screeches! x2 Casting: Orb of Destruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the harpy!! The harpy is severely wounded. The fireball engulfs the harpy!! The harpy is heavily wounded. The harpy screeches! You hear a screech! x2 The harpy claws you! You emit a cloud of foul miasma! The harpy claws you. A harpy comes into view. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy (26% to evade) You feel a surge of power! The bolt of magma hits the harpy!!! You kill the harpy! The bolt of magma hits the harpy!! You kill the harpy! The bolt of magma hits the harpy!!! The harpy is almost dead. Unknown command. Unknown command. Casting: Bolt of Magma (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - harpy Aim: a harpy (almost dead, 0% to evade) You feel a surge of power! The sticky flame hits the harpy! You kill the harpy! Unknown command. Unknown command. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy (26% to evade) You feel a surge of power! The bolt of magma hits the harpy!! The harpy is severely wounded. Unknown command. Unknown command. Casting: Bolt of Magma (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - harpy Aim: a harpy (severely wounded, 0% to evade) You feel a surge of power! The sticky flame hits the harpy! You kill the harpy! Unknown command. Unknown command. You now have 6019 gold pieces (gained 2). A harpy comes into view. Found a potion of ambrosia. Things that are here: a +0 trident; 7 boomerangs There is a stone staircase leading up here. You start resting. A harpy is nearby! Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - harpy Aim: a harpy You feel a surge of power! The harpy screeches! The orb of destruction hits the harpy!!!! You blow up the harpy! You start resting. Magic restored. Things that are here: a +0 trident; 7 boomerangs You now have 6021 gold pieces (gained 2). There is an entrance to Hozotaeq's General Store here. You now have 6027 gold pieces (gained 6). x - 4 potions of ambrosia (gained 1) A faun comes into view. It is wielding a +0 quarterstaff. The faun shouts! You hear a shout! A faun comes into view. It is wielding a +0 spear. The faun points at you and mumbles some strange words. You resist with almost no effort. You see here a potion of mutation. Casting: Orb of Destruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 quarterstaff and quivering stones You feel a surge of power! The fireball explodes! The fireball engulfs the faun!! The faun is severely wounded. You hear a shout! x4 The faun is engulfed in a cloud of scalding steam. The faun unwields a +0 quarterstaff. The faun wields a +0 hunting sling. The faun shoots a stone. The stone hits you but does no damage. Unknown command. Unknown command. A faun comes into view. It is wielding a +0 quarterstaff. The faun unwields a +0 spear. The faun wields a +0 hunting sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - faun You feel a surge of power! The fireball explodes! The fireball engulfs the faun!!! The faun is almost dead. The fireball engulfs the faun!!! You kill the faun! You hear a splash. x3; The faun shouts! You hear a shout! Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 hunting sling and quivering sling bullets (almost dead) You feel a surge of power! The fireball explodes! The fireball engulfs the faun!! You kill the faun! The fireball engulfs the faun!! The faun is severely wounded. You hear a shout! x2 The faun unwields a +0 quarterstaff. The faun wields a +0 hunting sling. The faun shoots a sling bullet. The sling bullet hits you! Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the faun!!! You kill the faun! Unknown command. Unknown command. Unknown command. A - 3 potions of mutation (gained 1) A merfolk comes into view. It is wielding a +0 trident. A faun comes into view. It is wielding a +0 spear. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering a throwing net You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk!! The merfolk is heavily wounded. The fireball engulfs the faun! The faun is moderately wounded. The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! Unknown command. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (heavily wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk!! You kill the merfolk! The fireball engulfs the faun!!! You kill the faun! A water nymph comes into view. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph You feel a surge of power! Unknown command. You struggle against the net. A satyr comes into view. It is wielding a +1 vorpal quarterstaff. The water nymph flows with the water. You struggle against the net. You tear a large gash into the net. You rip the net and break free! The water nymph touches you. The water nymph drowns you! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The satyr shouts! Casting: Orb of Destruction (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (0% to evade) You feel a surge of power! The sticky flame hits the water nymph! The water nymph is moderately wounded. The water nymph is covered in liquid flames! You hear a shout! The flames covering the water nymph go out. The water nymph stops burning. A faun comes into view. It is wielding a +0 club. The satyr unwields a +1 vorpal quarterstaff. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you!! The water nymph is engulfed in a cloud of scalding steam. The water nymph touches you. The water nymph drowns you! A hell rat scurries out from under your cloak. Unknown command. The satyr plays a rousing melody on his pipes! The faun goes into a battle-frenzy! The water nymph is engulfed in a cloud of scalding steam. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The faun unwields a +0 club. The faun wields a +0 hunting sling. The faun shoots a stone. The stone hits you. Your hell rat misses the water nymph. The water nymph touches your hell rat. The water nymph drowns your hell rat! The satyr shoots an arrow. The arrow hits you. Unknown command. Your hell rat barely misses the water nymph. The water nymph flows with the water. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The satyr shoots an arrow. The arrow hits your hell rat!!! Your hell rat dies! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - water nymph You feel a surge of power! The fireball explodes! The fireball engulfs the water nymph!! The water nymph is almost dead. You smell burning wood. You hear a shout! The water nymph is engulfed in a cloud of scalding steam. The water nymph touches you. The water nymph drowns you! