Dungeon Crawl Stone Soup version 0.32-a0-1755-g2a440f7bdf (webtiles) character file. Game seed: 6594166103574276330 14 Gadrel the Sneak (level 2, -1/15 HPs) Began as a Vampire Enchanter on July 20, 2024. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (334 turns). Gadrel the Sneak(Vampire Enchanter) Turns: 334, Time: 00:01:32 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 2/5 EV: 1 Int: 23 God: Gold: 18 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ I - +6 ring of intelligence HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: bloodless, inhibited regen, constricted A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 sling (You found it on level 1 of the Dungeon) Missiles s - 5 stones (quivered) Armour d - a +0 robe (worn) Jewellery I - a +6 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) Potions c - 2 potions of invisibility e - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.0 Short Blades - Level 2.1 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes + Level 0.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 22% N/A 6% 3 Tukima's Dance Hex 22% N/A 6% 3 Dazzling Flash Conj/Hex 24% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History You barely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 63%) The hobgoblin resists with significant effort. The hobgoblin hits you. You take 3 damage, and have 12/15 hp. You now have 1/5 mp. You don't have enough magic to cast this spell. You hit the hobgoblin but do no damage. You bite the hobgoblin, but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 10/15 hp. You closely miss the hobgoblin. You closely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Training target 2.0 for Short Blades reached! Your Short Blades skill increases to level 2! You need to enable at least one skill for training. b - a +0 sling (weapon) f - a sedimented ruby potion You see here a hobgoblin corpse. Health restored: 15; MP restored: 5 You now have 18 gold pieces (gained 11). Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. The quokka twitches its whiskers. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! A frilled lizard comes into view. You shoot a sling bullet. The sling bullet completely misses the frilled lizard. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. The frilled lizard hisses angrily. A ball python comes into view. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet closely misses the ball python. a - a +1 dagger (weapon) The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 14/15 hp. Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you, chance to affect: 64%) The ball python struggles to resist. The ball python bites you. The ball python constricts you. You take 3 damage, and have 11/15 hp. You now have 3/5 mp. Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you, chance to affect: 64%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you. The ball python constricts you. You take 2 damage, and have 9/15 hp. You now have 1/5 mp. You don't have enough magic to cast this spell. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. You take 2 damage, and have 7/15 hp. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. You hit the ball python but do no damage. The ball python barely misses you. You hit the ball python. The ball python bites you but does no damage. You hit the ball python. You bite the ball python, but do no damage. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You take 3 damage, and have 4/15 hp. You closely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/15 hp. You barely miss the ball python. The ball python bites you. You die... ...##.....##.......#......†.. ..........##.......#......#.. .........#.........#......#.. .........#................#.. ............................. ....................#........ .........#..........###...... .........#....>..... #...... ...#########@....... #...... .. #S....... #........ ......... .......... ..†........ ............ ...#......... ....#......... You could see a ball python. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | HP: 2/10 [jackal (1)] 239 | D:1 | Reached skill level 5 in Stealth 239 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/5 242 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 263 | D:1 | Reached skill level 2 in Short Blades 333 | D:1 | HP: 2/15 [ball python (2)] 334 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, chequers_ecumenical_altar_grove Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.0 Short Blades | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.4 Ice Magic | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 41 Bite || 4 Fire: Sling || 31 Cast: Ensorcelled Hiber || 3 Ability: Exsanguinate || 1 Stab: Sleeping || 2 Armour: Robe || 41 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 340 | 0 | 0 | 189 | 1 | 340.0 | Dungeon | 340 | 340 | 0 | 0 | 189 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 340 daAuts Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, chequers_ecumenical_altar_grove Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 340 | 0 | 0 | 189 | 1 | 340.0 | Dungeon | 340 | 340 | 0 | 0 | 189 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 340 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------