Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 4751370763411318292 32 Gadrel the Vexing (level 3, 0/27 HPs) Began as a Demonspawn Hexslinger on Nov 27, 2023. Slain by a phantom (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (872 turns). Gadrel the Vexing (Demonspawn Hexslinger) Turns: 872, Time: 00:02:29 Health: 0/27 AC: 3 Str: 8 XL: 3 Next: 10% Magic: 2/4 EV: 12 Int: 16 God: Gold: 107 SH: 0 Dex: 15 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, weak-willed A: antennae 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles i - 6 poisoned darts j - 4 datura-tipped darts s - 7 stones Armour c - a +0 robe (worn) d - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison {!r} h - a scroll of identify {unknown} V - a scroll of vulnerability {!r!r} Y - a scroll of teleportation {@r3} Potions e - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 2.8 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 4% 1d4 22% 1 Sigil of Binding Hex 15% N/A 21% 3 Inner Flame Hex/Fire 10% N/A 30% 3 Cause Fear Hex 7% N/A 54% 4 Call Canine Familiar Summ 1% N/A 56% 3 Vampiric Draining Necr 1% 2d6 56% 3 Dimensional Bullseye Hex/Tloc 4% N/A 77% 4 Leda's Liquefaction Hex/Erth 4% N/A 77% 4 Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You see here a quokka corpse. You now have 107 gold pieces (gained 6). A phantom comes into view. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/4 mp. You shoot a sling bullet. The sling bullet hits the phantom. The phantom hits you. The phantom blinks! You blink. You take 1 damage, and have 26/27 hp. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom misses you. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom hits you. The phantom blinks! You blink. The phantom hits you. You take 4 damage, and have 22/27 hp. You shoot a sling bullet. The sling bullet closely misses the phantom. A giggling sprite leaps out and insults the phantom's ancestors. The phantom hits you. You take 4 damage, and have 18/27 hp. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom hits you. You shoot a sling bullet. The sling bullet hits the phantom. A giggling sprite leaps out and doodles on the phantom's face. The jinxing sprites lose interest in you. The phantom hits you but does no damage. The phantom closely misses you. You shoot a sling bullet. The sling bullet misses the phantom. The phantom hits you. You take 1 damage, and have 17/27 hp. You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom hits you. The phantom blinks! You blink. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The phantom seems less drained. The phantom hits you. You take 4 damage, and have 13/27 hp. You now have 1/4 mp. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, chance to call a sprite on attack: 27%, 48% to hit) You shoot a sling bullet. The sling bullet misses the phantom. A giggling sprite leaps out and doodles on the phantom's face. The phantom hits you. You take 2 damage, and have 11/27 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, lightly drained, chance to call a sprite on attack: 38%, 48% to hit) You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom barely misses you. The phantom hits you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (heavily damaged, lightly drained, chance to call a sprite on attack: 38%, 48% to hit) You shoot a sling bullet. The sling bullet hits the phantom. The phantom seems less drained. The phantom barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, chance to call a sprite on attack: 27%, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the phantom. A giggling sprite leaps out and makes the phantom trip over its own feet. The jinxing sprites lose interest in you. The phantom closely misses you. You aren't carrying any items that you can evoke. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, lightly drained, 48% to hit) You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom barely misses you. You take 5 damage, and have 6/27 hp. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, lightly drained, 48% to hit) You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (severely damaged, lightly drained, 48% to hit) You shoot a sling bullet. The sling bullet hits the phantom. The phantom seems less drained. The phantom barely misses you. It was a potion of brilliance. You feel clever all of a sudden. The phantom hits you! You die... #.#.....####.. # #†####### #.. #.#####.# ### #.#.....# #.......# ###.....# #.....# #W....# #@....# #.....# #.....# #.....# #.....# #.....# #.....# ####### You could see a phantom. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 4 goblins 5 hobgoblins 3 kobolds A quokka (D:2) 4 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 112 | D:1 | Reached skill level 2 in Ranged Weapons 230 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 230 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 245 | D:1 | Learned a level 2 spell: Jinxbite 310 | D:1 | Reached skill level 1 in Fire Magic 480 | D:1 | Found Cucuilyc's Antique Weapon Shop. 501 | D:1 | Reached skill level 2 in Fighting 732 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 854 | D:2 | Noticed a phantom 869 | D:2 | HP: 6/27 [phantom (5)] 872 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_cross, serial_shops, shop D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.8 Fire Magic | 1 | 1.0 Fighting | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Action || total ---------------------------++------- Fire: Sling || 76 Cast: Jinxbite || 4 Use: Scroll || 2 Potion || 1 Armour: Robe || 20 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 892 | 887 | 5 | 24 | 687 | 2 | 446.0 | Dungeon | 892 | 887 | 5 | 24 | 687 | 2 | 446.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 651 daAuts D:2: 241 daAuts Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_cross, serial_shops, shop D:2: layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 892 | 887 | 5 | 24 | 687 | 2 | 446.0 | Dungeon | 892 | 887 | 5 | 24 | 687 | 2 | 446.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 651 daAuts D:2: 241 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.5 +-------+-------+-------+-------+-------+----------------------