Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1787061387796336507 35 Gadrel the Ogre Mage (level 3, -3/37 HPs) Began as an Ogre Hedge Wizard on Mar 19, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (1322 turns). Gadrel the Ogre Mage (Ogre Hedge Wizard) Turns: 1322, Time: 00:04:19 Health: -3/37 AC: 3 Str: 14 XL: 3 Next: 35% Magic: 7/7 EV: 9 Int: 17 God: Gold: 23 SH: 0 Dex: 8 Spells: 2/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.12/turn d - ring of flight {+Fly, !d} MPRegen 0.10/turn (no ring) @: attractive, flying A: large, unfitting armour, tough skin 1, low MP 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles j - 3 poisoned darts s - 14 stones (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of flight (left hand) {+Fly, !d} (You found it on level 1 of the Dungeon) Potions L - a potion of flight Skills: - Level 3.0 Fighting - Level 1.7 Dodging - Level 1.4 Stealth - Level 3.6 Spellcasting - Level 0.8 Conjurations + Level 0.9 Hexes - Level 0.8 Summonings - Level 0.8 Translocations + Level 0.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Ensorcelled Hibernat Hex/Ice 12% N/A 17% 2 w - Passwall Tmut/Erth 2% N/A 26% 2 B - Blink Tloc 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 11% 1 Call Imp Summ 6% N/A 17% 2 Conjure Flame Conj/Fire 4% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Swiftness Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Your magical capacity is low. (-10% MP) Message History The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 6/8 mp. A rat comes into view. MP restored: 8 Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You now have 7/8 mp. A rat is nearby! A rat is nearby! Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You now have 6/8 mp. A sourceless malevolence fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. 4 gnolls, an adder and a kobold come into view. The gnoll shouts! x2; The adder hisses angrily. The kobold shouts! The adder barely misses you. The gnoll shouts! MP restored: 8 Okay, then. A rock wall. This rock feels extremely deep. The gnoll shouts! You hear a shout! The adder bites you but does no damage. An endoplasm comes into view. You now have 6/8 mp. The adder bites you but does no damage. The adder barely misses you. The kobold attacks as you move away! The kobold hits you with a +0 dagger. The adder attacks as you move away! The adder bites you. The gnoll hits you with a +0 club. You take 10 damage, and have 27/37 hp. MASSIVE DAMAGE!! The adder attacks as you move away! The adder bites you. You are poisoned. The adder poisons you! You feel sick. You take 2 damage, and have 25/37 hp. As you read the scroll labelled VAIM VAGGETEHE, it crumbles to dust. You assume a fearsome visage. The endoplasm looks frightened! The gnoll looks frightened! x3; The adder looks frightened! The kobold looks frightened! It was a scroll of fear. You feel sick. Cornered, the adder turns to fight! You take 1 damage, and have 24/37 hp. You feel sick. The adder bites you. You take 2 damage, and have 22/37 hp. Aim: an adder (chance to affect: 48%) The adder resists with some effort. You feel sick. The adder closely misses you. You now have 4/8 mp. Aim: an adder (chance to affect: 48%) The adder looks drowsy... You feel sick. You are no longer poisoned. You take 1 damage, and have 21/37 hp. You now have 2/8 mp. The helpless adder fails to defend itself. You hit the adder. The adder closely misses you. The gnoll yells at you, "GO AWAY!" Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You take 2 damage, and have 19/37 hp. You now have 2/8 mp. Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You feel sick. The adder bites you but does no damage. You take 2 damage, and have 17/37 hp. You now have 1/8 mp. Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. You take 1 damage, and have 16/37 hp. You now have 0/8 mp. It was a potion of flight. You feel more buoyant. L - a potion of flight You feel sick. The gnoll barely misses you. You take 1 damage, and have 15/37 hp. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel sick. The gnoll barely misses you. You take 1 damage, and have 14/37 hp. It was a potion of attraction. You feel attractive to monsters. You feel sick. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 9/37 hp. It was a potion of mutation. You feel extremely strange. You feel insulated. You feel conductive. You feel less energetic. You feel sick. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll is attracted toward you. You take 5 damage, and have 4/37 hp. Unknown command. Unknown command. Okay, then. Magic courses through your body. You feel sick. You are no longer poisoned. The gnoll shouts! The gnoll hits you with a +0 club. You die... #...J...# ##......ยง### #..........$ ##........# ##.#...K...g.# #.........g..# #.....###.##.... ..... #g# # .... #@# ... #.# #. #.. # #### You could see 2 gnolls. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats (D:1) 3 endoplasms 2 goblins (D:1) 4 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) 3 kobolds (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Ogre Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 86 | D:1 | Reached skill level 1 in Fighting 197 | D:1 | Reached skill level 2 in Fighting 197 | D:1 | Reached XP level 2. HP: 25/28 MP: 0/6 496 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 528 | D:1 | Learned a level 2 spell: Passwall 531 | D:1 | Reached skill level 3 in Fighting 534 | D:1 | Learned a level 2 spell: Blink 807 | D:1 | Found a faded altar of an unknown god. 1113 | D:2 | Reached XP level 3. HP: 25/37 MP: 0/8 1320 | D:2 | HP: 9/37 [gnoll/+0 club (5)] 1321 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1321 | D:2 | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1321 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1321 | D:2 | HP: 4/37 [gnoll/+0 club (4)] 1322 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_ring, serial_shops, shop, nicolae_concentric_dashed_squares_mild Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 3.6 Conjurations | | 0.8 Hexes | | 0.9 Summonings | | 0.8 Translocations | | 0.8 Ice Magic | | 0.9 Action || total -------------------------++------- Melee: Dagger || 10 Cast: Magic Dart || 56 Ensorcelled Hiber || 2 Passwall || 1 Use: Potion || 5 Scroll || 1 Stab: Sleeping || 2 Armor: Robe || 9 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1321 | 1284 | 37 | 8 | 1107 | 2 | 660.5 | Dungeon | 1321 | 1284 | 37 | 8 | 1107 | 2 | 660.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1100 daAuts D:2: 220 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------