Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 6519078285305201313 48 Gadrel the Vexing (level 3, -5/29 HPs) Began as a Demigod Hexslinger on June 11, 2023. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:05:04 (1442 turns). Gadrel the Vexing (Demigod Hexslinger) Turns: 1442, Time: 00:05:05 Health: -5/29 AC: 7 Str: 11 XL: 3 Next: 30% Magic: 6/6 EV: 11 Int: 19 God: Gold: 115 SH: 4 Dex: 14 Spells: 3/4 levels left rFire . . . a - +2 dagger (venom) rCold . . . m - +0 buckler rNeg . . . n - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + W - ring of willpower HPRegen 0.24/turn A - +4 ring of protection MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-5 -> -40), about to teleport A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) (You took it off a kobold on level 2 of the Dungeon) b - a +1 sling Missiles s - 47 stones Armour m - a +0 buckler (worn) (You found it on level 1 of the Dungeon) n - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery A - a +4 ring of protection (right hand) (You found it on level 1 of the Dungeon) W - a ring of willpower (left hand) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of amnesia {unknown} h - a scroll of poison {!r} l - 3 scrolls of enchant armour Y - 2 scrolls of teleportation {@r3} Potions e - a potion of attraction {!q} B - a potion of brilliance L - a potion of flight Skills: - Level 2.0 Fighting - Level 2.0 Ranged Weapons - Level 1.7 Dodging + Level 1.6 Shields - Level 1.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 48% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 50% 3 Portal Projectile Hex/Tloc 12% N/A 50% 3 Cause Fear Hex 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History b - a +1 sling (weapon) An endoplasm comes into view. Found a stone staircase leading down. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) You hit the orc. The orc is poisoned. The orc misses you. You hit the orc. You kill the orc! An orc comes into view. It is wielding a +0 whip. The orc shouts! You hit the orc. The orc is poisoned. The orc hits you but does no damage. You hit the orc but do no damage. You kill the orc! Items here: )) [[ †. You hit the orc. The orc is poisoned. You block the orc's attack. You hit the orc. The orc looks as sick as possible! The orc barely misses you. You hit the orc. You kill the orc! Your +2 dagger of venom stops dripping with poison. b - a +1 sling (weapon) You open the door. An orc priest, 2 orc wizards and 2 orcs come into view. An orc wizard is wielding a +0 dagger of venom. The orc wizard shouts! x2; The orc shouts! The orc priest moves out of view. The orc priest shouts! The orc shouts! There is an open door here. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) The orc wizard hits you but does no damage. You are poisoned. You hit the orc wizard. The orc wizard is poisoned. You feel sick. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 16 damage, and have 13/29 hp. MASSIVE DAMAGE!! You feel better. Something hits you. You regained 8 hp, and now have 21/29 hp. It was a potion of heal wounds. You feel much better. Something hits you but does no damage. You are poisoned. Health restored: 29 Unknown command. Unknown command. Unknown command. Unknown command. It was a potion of might. You feel very mighty all of a sudden. You feel very sick. Something hits you. You are more poisoned. You take 4 damage, and have 25/29 hp. Unknown command. Unknown command. You barely miss something. You feel very sick. You block something's attack. The orc wizard points at you and mumbles some strange words. Something hits you. You are lethally poisoned! You take 7 damage, and have 18/29 hp. MASSIVE DAMAGE!! As you read the scroll labelled VEYDOLE CEEWN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Y - 2 scrolls of teleportation You feel extremely sick. Something hits you. You are more poisoned. You take 7 damage, and have 11/29 hp. MASSIVE DAMAGE!! Okay, then. You miss something. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. You take 8 damage, and have 3/29 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. You aren't carrying any items that you can evoke. You miss something. You die... .......######### #. #............... #.. +............... #.)# #............... ...+.......<....... #.##.#............... #......).......#..... ...######.........#..... #.oooo{@'.)............. #.#######.......†....... #.......###)....... #.#####.###......## .....#...........## .# #[#.#.######### #...#.##### #####.....# +....># You could see an orc priest, an orc wizard and 2 orcs. Vanquished Creatures 2 worms (D:2) 4 orcs (D:3) 3 bats 3 endoplasms 6 goblins 4 hobgoblins 5 kobolds 2 quokkas 3 ball pythons 2 frilled lizards (D:1) 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 142 | D:1 | Reached skill level 1 in Fighting 250 | D:1 | Reached skill level 2 in Ranged Weapons 378 | D:1 | Reached skill level 3 in Hexes 397 | D:1 | Reached XP level 2. HP: 22/23 MP: 5/5 1018 | D:2 | Reached skill level 2 in Fighting 1200 | D:2 | Reached skill level 1 in Shields 1302 | D:3 | Reached XP level 3. HP: 29/29 MP: 6/6 1441 | D:3 | HP: 5/29 [poisoned by an orc wizard] 1442 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, chequers_decorated_corner, minmay_circled_x D:2: layout_rooms, chequers_serial_rivers_marsh, grunt_ministairs_7, minmay_tetromino_i2 D:3: layout_basic, kennysheep_generic_room_14 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Ranged Weapons | 2 | 2.0 Hexes | 3 | 3.0 Shields | 1 | 1.6 Dodging | | 1.7 Spellcasting | | 1.0 Action || total ---------------------------++------- Melee: Mace || 27 Dagger || 15 Fire: Sling || 74 Use: Scroll || 6 Potion || 3 Armour: Scale mail || 11 Leather armour || 11 Dodge: Dodged || 22 Block: Buckler || 7 Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, chequers_decorated_corner, minmay_circled_x D:2: layout_rooms, chequers_serial_rivers_marsh, grunt_ministairs_7, minmay_tetromino_i2 D:3: layout_basic, kennysheep_generic_room_14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1475 | 1385 | 90 | 0 | 1041 | 3 | 491.7 | Dungeon | 1475 | 1385 | 90 | 0 | 1041 | 3 | 491.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:2: 474 daAuts D:3: 194 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------