Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7493754667025702371 221 Gadrel the Chiller (level 5, -1/41 HPs) Began as a Ghoul Enchanter on Aug 18, 2023. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 4 of the Dungeon. The game lasted 00:08:01 (2981 turns). Gadrel the Chiller (Ghoul Enchanter) Turns: 2981, Time: 00:08:01 Health: -1/41 AC: 3 Str: 14 XL: 5 Next: 98% Magic: 8/8 EV: 11 Int: 12 God: Gold: 145 SH: 0 Dex: 9 Spells: 5/10 levels left rFire . . . b - +0 sling rCold + + + (no shield) rNeg + + + t - +0 leather armour of Jimeging {Fly rElec rC++ Str-4} rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of magic regeneration Stlth ++ q - +6 ring of strength HPRegen 0.00/turn (no ring) MPRegen 0.51/turn %: no passive effects @: flying, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +4 dagger of venom (You took it off Ijyb on level 3 of the Dungeon) b - a +0 sling (weapon) (You found it on level 1 of the Dungeon) c - a +0 rapier (You found it on level 3 of the Dungeon) Missiles d - 5 curare-tipped darts s - 25 stones Armour f - a +0 leather armour of cold resistance (You took it off Ijyb on level 3 of the Dungeon) j - a +1 robe t - the +0 leather armour of Jimeging (worn) {Fly rElec rC++ Str-4} (You found it on level 3 of the Dungeon) Str: It affects your strength (-4). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. Jewellery m - an amulet of magic regeneration (around neck) (You found it on level 3 of the Dungeon) q - a +6 ring of strength (left claw) (You found it on level 3 of the Dungeon) Wands h - a wand of roots (17) (You found it on level 2 of the Dungeon) p - a wand of paralysis (5) (You took it off Ijyb on level 3 of the Dungeon) Scrolls e - a scroll of enchant armour i - a scroll of torment l - a scroll of brand weapon {unknown} n - a scroll of poison o - a scroll of vulnerability {unknown} r - 2 scrolls of teleportation {unknown} u - a scroll of enchant weapon {unknown} E - a scroll of fear X - a scroll of magic mapping {@r4!r} Potions g - a potion of might k - a potion of cancellation I - 3 potions of invisibility J - 3 potions of curing {@q1} L - a potion of flight M - a potion of magic Skills: - Level 2.0 Fighting - Level 1.0 Short Blades - Level 1.7 Dodging - Level 3.2 Stealth - Level 0.4 Unarmed Combat - Level 3.0 Spellcasting - Level 2.4 Hexes + Level 4.2 Ice Magic - Level 1.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 b - Frozen Ramparts Ice 22% 1d4 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 30% 1 Confusing Touch Hex 7% N/A 34% 3 Tukima's Dance Hex 7% N/A 34% 3 Poisonous Vapours Pois/Air 2% N/A 43% 2 Dazzling Flash Conj/Hex 8% N/A 50% 3 Inner Flame Hex/Fire 4% N/A 50% 3 Gell's Gravitas Tloc 1% N/A 67% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 67% 3 Teleport Other Tloc 1% N/A 67% 3 Summon Ice Beast Ice/Summ 6% N/A 78% 4 Passage of Golubria Tloc 1% N/A 97% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 99% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 99% 5 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Dispersal Tloc 0% N/A 100% 6 Enfeeble Hex 3% N/A 100% 7 Ice Form Ice/Tmut Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Makhleb Annotations: D:3 2 runed translucent doors, shmup's ghost, amateur TeFE Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The ball python constricts you. You take 7 damage, and have 30/41 hp. You hit the ball python. You kill the ball python! The hound barely misses you. You hit the hound but do no damage. The hound looks as sick as possible! The hound bites you. An iguana comes into view. The hound bites you but does no damage. You take 4 damage, and have 26/41 hp. You closely miss the hound. The hound closely misses you. The iguana hisses angrily. You hit the hound. You kill the hound! You feel better. You regained 5 hp, and now have 31/41 hp. Your +4 dagger of venom stops dripping with poison. b - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits the iguana. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. You shoot a sling bullet. The sling bullet closely misses the iguana. The spell is quite dangerous to miscast (19% risk of failure)! Continue anyway? Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. The wall freezes the iguana. The iguana closely misses you. You now have 5/8 mp. Your +4 dagger of venom begins to drip with poison! a - a +4 dagger of venom (weapon) You hit the iguana but do no damage. The wall freezes the iguana. The iguana bites you! You take 11 damage, and have 20/41 hp. MASSIVE DAMAGE!! You hit the iguana but do no damage. The iguana is poisoned. The wall freezes the iguana but does no damage. The iguana barely misses you. You closely miss the iguana. The wall freezes the iguana but does no damage. The iguana bites you! You take 7 damage, and have 13/41 hp. You hit the iguana. The wall freezes the iguana but does no damage. The iguana closely misses you. You closely miss the iguana. The frozen ramparts melt away. The iguana bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 8/41 hp. MP restored: 8 You hit the iguana. The iguana looks even sicker. The iguana bites you but does no damage. You hit the iguana. The iguana bites you but does no damage. The spell is quite dangerous to miscast (19% risk of failure)! Continue anyway? Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. The wall freezes the iguana but does no damage. The iguana bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/41 hp. You now have 5/8 mp. You hit the iguana. The iguana looks as sick as possible! You kill the iguana! You feel better. Your Ice Magic skill increases to level 4! You regained 2 hp, and now have 6/41 hp. Your +4 dagger of venom stops dripping with poison. b - a +0 sling (weapon) The frozen ramparts melt away. A gnoll comes into view. It is wielding a +0 spear. You regained 18 hp, and now have 24/41 hp. MP restored: 8 You are too injured to fight recklessly! Fire: b) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 54% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. A gnoll comes into view. It is wielding a +0 halberd. The gnoll closely misses you. There is a stone staircase leading up here. The gnoll shouts! The gnoll hits you with a +0 spear. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You stop ascending the stairs. You take 4 damage, and have 20/41 hp. You struggle against the net. The gnoll hits you with a +0 spear. You take 4 damage, and have 16/41 hp. You tear a large gash into the net. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 9/41 hp. You struggle against the net. The gnoll completely misses you. You rip the net and break free! The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You take 3 damage, and have 6/41 hp. The gnoll hits you with a +0 spear! You die... #.# #.# # # #.# # .. #.#.# .# #..##.#.###.###g #............... ##....#..g...... ...._...@.g..... ###...########## ### You could see 3 gnolls. Vanquished Creatures A hound (D:4) An orc priest (D:3) Ijyb (D:3) An iguana (D:4) 6 adders 3 worms (D:2) 2 orcs (D:3) 5 ball pythons 3 endoplasms A giant cockroach (D:2) 2 goblins 3 hobgoblins (D:2) 7 jackals (D:1) 3 kobolds 2 quokkas 4 bats 3 frilled lizards 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 59 | D:1 | Reached skill level 1 in Short Blades 93 | D:1 | Reached skill level 1 in Fighting 154 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 204 | D:1 | Reached skill level 2 in Fighting 366 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 850 | D:2 | Reached skill level 2 in Spellcasting 850 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/5 854 | D:2 | Learned a level 3 spell: Frozen Ramparts 946 | D:2 | Reached skill level 1 in Ice Magic 1257 | D:2 | HP: 6/29 [adder (3)] 1562 | D:2 | Reached XP level 4. HP: 36/36 MP: 6/6 1909 | D:3 | Reached skill level 2 in Ice Magic 1947 | D:3 | Noticed Ijyb 2025 | D:3 | Paralysed by Ijyb for 3 turns 2033 | D:3 | Killed Ijyb 2034 | D:3 | Reached skill level 1 in Evocations 2199 | D:3 | Found a large runed translucent door. 2201 | D:3 | Found a large runed translucent door. 2203 | D:3 | Noticed shmup's ghost (amateur TeFE) 2293 | D:3 | Reached XP level 5. HP: 37/41 MP: 8/8 2359 | D:3 | Reached skill level 3 in Spellcasting 2359 | D:3 | Reached skill level 3 in Ice Magic 2471 | D:3 | Identified the +0 leather armour of Jimeging {Fly rElec | rC++ Str-4} 2512 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2876 | D:4 | Found a burning altar of Makhleb. 2898 | D:4 | HP: 8/41 [iguana (5)] 2903 | D:4 | Reached skill level 4 in Ice Magic 2978 | D:4 | HP: 9/41 [gnoll/+0 spear (7)] 2981 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, ebering_ghost_disaster_area, uniq_ijyb D:4: layout_loops_ring, bloody_makhleb, nicolae_ru_awakened_eye, minmay_temple_entry_purple_smoke, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 | 1.0 Fighting | 1 2 | 2.0 Spellcasting | 2 3 | 3.0 Ice Magic | 1 2 4 | 4.2 Evocations | 1 | 1.0 Dodging | | 1.7 Stealth | | 3.2 Unarmed Combat | | 0.4 Hexes | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 133 | 79 || 212 Punch | | 1 || 1 Fire: Sling | 13 | 46 || 59 Throw: Dart | 2 | || 2 Cast: Frozen Ramparts | 2 | 6 || 8 Evoke: Wand | | 1 || 1 Use: Scroll | 1 | 7 || 8 Potion | | 3 || 3 Stab: Sleeping | 9 | || 9 Armour: Robe | 31 | 7 || 38 Leather armour | | 7 || 7 Dodge: Dodged | 89 | 50 || 139 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, ebering_ghost_disaster_area, uniq_ijyb D:4: layout_loops_ring, bloody_makhleb, nicolae_ru_awakened_eye, minmay_temple_entry_purple_smoke, uniq_menkaure Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2987 | 2878 | 109 | 124 | 2170 | 4 | 746.8 | Dungeon | 2987 | 2878 | 109 | 124 | 2170 | 4 | 746.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 993 daAuts D:3: 953 daAuts D:1: 935 daAuts D:4: 105 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 79.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 79.2 +-------+-------+-------+-------+-------+----------------------