Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 4762438003687445982 905 Gadrel the Ducker (level 8, -1/48 HPs) Began as a Kobold Hedge Wizard on June 16, 2023. Was an Initiate of Vehumet. Slain by an ice beast (5 damage) ... on level 6 of the Dungeon. The game lasted 00:20:47 (7718 turns). Gadrel the Ducker (Kobold Hedge Wizard) Turns: 7718, Time: 00:20:48 Health: -1/48 AC: 2 Str: 3 XL: 8 Next: 29% Magic: 12/15 EV: 16 Int: 17 God: Vehumet [......] Gold: 266 SH: 0 Dex: 15 Spells: 8/17 levels left rFire + + . a - +2 morningstar (flame) rCold + + + (no shield) rNeg . . . x - +0 robe rPois + c - +0 hat rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ y - ring of Fussil {rF+ rC++ Str-4 SInv} HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: resistant, very slightly contaminated A: small, no large weapons, nightstalker 3 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons a - a +2 morningstar of flaming (weapon) (You found it on level 2 of the Dungeon) b - a +0 shortbow (You took it off a centaur on level 5 of the Dungeon) l - a +0 dagger o - a +3 mace (You found it on level 3 of the Dungeon) Missiles d - 3 boomerangs e - 8 poisoned darts s - 23 stones (quivered) Armour c - a +0 hat (worn) m - the +4 ring mail of Pan-Flutes {*Corrode rF+ Str+3 Int+6} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). Int: It affects your intelligence (+6). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. x - a +0 robe (worn) Magical Staves t - a staff of death {rN+} (You found it on level 3 of the Dungeon) z - a staff of poison {rPois} (You found it on level 5 of the Dungeon) Jewellery f - a ring of fire {rF+, rC-} (You found it on level 2 of the Dungeon) u - a ring of flight {+Fly, !d} (You took it off a goblin on level 3 of the Dungeon) y - the ring of Fussil (left hand) {rF+ rC++ Str-4 SInv} (You acquired it on level 6 of the Dungeon) [ring of protection from fire] Str: It affects your strength (-4). rF: It protects you from fire. rC: It greatly protects you from cold. SInv: It lets you see invisible. Scrolls h - a scroll of poison {unknown} i - a scroll of amnesia {unknown} j - a scroll of vulnerability {unknown} k - 3 scrolls of torment {!r} n - a scroll of noise {!r} p - a scroll of enchant armour q - a scroll of immolation {unknown} r - a scroll of fear {unknown} v - a scroll of brand weapon {unknown} w - a scroll of fog {unknown} Y - 3 scrolls of teleportation {@r3} Potions g - a potion of attraction {!q} B - a potion of brilliance L - 2 potions of flight M - a potion of magic R - a potion of resistance Skills: - Level 4.0 Fighting + Level 5.3 Dodging - Level 2.6 Stealth - Level 5.0 Spellcasting - Level 3.0 Conjurations - Level 2.0 Summonings - Level 1.0 Translocations - Level 3.0 Air Magic - Level 3.0 Poison Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Pois/Air 14% N/A 12% 3 c - Call Imp Summ 22% N/A 10% 2 s - Slow Hex 16% N/A 14% 1 x - Magic Dart Conj 56% 1d5 4% 1 B - Blink Tloc 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 44% N/A 6% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 22% N/A 10% 2 Call Canine Familiar Summ 11% N/A 19% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Annotations: D:3 dig vault D:5 3 runed translucent doors Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You hit the sleepcap. You burn the sleepcap. You destroy the sleepcap! Vehumet accepts your kill. An ice beast comes into view. Health restored: 48; MP restored: 15 Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (asleep, 100% to hit) The magic dart hits the ice beast but does no damage. You now have 14/15 mp. Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (ally target, 100% to hit) The magic dart hits the ice beast but does no damage. You now have 13/15 mp. Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (ally target, 100% to hit) The magic dart hits the ice beast but does no damage. Your cerulean imp disappears in a puff of smoke! You now have 12/15 mp. A tiny devil pulls itself out of the air. Your cerulean imp says, "Let's cause mayhem!" The ice beast hits you. The ice beast freezes you! You take 11 damage, and have 37/48 hp. MASSIVE DAMAGE!! You now have 10/15 mp. You barely miss the ice beast. The ice beast hits you. The ice beast freezes you! Your cerulean imp hits the ice beast but does no damage. The ice beast barely misses you. You take 13 damage, and have 24/48 hp. MASSIVE DAMAGE!! You completely miss the ice beast. Your cerulean imp hits the ice beast but does no damage. The ice beast hits you but does no damage. Your cerulean imp closely misses the ice beast. You barely miss the ice beast. The ice beast misses you. Your cerulean imp hits the ice beast from afar with a -3 spear. The ice beast misses you. You hit the ice beast. You melt the ice beast. Your cerulean imp closely misses the ice beast. The ice beast closely misses you. Your cerulean imp hits the ice beast but does no damage. You barely miss the ice beast. The ice beast closely misses you. Your cerulean imp closely misses the ice beast. The ice beast completely misses you. You closely miss the ice beast. Your cerulean imp barely misses the ice beast. The ice beast closely misses you. Your cerulean imp hits the ice beast but does no damage. You closely miss the ice beast. The ice beast hits you. The ice beast freezes you! Your cerulean imp hits the ice beast from afar with a -3 spear. The ice beast misses you. You take 10 damage, and have 16/48 hp. MASSIVE DAMAGE!! Your cerulean imp hits the ice beast from afar with a -3 spear. The ice beast barely misses you. You swap places. Your cerulean imp closely misses the ice beast. You swap places. Your cerulean imp hits the ice beast with a -3 spear. The ice beast completely misses you. The ice beast attacks as you move away! The ice beast barely misses you. Your cerulean imp hits the ice beast but does no damage. You feel protected. Your cerulean imp hits the ice beast but does no damage. The ice beast hits you. The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 9/48 hp. Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, ally target, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Your cerulean imp closely misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 2/48 hp. You now have 11/15 mp. As you read the scroll labelled QACIOL BOEMA, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear an angry hiss. Your cerulean imp barely misses the ice beast. The ice beast closely misses you. This is a scroll of acquirement! Something appears at your feet! Your cerulean imp closely misses the ice beast. The ice beast misses you. y - the ring of Fussil {rF+ rC++ Str-4 SInv} Your cerulean imp hits the ice beast but does no damage. The ice beast barely misses you. You feel weaker. y - the ring of Fussil (left hand) {rF+ rC++ Str-4 SInv} Your cerulean imp hits the ice beast from afar with a -3 spear. You hit the ice beast. You melt the ice beast. Your cerulean imp disappears in a puff of smoke! The ice beast misses you. The ice beast closely misses you. You barely miss the ice beast. The ice beast hits you. You die... .... ###### .....# #..... ......# #..... ......######..... .....Y@........>.....# ....!.######.........# ..[...# #.........# ......# #.........# $.....# #.........# ......# ##...#...## ####### #.#.#.### #.......# ###.#.#.# You could see an ice beast. Vanquished Creatures A centaur (D:5) 2 hounds (D:5) 2 orc priests 3 jellies (D:5) A gnoll bouda (D:5) 6 iguanas 3 sleepcaps Terence (D:3) 4 adders 14 gnolls A shadow imp (D:6) A white imp (D:6) A worm (D:3) 3 dart slugs 16 orcs 7 bats 11 endoplasms 3 giant cockroaches 9 hobgoblins 2 jackals (D:1) 6 kobolds 2 quokkas (D:2) 9 ball pythons 4 frilled lizards 5 goblins 7 rats 124 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:5) 1 creature vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Kobold Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D:1 | Learned a level 1 spell: Slow 127 | D:1 | Reached skill level 1 in Fighting 176 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 179 | D:1 | Learned a level 2 spell: Call Imp 182 | D:1 | Learned a level 2 spell: Blink 264 | D:1 | Reached skill level 2 in Conjurations 