Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 2061185461295049264 8 Gadfly the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Monk on Feb 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (225 turns). Gadfly the Trooper (Demonspawn Monk) Turns: 225, Time: 00:00:23 Health: 18/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Potions b - a potion of ambrosia d - a potion of curing {unknown} Skills: - Level 3.0 Fighting + Level 2.7 Dodging * Level 2.8 Unarmed Combat * Level 0.7 Evocations * Level 0.5 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The ball python misses you. The ball python grabs you. The ball python constricts you. You completely miss the ball python. The ball python barely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! Things that are here: a ball python corpse; a jackal corpse Key pressed, stopping explore. Nothing quivered! A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Found a whip. The goblin shouts! You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#... #...#.# ###... ....#.. .#####...#.# # .. . ..... .........#.# . ... ..... ...........# .... .... .##.###..#.# ....##..# #. #..#.# ........# # # #..#.# #)..#..)#.#..##.# #..#.# ......#@#.#..##.###..#.. .....................#.# ......#.#.#............# ....#.#.#.#..........### ### # #†#.#...#.###..# ####.#.#.#...#.# #..# ..............#.# ##.# #.........##..#.####.# ...##.#.#.##.........# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 ball pythons (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadfly the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 225 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 225 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 225 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 25 Armour: Robe || 11 Dodge: Dodged || 16