Dungeon Crawl Stone Soup version 0.25.1-8-g42b30a86e7 (webtiles) character file. Game seed: 16372836542734493218 8 Gadfly the Skirmisher (level 2, 7/24 HPs) Began as a Demonspawn Monk on Dec 18, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (353 turns). Gadfly the Skirmisher (Demonspawn Monk) Turns: 353, Time: 00:00:31 Health: 7/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour e - a +0 leather armour (worn) Comestibles c - 2 rations Skills: - Level 3.0 Fighting * Level 3.0 Axes + Level 0.6 Armour - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #≈§≈≈≈# #.......# #≈≈>≈≈# #.......# ####### ####.#### #.# . #.# ..########.# ...........# ........#### .....g.@# .......†# ........# #####...# #...# ##### You could see a goblin. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 3 bats (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadfly the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 352 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 352 | D:1 | Reached XP level 2. HP: 7/24 MP: 2/2 353 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_rooms, hex_medium Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 3.0 Armour | | 0.6 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 39 Armor: Robe || 8 Dodge: Dodged || 38