Dungeon Crawl Stone Soup version 0.27-a0-604-g29a88b33a7 (webtiles) character file. Game seed: 13335444971104695127 31 GEC the Magician (level 3, -11/25 HPs) Began as a Gnoll Hedge Wizard on Mar 12, 2021. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (808 turns). GEC the Magician (Gnoll Hedge Wizard) Turns: 808, Time: 00:01:31 Health: -11/25 AC: 2 Str: 10 XL: 3 Next: 22% Magic: 11/11 EV: 13 Int: 13 God: Gold: 43 SH: 0 Dex: 11 Spells: 15/16 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of identify Potions a - 2 potions of curing Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 10% 2 Call Imp Summ 10% N/A 10% 2 Slow Hex 6% N/A 19% 2 Conjure Flame Conj/Fire 8% 6-21 26% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You kill the leopard gecko! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. There is an open door here. You see here a leopard gecko corpse. You now have 43 gold pieces (gained 12). You see here a leopard gecko corpse. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! The magic dart hits the ogre. The ogre is lightly wounded. A bat comes into view. The magic dart hits the bat. The bat is moderately wounded. The bat hits you. The magic dart hits the bat. You kill the bat! There is an open door here. There is an open door here. Terence the Incautious comes into view. He is wielding a +0 trident of flaming. As you read the scroll labelled HUIX QELESS, it crumbles to dust. It is a scroll of identify. a - 2 potions of curing Terence completely misses you. You completely miss Terence. Terence hits you with a +0 trident of flaming! Terence burns you. You hit Terence. Terence is lightly wounded. Terence barely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #........##... ##.......##### #.......# ∆ #.......# #....)..# # #.......# ## ^ #.......# ##. #...###########...####.. ......@@O............'.. #...#.#########...####.. . # #..## ##. #.## ## #.# # #.# #### #.# #... #.# #.## #.# #.# You could see an ogre and Terence. Vanquished Creatures An adder (D:2) A leopard gecko (D:2) 3 bats A giant cockroach (D:2) 2 goblins (D:1) 4 hobgoblins 5 kobolds 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GEC the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 8/10 390 | D:1 | You fall into a shaft and drop 1 floor! 477 | D:2 | Reached XP level 3. HP: 23/25 MP: 5/11 769 | D:2 | Noticed an ogre 801 | D:2 | Noticed Terence 808 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: kennysheep_six_static_rooms, layout_loops_corners, minmay_split_cup_small, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 7.1 Hexes | | 0.5 Necromancy | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 50 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 807 | 807 | 0 | 0 | 680 | 2 | 403.5 | Dungeon | 807 | 807 | 0 | 0 | 680 | 2 | 403.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 417 daAuts D:1: 389 daAuts