Dungeon Crawl Stone Soup version 0.32-a0-1339-g925b980f54 (webtiles) character file. Game seed: 11716032457381784292 541 Gadrel the Shooter (level 7, -5/57 HPs) Began as a Ghoul Hunter on June 7, 2024. Was an Initiate of Gozag. Slain by a wight ... wielding a +4 scimitar (12 damage) ... on level 7 of the Dungeon. The game lasted 00:07:32 (4079 turns). Gadrel the Shooter (Ghoul Hunter) Turns: 4079, Time: 00:07:33 Health: -5/57 AC: 7 Str: 15 XL: 7 Next: 26% Magic: 7/7 EV: 12 Int: 8 God: Gozag Gold: 124 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . b - +3 hand axe (heavy) rCold + . . (no shield) rNeg + + + c - +1 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . g - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ Z - ring of wizardry {Wiz+, !d} HPRegen 0.00/turn j - ring of flight {+Fly, !d} MPRegen 0.10/turn %: wizardry (x1) @: mighty, flying, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 188 gold pieces. You paid 64 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 shortbow b - a +3 heavy hand axe (weapon) (You took it off an orc on level 7 of the Dungeon) Missiles d - 4 poisoned darts f - 4 curare-tipped darts Armour c - a +1 leather armour (worn) g - a +2 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery j - a ring of flight (right hand) {+Fly, !d} (You found it on level 7 of the Dungeon) Z - a ring of wizardry (left hand) {Wiz+, !d} (You found it on level 3 of the Dungeon) Scrolls k - a scroll of butterflies m - a scroll of enchant armour K - a scroll of immolation {!r} V - a scroll of vulnerability {!r!r} Y - a scroll of teleportation {@r3} Potions h - a potion of magic {unknown} i - a potion of enlightenment l - a potion of mutation {unknown} o - a potion of brilliance {unknown} p - a potion of cancellation {unknown} q - a potion of invisibility {unknown} M - 2 potions of might Skills: - Level 3.0 Fighting + Level 6.5 Ranged Weapons - Level 4.0 Dodging - Level 2.0 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 21% 1 Searing Ray Conj 0% 2d4 32% 2 Fulminant Prism Conj/Alch 0% 3d5 88% 4 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Sif Muna Uskayaw Wu Jian Xom Yredelemnul Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The orc wizard closely misses you. You shoot an arrow. The arrow hits the orc wizard. The orc wizard hits you but does no damage. You shoot an arrow. The arrow closely misses the orc wizard. The orc wizard casts a spell at you. You resist with some effort. You shoot an arrow. The arrow barely misses the orc wizard. The orc wizard hits you but does no damage. You shoot an arrow. The arrow hits the orc wizard but does no damage. The orc wizard barely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot an arrow. Reactivating autopickup. You feel a bit more experienced. Your Ranged Weapons skill increases to level 6! You have reached level 7! You regained 3 hp, and now have 30/57 hp. MP restored: 7 You now have 120 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe You now have 124 gold pieces (gained 4). You see here a +0 dagger. You reach down and open the door. There is an open door here. You hear the creaking of a very distant portcullis. You regained 2 hp, and now have 36/57 hp. You regained 3 hp, and now have 39/57 hp. You regained 2 hp, and now have 41/57 hp. You regained 3 hp, and now have 45/57 hp. You regained 3 hp, and now have 48/57 hp. 2 wights come into view. You hear the steady creaking of a portcullis nearby. You shoot an arrow. The arrow hits the wight. A wight comes into view. It is wielding a +3 battleaxe. You shoot an arrow. The arrow hits the wight. You shoot an arrow. The arrow closely misses the wight. You shoot an arrow. The arrow hits the wight. You shoot an arrow. The arrow closely misses the wight. x2 The arrow hits the wight. The wight misses you. The wight hits you with a +3 battleaxe! You take 14 damage, and have 38/57 hp. MASSIVE DAMAGE!! You shoot an arrow. The arrow hits the wight but does no damage. The wight hits you from afar with a +0 spear. The wight barely misses you. The wight closely misses you. You take 1 damage, and have 37/57 hp. You shoot an arrow. The arrow hits the wight. The wight hits you with a +3 battleaxe. The wight hits you from afar with a +0 spear. You take 5 damage, and have 32/57 hp. You are too injured to fight recklessly! You shoot an arrow. The arrow barely misses the wight. x2 The arrow closely misses the wight. The wight completely misses you. The wight hits you but does no damage. You shoot an arrow. The arrow hits the wight. You destroy the wight! The wight misses you. The wight hits you with a +0 spear. Things that are here: 5 gold pieces; a +3 battleaxe; a +0 robe You take 5 damage, and have 27/57 hp. You shoot an arrow. The arrow barely misses the wight. The arrow hits the wight. The wight hits you with a +0 spear. You take 4 damage, and have 23/57 hp. You shoot an arrow. The arrow hits the wight! The wight hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The wight closely misses you. You take 6 damage, and have 17/57 hp. You shoot an arrow. The arrow hits the wight but does no damage. The wight barely misses you. You shoot an arrow. The arrow hits the wight! The wight closely misses you. You shoot an arrow. The arrow hits the wight but does no damage. The wight hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 7/57 hp. You shoot an arrow. The arrow barely misses the wight. The arrow hits the wight but does no damage. The wight misses you. It was a potion of might. You feel very mighty all of a sudden. M - 2 potions of might The wight closely misses you. b - a +3 heavy hand axe (weapon) The wight hits you but does no damage. You barely miss the wight. The wight barely misses you. You hit the wight. You destroy the wight! The wight closely misses you. You hit the wight. The wight hits you with a +4 scimitar! You die... Your body crumbles into a pile of gold. #.# #.# #.# #.# #.# #.################ #................# ###############.## #@# #z# #.# #.# ..zz(...# .z......# ........# ........# ........# You could see a wight. Vanquished Creatures 2 scorpions (D:4) 2 wights (D:7) A bombardier beetle (D:3) A hound (D:4) A sleepcap (D:4) Natasha (thrice) (D:2 D:3) An orc wizard (D:7) 5 adders 8 orcs 7 ball pythons 3 bats 5 endoplasms 2 giant cockroaches 8 goblins 10 hobgoblins 5 jackals (D:1) 3 quokkas 3 frilled lizards 3 kobolds 7 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Ghoul Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 123 | D:1 | Reached XP level 2. HP: 20/25 MP: 2/2 393 | D:1 | Reached skill level 2 in Stealth 414 | D:1 | HP: 4/25 [kobold/+0 short sword (3)] 416 | D:1 | Reached XP level 3. HP: 5/30 MP: 3/3 805 | D:2 | Reached skill level 3 in Fighting 811 | D:2 | Reached skill level 4 in Ranged Weapons 811 | D:2 | Noticed Sigmund 1144 | D:2 | Reached XP level 4. HP: 38/38 MP: 4/4 1694 | D:3 | Noticed Natasha 1703 | D:2 | Killed Natasha 1704 | D:2 | Reached skill level 2 in Dodging 1766 | D:2 | Noticed Natasha 1779 | D:2 | HP: 7/38 [cerulean imp/+2 spear[Natasha] (4)] 1795 | D:3 | Killed Natasha 1991 | D:3 | Reached XP level 5. HP: 45/45 MP: 5/5 2080 | D:3 | Noticed Natasha 2098 | D:3 | HP: 6/45 [Natasha/magic dart (8)] 2099 | D:3 | Killed Natasha 2100 | D:3 | Reached skill level 5 in Ranged Weapons 2584 | D:3 | Identified the flux talisman of Maubu {rPois rF+ Will++ | Int+3} 2713 | D:3 | Reached skill level 3 in Dodging 3268 | D:4 | Reached XP level 6. HP: 31/51 MP: 6/6 3770 | D:4 | Reached skill level 4 in Dodging 3803 | D:4 | You fall into a shaft and drop 3 floors! 3813 | D:7 | Found a staircase to the Ecumenical Temple. 3825 | Temple | Entered the Ecumenical Temple 3829 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3856 | D:7 | Noticed a water moccasin 3982 | D:7 | Reached skill level 6 in Ranged Weapons 3982 | D:7 | Reached XP level 7. HP: 30/57 MP: 7/7 4073 | D:7 | HP: 7/57 [wight/+0 spear (10)] 4079 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_basic, uniq_sigmund D:3: layout_basic, uniq_natasha D:4: layout_basic, serial_curves, eino_curves_03, eino_curves_03 D:7: layout_basic, mainiacjoe_overflow_paths, minmay_temple_entry_slanted, enter_bailey_5, serial_shops, nicolae_shop_behind_doors, hangedman_decor_peaks_small, chequers_garden, minmay_misc_feat_nine_boxes Temple: nicolae_temple_x_marks_the_god Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Fighting | 3 | 3.0 Ranged Weapons | 4 5 6 | 6.5 Dodging | 2 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | | | 3 || 3 Fire: Shortbow | 94 | 247 | 15 || 356 Use: Scroll | 5 | 5 | || 10 Potion | | 4 | 1 || 5 Armour: Leather armour | 35 | 112 | 11 || 158 Dodge: Dodged | 25 | 107 | 12 || 144 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4189 | 3968 | 221 | 0 | 3128 | 6 | 698.2 | Dungeon | 4180 | 3963 | 217 | 0 | 3128 | 5 | 836.0 | Temple | 8 | 4 | 4 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1063 daAuts D:4: 1016 daAuts D:2: 1004 daAuts D:1: 821 daAuts D:7: 275 daAuts Temple: 8 daAuts Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_basic, uniq_sigmund D:3: layout_basic, uniq_natasha D:4: layout_basic, serial_curves, eino_curves_03, eino_curves_03 D:7: layout_basic, mainiacjoe_overflow_paths, minmay_temple_entry_slanted, enter_bailey_5, serial_shops, nicolae_shop_behind_doors, hangedman_decor_peaks_small, chequers_garden, minmay_misc_feat_nine_boxes Temple: nicolae_temple_x_marks_the_god Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4189 | 3968 | 221 | 0 | 3128 | 6 | 698.2 | Dungeon | 4180 | 3963 | 217 | 0 | 3128 | 5 | 836.0 | Temple | 8 | 4 | 4 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1063 daAuts D:4: 1016 daAuts D:2: 1004 daAuts D:1: 821 daAuts D:7: 275 daAuts Temple: 8 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 129.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 154.8 +-------+-------+-------+-------+-------+----------------------