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Unknown command. Unknown command. Unknown command. Unknown command. The water nymph is engulfed in a cloud of scalding steam. You kill the water nymph! Your Shields skill increases to level 7! You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. The satyr shoots an arrow. The arrow closely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The satyr shoots an arrow. The arrow hits you! A hell rat scurries out from under your cloak. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - satyr Aim: a satyr, wielding a +0 longbow and quivering arrows You feel a surge of power! The satyr shoots an arrow. The arrow barely misses you. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You are terrified of the satyr! The orb of destruction hits the satyr!!! The satyr is almost dead. The satyr shoots an arrow. The arrow hits your hell rat!! Your hell rat dies! Casting: Orb of Destruction (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a +0 longbow and quivering arrows (almost dead, inspiring fear) You feel a surge of power! You miscast Orb of Destruction. You are very lightly contaminated with residual magic. Nothing appears to happen. A faun comes into view. It is wielding a +0 spear. The satyr plays a rousing melody on his pipes! The faun goes into a battle-frenzy! Unknown command. Casting: Orb of Destruction (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a +0 longbow and quivering arrows (almost dead, inspiring fear) You feel a surge of power! A faun comes into view. It is wielding a +0 spear. The satyr shoots an arrow. The arrow hits you! A river rat scurries out from under your cloak. The faun casts a spell at you. Your river rat's willpower is stripped away. The satyr shoots an arrow. The arrow hits your river rat!!! Your river rat dies! The orb of destruction hits the satyr!!! You are no longer terrified. You blow up the satyr! The faun points at you and mumbles some strange words. Your willpower is stripped away! Unknown command. The faun unwields a +0 spear. The faun wields a +0 hunting sling. The faun shoots a stone. The stone hits you. The faun unwields a +0 spear. The faun wields a +0 hunting sling. The faun shoots a sling bullet. The sling bullet hits you! You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. You feel your willpower return. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The faun points at you and mumbles some strange words. You are outlined in light. There is a stone staircase leading up, spattered with blood here. Unknown command. Unknown command. Casting: Orb of Destruction (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the faun!! The faun is heavily wounded. You hear a shout! The faun casts a spell at you. You resist with almost no effort. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 hunting sling and quivering stones (heavily wounded, 26% to evade) You feel a surge of power! The bolt of magma hits the plant!! The plant begins to die. The plant is lightly damaged. The bolt of magma hits the faun!! You kill the faun! The plant is engulfed in a cloud of scalding steam. The faun points at you and mumbles some strange words. You resist with almost no effort. Unknown command. The plant is engulfed in a cloud of scalding steam. The faun casts a spell at you. You resist with almost no effort. Casting: Bolt of Magma (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the faun!!! The faun is severely wounded. The faun casts a spell at you. Your willpower is stripped away! Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the faun! The faun is almost dead. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the faun!!! You kill the faun! A nearby plant withers and dies. The faun shoots a stone. The stone misses you. Unknown command. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 hunting sling and quivering stones You feel a surge of power! Unknown command. The faun shoots a stone. The stone closely misses you. There is a stone staircase leading up here. The orb of destruction hits the faun!!!! You blow up the faun! You hear a splash. You climb upwards. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.27-a0-681-g0c81a3c1c3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [GEC] Species: Demonspawn Job: Fire Elementalist HP: 124/124; mods: 0/0 MP: 6/33; mod: 0 Stats: 9 (9) 26 (26) 16 (16) Position: (8, 17), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 16 | 8 | 2188 | 388/450 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 4 | 606 | 12/297 Dodging | X | 0 | 0 | 6 | 1509 | 261/416 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 1 | 16 | 7 | 1688 | 24/476 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 16 | 12 | 5590 | 596/1011 Conjurations | X | 1 | 16 | 14 | 6228 | 228/1050 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 2 | 33 | 17 | 12756 | 1518/1605 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #14: 100 #40: 20 #54: 70 #114: 38 #126: 50 Attributes: #12: 10745 #13: 861 #23: 36931 #24: -349372559 #27: 226050 #49: 3067 #51: 3 #52: 3 #57: 3857 #59: 1 Mutations: antennae: 2 (innate) iridescent scales: 2 (innate) foul stench: 2 (innate) powered by death: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: staff of conjuration eq slot #1, inv slot #41: +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} eq slot #2, inv slot #1: +2 hat eq slot #3, inv slot #44: +0 pair of gloves eq slot #4, inv slot #10: +2 pair of boots eq slot #6, inv slot #13: +1 ring mail of the Learner {Will+ Stlth+} eq slot #7, inv slot #27: ring of wizardry eq slot #8, inv slot #5: +6 ring of intelligence eq slot #9, inv slot #15: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈PPPP≈P≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈PP≈PPPPPP≈≈≈≈≈ ≈≈≈≈≈≈PPPPPP.PPPP≈≈≈≈≈≈≈ ≈≈≈≈≈PPPPPP≈.PPP≈≈P≈≈≈≈≈ ≈≈≈≈≈PPPP.P$PP..<≈P≈$≈≈≈ ≈≈≈≈≈P.PP.PP......≈≈≈PP≈ ≈≈≈≈≈..PPP≈≈......≈P≈PP≈ ≈≈≈≈≈..P≈PPP....).>≈PPP≈ ≈≈≈≈≈..@...........≈≈≈≈≈ ≈≈≈≈≈.P.....○°)(..♣≈≈P$≈ ≈≈≈≈≈≈≈≈≈...(.[(...P≈≈≈≈ ≈≈≈≈≈≈≈≈P.$.[$.$..∩♣≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈#...........≈≈ ≈≈≈≈≈≈P≈≈≈........♣....≈ ≈≈≈≈≈..≈≈.#$........c≈.. ≈≈≈≈≈..≈≈............≈.. ≈≈≈≈≈≈≈≈≈.$...$...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>