356 | D:1 | Reached XP level 3. HP: 19/20 MP: 0/7 505 | D:1 | Reached skill level 2 in Summonings 616 | D:1 | HP: 4/20 [frozen (4)] 1310 | D:2 | Learned a level 3 spell: Mephitic Cloud 1775 | D:2 | Reached XP level 4. HP: 25/25 MP: 9/9 2024 | D:2 | Reached skill level 4 in Spellcasting 2158 | D:2 | Found a faded altar of an unknown god. 2483 | D:2 | Identified the +4 ring mail of Pan-Flutes {*Corrode rF+ | Str+3 Int+6} 2856 | D:3 | Noticed Terence 2862 | D:3 | Killed Terence 2863 | D:3 | Reached skill level 2 in Fighting 3104 | D:3 | Reached XP level 5. HP: 30/30 MP: 8/11 3375 | D:3 | Reached skill level 1 in Air Magic 3375 | D:3 | Reached skill level 1 in Poison Magic 3677 | D:3 | Found a shimmering blue altar of Sif Muna. 4087 | D:4 | Reached skill level 3 in Conjurations 4112 | D:4 | HP: 5/30 [orc/+0 flail (5)] 4114 | D:4 | Reached XP level 6. HP: 7/35 MP: 2/12 4290 | D:4 | Reached skill level 2 in Poison Magic 4347 | D:4 | Reached skill level 2 in Air Magic 4462 | D:4 | Noticed a water moccasin 5132 | D:5 | Entered Level 5 of the Dungeon 5555 | D:5 | Found a staircase to the Ecumenical Temple. 5560 | Temple | Entered the Ecumenical Temple 5843 | Temple | Became a worshipper of Vehumet 5884 | D:5 | Reached XP level 7. HP: 20/40 MP: 6/13 5998 | D:5 | Reached skill level 3 in Air Magic 5998 | D:5 | Reached skill level 3 in Poison Magic 6095 | D:5 | Reached skill level 5 in Spellcasting 6236 | D:5 | Reached skill level 3 in Fighting 6254 | D:5 | HP: 5/41 [gnoll/+0 halberd[a gnoll bouda] (10)] 6260 | D:5 | HP: 1/41 [gnoll/+0 flail[a gnoll bouda] (6)] 6272 | D:5 | Reached skill level 4 in Fighting 6338 | D:5 | Reached skill level 3 in Dodging 6476 | D:5 | Reached XP level 8. HP: 45/48 MP: 8/15 6523 | D:5 | Reached skill level 4 in Dodging 6651 | D:5 | Found a runed translucent gate. 6652 | D:5 | Found a runed translucent gate. 6717 | D:5 | Found a runed translucent gate. 7110 | D:5 | Reached skill level 5 in Dodging 7711 | D:6 | HP: 9/48 [ice beast (6)] 7712 | D:6 | HP: 2/48 [ice beast (4)] 7714 | D:6 | Identified a scroll of acquirement 7714 | D:6 | Acquired the ring of Fussil {rF+ rC++ Str-4 SInv} 7718 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring D:2: minmay_general_purpose_star, layout_basic, basic_ecumenical_altar, minmay_misc_feat_rows D:3: layout_basic, lemuel_blue_sif_altar, lightli_corner_chamber, uniq_terence D:4: layout_rooms D:5: layout_basic, minmay_temple_entry_gardened_gates, gammafunk_ghost_icy D:6: layout_basic, serial_shops, shop, uniq_prince_ribbit1 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 4 | 4.0 Conjurations | 2 3 | 3.0 Summonings | 2 | 2.0 Spellcasting | 4 5 | 5.0 Air Magic | 1 2 3 | 3.0 Poison Magic | 1 2 3 | 3.0 Dodging | 3 5 | 5.3 Stealth | | 2.6 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 24 | | || 24 Morningstar | | 81 | 67 || 148 Cast: Magic Dart | 63 | 120 | 73 || 256 Blink | 1 | | || 1 Mephitic Cloud | | 5 | 7 || 12 Call Imp | | 4 | 4 || 8 Slow | | 4 | || 4 Use: Scroll | 3 | 6 | 2 || 11 Potion | | 2 | 3 || 5 Stab: Sleeping | 13 | | || 13 Confused | | 2 | || 2 Armour: Robe | 3 | 5 | 8 || 16 Dodge: Dodged | 18 | 76 | 79 || 173 Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring D:2: minmay_general_purpose_star, layout_basic, basic_ecumenical_altar, minmay_misc_feat_rows D:3: layout_basic, lemuel_blue_sif_altar, lightli_corner_chamber, uniq_terence D:4: layout_rooms D:5: layout_basic, minmay_temple_entry_gardened_gates, gammafunk_ghost_icy D:6: layout_basic, serial_shops, shop, uniq_prince_ribbit1 Temple: nicolae_temple_bog_church Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7805 | 7554 | 251 | 354 | 6151 | 7 | 1115.0 | Dungeon | 7501 | 7279 | 222 | 354 | 5894 | 6 | 1250.2 | Temple | 303 | 274 | 29 | 0 | 257 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2027 daAuts D:2: 1470 daAuts D:3: 1439 daAuts D:1: 1271 daAuts D:4: 984 daAuts D:6: 308 daAuts Temple: 303 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 184.9 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 215.7 +-------+-------+-------+-------+-------+----------------------