Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 11607287048936004621 1 Gadrel the Vexing (level 1, -2/12 HPs) Began as a Gargoyle Arcane Marksman on Jan 8, 2023. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (112 turns). Gadrel the Vexing (Gargoyle Arcane Marksman) Turns: 112, Time: 00:00:32 Health: -2/12 AC: 4 Str: 13 XL: 1 Next: 20% Magic: 2/2 EV: 12 Int: 13 God: Gold: 32 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg + . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of attraction {unknown} Skills: + Level 1.2 Fighting - Level 2.0 Ranged Weapons + Level 1.6 Dodging - Level 1.0 Spellcasting + Level 2.7 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 38% 2 Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 63% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 63% 3 Cause Fear Hex 3% N/A 67% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Bad channel name for runrest: 'Jiyva says: Divide and consume' Welcome, Gadrel the Gargoyle Arcane Marksman. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You pick up a book of Lightning and begin reading... You add the spells Static Discharge, Lightning Bolt and Maxwell's Capacitive Coupling to your library. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You pick up a Trismegistus Codex and begin reading... You add the spells Ignite Poison, Mephitic Cloud and Freezing Cloud to your library. You enter the shallow water. Moving in this stuff is going to be slow. You open the large door. There is a large open door here. A giant cockroach comes into view. Found 17 gold pieces. Found a stone staircase leading down. You shoot a sling bullet. The sling bullet barely misses the giant cockroach. The giant cockroach closely misses you. You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach bites you but does no damage. The giant cockroach closely misses you. You shoot a sling bullet. The sling bullet barely misses the giant cockroach. The giant cockroach closely misses you. You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! You now have 15 gold pieces. You now have 32 gold pieces (gained 17). d - a sapphire potion There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip. Ouch! That really hurt! You take 6 damage, and have 6/12 hp. MASSIVE DAMAGE!! You aren't carrying any items that you can evoke. The gnoll hits you with a +0 whip. You take 2 damage, and have 4/12 hp. The gnoll hits you with a +0 whip. Ouch! That really hurt! You die... ~P.<######### ..###.......# ~.P##.#####.# ≈~.##.#.....##### ≈.~##.#.####....# ≈.###.#.#..+.>..## ≈~.##.#.#.##..^..# ≈~~.#.#.#.###+##.# ≈~.~#.#.#.# #@# ≈~~.#.#.#.# #!g....# ≈~.##.#.#.# ##.[...# ~.###.###.###+####...... ~.###...........# ...... ~~.#######......# ##++.. ~~~.# #......# . ~≈.## ##......# ≈.## #..###..... You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Gargoyle Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 112 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic Action || total -------------------------++------- Fire: Sling || 6 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 103 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 0 | 103 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------