Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 14204126169680005042 31 Gadrel the Caller (level 3, -4/27 HPs) Began as a Formicid Summoner on Mar 27, 2021. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon. The game lasted 00:06:27 (1203 turns). Gadrel the Caller (Formicid Summoner) Turns: 1203, Time: 00:06:28 Health: -4/27 AC: 2 Str: 9 (12) XL: 3 Next: 40% Magic: 4/6 EV: 12 Int: 12 (15) God: Gold: 45 SH: 0 Dex: 11 (13) Spells: 0/6 levels left rFire . . . SeeInvis + b - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, thin skeletal structure 1, subdued magic 1 a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 spear (You found it on level 1 of the Dungeon) b - a +0 hunting sling (weapon) (You found it on level 1 of the Dungeon) Missiles s - 107 stones (quivered ammo) Armour d - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} h - 3 scrolls of identify {unknown} j - a scroll of remove curse {unknown} Potions f - a potion of degeneration {!q} Skills: - Level 2.0 Fighting + Level 0.2 Slings - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 4.1 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ 52% 3% 1 b - Call Canine Familiar Summ 13% 12% 3 c - Call Imp Summ 13% 6% 2 Your spell library contained the following spells: Spells Type Power Failure Level Summon Guardian Golem Hex/Summ 7% 30% 3 Summon Ice Beast Ice/Summ 7% 71% 4 Summon Lightning Spire Summ/Air 7% 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) You have a somewhat thin skeletal structure. (Dex +2, Stealth) Your spells are a little easier to cast, but a little less powerful. Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (fast) Attack! The orc wizard barely misses you. The orc wizard hits you but does no damage. Your crimson imp hits the orc priest. Your crimson imp hits the orc wizard. x2 Your crimson imp closely misses the orc wizard. The orc wizard barely misses you. Your crimson imp blinks! Something hits your crimson imp but does no damage. The orc wizard barely misses you. Your crimson imp blinks! The orc wizard gestures at you while chanting. The magic dart hits you. You take 6 damage, and have 18/27 hp. MASSIVE DAMAGE!! The orc wizard hits you but does no damage. The orc wizard casts a spell at you. The puff of frost hits you. Your crimson imp hits the orc wizard but does no damage. You take 6 damage, and have 13/27 hp. MASSIVE DAMAGE!! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. f - a potion of degeneration; e - a golden potion The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 8/27 hp. It was a potion of brilliance. You feel clever all of a sudden. The orc wizard closely misses you. Your crimson imp hits the orc wizard. It was a potion of berserk rage. Your stasis prevents you from going berserk. The hobgoblin hits your crimson imp. The orc wizard barely misses you. Your crimson imp blinks! It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. Your bones become slightly less dense. Your crimson imp disappears in a puff of smoke! The orc wizard hits you but does no damage. Your crimson imp hits the orc wizard. It was a potion of ambrosia. You are confused. You feel invigorated. The orc wizard hits you but does no damage. The orc wizard hits you with a +0 dagger. Your crimson imp hits the orc wizard. You regained 2 hp, and now have 10/27 hp. MP restored: 6 The orc wizard hits you with a +0 dagger. The hobgoblin barely misses you. Your crimson imp closely misses the orc wizard. You regained 2 hp, and now have 12/27 hp. The orc wizard closely misses you. The hobgoblin misses you. The orc wizard hits you with a +0 dagger. Your crimson imp blinks! The orc wizard points at you and mumbles some strange words. The puff of frost hits you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! You take 4 damage, and have 8/27 hp. The orc wizard looks encouraged for a moment. The hobgoblin closely misses you. The orc wizard closely misses you. You regained 4 hp, and now have 12/27 hp. The orc wizard hits you with a +0 dagger. The hobgoblin hits you. Your crimson imp blinks! You take 3 damage, and have 9/27 hp. You feel less invigorated. You feel less confused. The orc wizard hits you with a +0 dagger. The hobgoblin closely misses you. The orc wizard hits you but does no damage. Your crimson imp blinks! You regained 4 hp, and now have 13/27 hp. The orc wizard hits you with a +0 dagger. Your crimson imp blinks! You take 1 damage, and have 12/27 hp. You feel a surge of power! A beastly little devil appears in a puff of frigid air. The orc wizard hits you but does no damage. You now have 5/6 mp. You feel a surge of power! A beastly little devil appears in a puff of flame. The orc wizard hits you with a +0 dagger. The orc wizard closely misses you. You take 3 damage, and have 9/27 hp. You now have 4/6 mp. You swap places. The orc wizard barely misses your white imp. Your white imp gestures at the orc wizard. The puff of frost hits the orc wizard. The orc wizard hits your white imp with a +0 dagger. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .## #.# #.# o. .# #.# #.# ## .# #.# #####.#### +## ##.#####o.......## ..## #........###.#.#.## ..>## #.###.##o# #..###.# ....## ##.###.##5# ###.#.## .....####...##.##.#####)..#### .....+.......†..@55..........+ .....####...#####..........### ....## ##.## #.##.......# ...## #. #.##.....†.# ..## #. ..##.......# +## #. #####.......# #. #.......# #. ####.#### #.# You could see an orc priest, an orc wizard (fast), 2 friendly crimson imps and a friendly white imp (summoned). Vanquished Creatures 2 dart slugs (D:1) An orc (D:2) 2 bats A hobgoblin (D:1) 4 kobolds (D:1) 4 rats 14 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:1) A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) A kobold (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 13 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Formicid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Reached skill level 2 in Dodging 233 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 435 | D:1 | Reached skill level 1 in Fighting 483 | D:1 | Reached skill level 3 in Stealth 486 | D:1 | Learned a level 2 spell: Call Imp 657 | D:1 | Reached XP level 3. HP: 27/27 MP: 6/6 685 | D:1 | Reached skill level 2 in Fighting 1043 | D:2 | Learned a level 3 spell: Call Canine Familiar 1190 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1190 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [potion of mutation] 1203 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | 1 2 | 2.0 Stealth | 3 | 3.0 Slings | | 0.2 Spellcasting | | 2.3 Summonings | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 5 Spear || 20 Fire: Hunting sling || 21 Cast: Summon Small Mamm || 22 Call Imp || 6 Use: Potion || 5 Stab: Sleeping || 3 Armor: Robe || 11 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1207 | 1172 | 35 | 213 | 647 | 2 | 603.5 | Dungeon | 1207 | 1172 | 35 | 213 | 647 | 2 | 603.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1009 daAuts D:2: 198 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------