Dungeon Crawl Stone Soup version 0.26.0-45-g9c1d065592 (webtiles) character file. Game seed: 17490706988535633841 3 Gadfly the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Jan 31, 2021. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (66 turns). Gadfly the Vexing (Felid Enchanter) Turns: 66, Time: 00:00:13 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 41% Magic: 3/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 0.1 Fighting + Level 2.7 Dodging * Level 4.1 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes + Level 0.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 16% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 15% 10% 3 Tukima's Dance Hex 15% 10% 3 Ensorcelled Hibernation Hex/Ice 16% 13% 2 Dazzling Flash Conj/Hex 16% 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko completely misses you. You scratch the leopard gecko. The leopard gecko is severely wounded. The leopard gecko completely misses you. You barely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. Ouch! That really hurt! You die... ###### #....# #....# #....# #.. #..†.#####..... #......@l...... #.....#######.. #.........# #....#.##.... #....#$.# ## #######.## #..## ##..# ############.### You could see a leopard gecko (corona). Vanquished Creatures 2 bats (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadfly the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 66 | D:1 | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 21