Dungeon Crawl Stone Soup version 0.30-a0-1114-gd936c97349 (webtiles) character file. Game seed: 7603944662697059653 16 Gadrel the Digger (level 2, -4/21 HPs) Began as a Merfolk Earth Elementalist on Apr 21, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (326 turns). Gadrel the Digger (Merfolk Earth Elementalist) Turns: 326, Time: 00:02:05 Health: -4/21 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 4/5 EV: 12 Int: 14 God: Gold: 35 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour c - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 1.5 Transmutations - Level 3.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level w - Passwall Tmut/Erth 5% N/A 14% 2 x - Sandblast Erth 18% 2d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 10% 3d7 36% 3 Petrify Tmut/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: a kobold, wielding a +0 short sword (76% to hit) The blast of sand hits the kobold. You kill the kobold! You now have 0/3 mp. You start resting. Your magical contamination has completely faded away. You start resting. MP restored: 3 A gnoll comes into view. It is wielding a +0 hand axe. The gnoll shouts! Aim: a gnoll, wielding a +0 hand axe (83% to hit) The blast of sand hits the gnoll. You now have 2/3 mp. Aim: a gnoll, wielding a +0 hand axe (lightly wounded, 83% to hit) The blast of sand hits the gnoll. The gnoll barely misses you. You now have 1/3 mp. Aim: a gnoll, wielding a +0 hand axe (severely wounded, 83% to hit) The blast of sand hits the gnoll but does no damage. The gnoll misses you. You now have 0/3 mp. You hit the gnoll but do no damage. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll hits you with a +0 hand axe. You take 6 damage, and have 9/15 hp. MASSIVE DAMAGE!! You hit the gnoll. You punch the gnoll. You kill the gnoll! You have reached level 2! You regained 4 hp, and now have 13/21 hp. You start resting. Health restored: 21; MP restored: 5 A rat comes into view. A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a rat (81% to hit) The blast of sand hits the rat! You kill the rat! Training target 3.0 for Earth Magic reached! Your Earth Magic skill increases to level 3! You need to enable at least one skill for training. You now have 4/5 mp. Okay, then. Memorise Passwall, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'w'. A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The floor. Aim: a bat (71% to hit) The blast of sand misses the bat. The bat closely misses you. Aim: a bat (71% to hit) The blast of sand hits the bat! You kill the bat! The gnoll shouts! You now have 3/5 mp. The gnoll throws a stone. The stone hits you. You take 5 damage, and have 16/21 hp. MASSIVE DAMAGE!! The gnoll drinks a potion. The gnoll suddenly seems more resistant. You see here a +0 hand axe. The gnoll throws a stone. The stone closely misses you. MP restored: 5 Health restored: 21 A gnoll is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a gnoll, wielding a +0 club, wearing a +0 leather armour and quivering stones (unusually resistant, 83% to hit) The blast of sand hits the gnoll. You now have 4/5 mp. Aim: a gnoll, wielding a +0 club, wearing a +0 leather armour and quivering stones (lightly wounded, unusually resistant, 83% to hit) The blast of sand hits the gnoll but does no damage. The gnoll throws a stone. The stone barely misses you. You now have 3/5 mp. Aim: a gnoll, wielding a +0 club, wearing a +0 leather armour and quivering stones (lightly wounded, unusually resistant, 83% to hit) The blast of sand misses the gnoll. You now have 2/5 mp. Aim: a gnoll, wielding a +0 club, wearing a +0 leather armour and quivering stones (lightly wounded, unusually resistant, 83% to hit) The blast of sand hits the gnoll. The gnoll barely misses you. The gnoll closely misses you. You now have 1/5 mp. Aim: a gnoll, wielding a +0 club, wearing a +0 leather armour and quivering stones (heavily wounded, unusually resistant, 83% to hit) The blast of sand hits the gnoll but does no damage. The gnoll hits you with a +0 club! You take 7 damage, and have 14/21 hp. MASSIVE DAMAGE!! You now have 0/5 mp. You closely miss the gnoll. The gnoll hits you with a +0 club. You take 4 damage, and have 10/21 hp. You hit the gnoll but do no damage. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 1/21 hp. MASSIVE DAMAGE!! Magic courses through your body. The gnoll closely misses you. MP restored: 5 Aim: a gnoll, wielding a +0 club, wearing a +0 leather armour and quivering stones (heavily wounded, unusually resistant, 83% to hit) The blast of sand misses the gnoll. The gnoll closely misses you. The gnoll barely misses you. Aim: a gnoll, wielding a +0 club, wearing a +0 leather armour and quivering stones (heavily wounded, unusually resistant, 83% to hit) The blast of sand hits the gnoll. The gnoll hits you with a +0 club. You die... .............)## # # ###.#..####.###.# # #.#.....)# #.....# # ..#.#.#..## ####..#### #........######..##.. .###..#$#.#.g.......##.. ..........#######.#..... .).....)..##...##g.##... .##...@.###..P#........ ......#g.###...##).###.. ..##..#....#.P.##..# #.. ...........#...##..###.. #.##.......#P..##..##... # #.......#####...##... #..[...........###... #.......######.# ##.. #..##..## #.# #.. You could see a gnoll (resistant). Vanquished Creatures A gnoll (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Merfolk Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Reached skill level 1 in Fighting 217 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/5 277 | D:1 | Reached skill level 3 in Earth Magic 280 | D:1 | Learned a level 2 spell: Passwall 323 | D:1 | HP: 1/21 [gnoll/+0 club (9)] 326 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corridor_3, aquarium_window_corner, aquarium_window_fake, aquarium_view_2a, aquarium_view_2f, aquarium_pool_four, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Earth Magic | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Transmutations | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 5 Punch || 1 Cast: Sandblast || 18 Use: Potion || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 334 | 334 | 0 | 84 | 149 | 1 | 334.0 | Dungeon | 334 | 334 | 0 | 84 | 149 | 1 | 334.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 334 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------