Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 3307947642741430229 29 Gadfly the Trooper (level 3, 29/29 HPs) Began as a Demonspawn Monk on Feb 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (606 turns). Gadfly the Trooper (Demonspawn Monk) Turns: 606, Time: 00:00:32 Health: 29/29 AC: 2 Str: 13 XL: 3 Next: 1% Magic: 3/3 EV: 13 Int: 10 God: Gold: 55 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: thin skeletal structure 1, foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of poison {unknown} Potions b - a potion of ambrosia e - a potion of enlightenment {unknown} f - a potion of berserk rage {unknown} Skills: - Level 3.0 Fighting + Level 2.8 Dodging * Level 3.0 Unarmed Combat * Level 1.3 Evocations * Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You may rarely emit foul miasma when damaged in melee. Message History The rat squeaks loudly. A rat is nearby! An endoplasm comes into view. The endoplasm quivers. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! The rat bites you but does no damage. Your Shapeshifting skill increases to level 1! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a helmet. You see here a +0 helmet. You now have 55 gold pieces (gained 10). You open the door. A hobgoblin comes into view. There is an open door here. A hobgoblin is nearby! You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#.###.....##### #.......#.#............ ..... .............## #.... #....##......## #.... #....##......## #.... #....##.......# #.... #....##......## .##....###....##........ .......@.......#......## ###....###.....#......# #.... #.....#.####.# #.... #[#.###.#..#.# #.... #.#.# #.#..#.# #.... #.#.###.#..#.# #.... #.#........#.# #....###.#####.#.##.# #.........#.##.# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadfly the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 196 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 196 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 373 | D:1 | Reached skill level 1 in Evocations 533 | D:1 | Reached skill level 1 in Shapeshifting 606 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 606 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 606 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, chequers_serial_rivers_micro_c Skill XL: | 1 2 | ---------------+-------+----- Evocations | 1 | 1.3 Unarmed Combat | 3 | 3.0 Shapeshifting | 1 | 1.0 Fighting | | 3.0 Dodging | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 51 Armour: Robe || 21 Dodge: Dodged || 25