Dungeon Crawl Stone Soup version 0.32-a0-1770-gd1fa21d13b (webtiles) character file. Game seed: 10465258650636062638 5 Gadrel the Sneak (level 1, 0/10 HPs) Began as a Vampire Enchanter on July 23, 2024. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (77 turns). Gadrel the Sneak(Vampire Enchanter) Turns: 77, Time: 00:00:18 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions I - 2 potions of invisibility Skills: + Level 1.3 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, Gadrel the Vampire Enchanter. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Found a staircase leading out of the dungeon. There is a dry fountain here. There is a fountain of clear blue water here. You open the door. There is an open door here. A ball python comes into view. You begin bloodletting. You continue bloodletting. x5 You become bloodless. You take 3 damage, and have 10/10 hp. MASSIVE DAMAGE!! A jackal comes into view. A jackal comes into view. 2 endoplasms come into view. A jackal comes into view. The endoplasm quivers. The helpless ball python fails to defend itself. You bite the ball python, and draw its blood! You puncture the ball python! You kill the ball python! A giant cockroach comes into view. You see here a ball python corpse. The jackal barks! x2 The endoplasm freezes you. You are frozen. You resist. The jackal barks! The endoplasm quivers. You take 1 damage, and have 9/10 hp. The endoplasm attacks as it pursues you! The endoplasm hits you. You take 1 damage, and have 8/10 hp. You see here a +0 ring mail. You hit the endoplasm. The endoplasm hits you. You take 2 damage, and have 6/10 hp. You hit the endoplasm but do no damage. You hit the endoplasm. The endoplasm freezes you. You are frozen. You resist. You take 1 damage, and have 5/10 hp. You hit the endoplasm. You kill the endoplasm! You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal completely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/10 hp. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 2/10 hp. You hit the jackal. You kill the jackal! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/10 hp. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You resist. You die... #.............. #.............. #.............. +.............. #......†.J..... #.............. #.Bh........... ##.#J########### ###..#@# #...##...# #.######.# ## ##### ##'## .# .###...###...# + .....⌠.....⌠.# .###...###...# ## ##### ##### .###...###...# You could see an endoplasm, a jackal and a giant cockroach. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | HP: 2/10 [jackal (1)] 77 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, dreamdust_ecumenical_altar_statues, minmay_worlds_worst_comb Action || total ---------------------------++------- Melee: Dagger || 17 Ability: Exsanguinate || 1 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 40 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 40 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, dreamdust_ecumenical_altar_statues, minmay_worlds_worst_comb Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 40 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 40 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------