Dungeon Crawl Stone Soup version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 15269429258267813302 9 Gadrel the Sneak (level 2, 0/25 HPs) Began as a Barachi Delver on Apr 18, 2024. Slain by a river rat (3 damage) ... on level 4 of the Dungeon. The game lasted 00:00:43 (31 turns). Gadrel the Sneak (Barachi Delver) Turns: 31, Time: 00:00:43 Health: 0/25 AC: 3 Str: 13 XL: 2 Next: 12% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, hasted, very quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Wands d - a wand of digging (3) Scrolls c - a scroll of fog g - a scroll of revelation E - a scroll of fear Skills: + Level 3.8 Fighting + Level 2.7 Long Blades + Level 2.4 Dodging + Level 4.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Portals: Sewer: D:4 Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Gadrel the Barachi Delver. Will you be the one to retrieve the wondrous Orb of Zot from the depths? Found a black potion. Found an escape hatch in the ceiling. Found a stone staircase leading down. e - a black potion There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a glowing drain. You enter the deep water. Press: ? - help, v - describe, . - travel Some deep water. Unknown command. A river rat comes into view. The river rat squeaks loudly. A bat comes into view. An adder comes into view. Found an escape hatch in the ceiling. The adder closely misses you. Hop to where? Press: ? - help, Dir - move target Floosh! You fall into the shallow water. Boing! The adder attacks as it pursues you! The adder misses you. The adder barely misses you. The adder attacks as it pursues you! The adder closely misses you. Found a stone staircase leading up. The adder attacks as it pursues you! The adder completely misses you. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 15/18 hp. You closely miss the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 14/18 hp. Okay, then. Okay, then. You hit the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You take 4 damage, and have 10/18 hp. MASSIVE DAMAGE!! It was a potion of magic. Magic courses through your body. You feel sick. The adder barely misses you. The adder closely misses you. You take 2 damage, and have 8/18 hp. You feel yourself speed up. You feel sick. The adder bites you but does no damage. You take 2 damage, and have 6/18 hp. You hit the adder. You feel sick. The adder closely misses you. You take 1 damage, and have 5/18 hp. You miss the adder. You feel sick. The adder closely misses you. You closely miss the adder. You feel sick. The adder closely misses you. You take 1 damage, and have 4/18 hp. You barely miss the adder. The adder closely misses you. You slash the adder! You feel sick. The adder bites you but does no damage. You take 1 damage, and have 3/18 hp. You hit the adder. You kill the adder! You feel sick. You have reached level 2! MP restored: 2 You barely miss the river rat. You feel sick. You are no longer poisoned. The bat completely misses you. The river rat barely misses you. You hit the river rat but do no damage. The bat closely misses you. You closely miss the river rat. The river rat twitches its whiskers. The river rat closely misses you. You hit the river rat but do no damage. The bat hits you but does no damage. The river rat bites you. You die... #.~~.....~~.#### #.~~..∩......... #.~~.....~~...<. #.~≈.....~~..... #.##≈~.~≈##.... #.##≈~.~~##...... #................ ######.####...... #.r@.b....<. ######...... .... .. You could see a river rat and a bat. Vanquished Creatures An adder (D:4) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Gadrel the Barachi Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 7 | D:4 | Found a glowing drain. 24 | D:4 | HP: 4/18 [poisoned by an adder] 28 | D:4 | Reached XP level 2. HP: 3/25 MP: 2/2 31 | D:4 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:4: layout_basic, led_xom_imps, gammafunk_ghost_mausoleum, serial_shops, shop, nicolae_shop_rolled_up, nicolae_shop_window_shopping, nicolae_shop_trees, nicolae_shop_just_a_little_nook, cheibrodos_sewer_entry_sluice, mrwooster_statue_mirror D:5: layout_cave_pools, uniq_sigmund, uniq_blork_the_orc Action || total ---------------------------++------- Melee: Falchion || 12 Ability: Hop || 1 Use: Potion || 2 Armour: Leather armour || 6 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 0 | 2 | 16.0 | Dungeon | 32 | 32 | 0 | 0 | 0 | 2 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 25 daAuts D:5: 6 daAuts Levels and vault maps discovered: D:4: layout_basic, led_xom_imps, gammafunk_ghost_mausoleum, serial_shops, shop, nicolae_shop_rolled_up, nicolae_shop_window_shopping, nicolae_shop_trees, nicolae_shop_just_a_little_nook, cheibrodos_sewer_entry_sluice, mrwooster_statue_mirror D:5: layout_cave_pools, uniq_sigmund, uniq_blork_the_orc Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 0 | 2 | 16.0 | Dungeon | 32 | 32 | 0 | 0 | 0 | 2 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 25 daAuts D:5: 6 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 +-------+-------+-------+-------+-------+----------------------