Dungeon Crawl Stone Soup version 0.32-a0-1770-gd1fa21d13b (webtiles) character file. Game seed: 5167186408024520418 8 Gadrel the Sneak (level 2, 0/15 HPs) Began as a Vampire Enchanter on July 24, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (147 turns). Gadrel the Sneak(Vampire Enchanter) Turns: 147, Time: 00:00:53 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions I - 2 potions of invisibility Skills: + Level 1.7 Short Blades - Level 2.1 Dodging + Level 4.9 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History MASSIVE DAMAGE!! The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka bites you. You take 1 damage, and have 5/10 hp. You hit the quokka. The quokka barely misses you. You closely miss the quokka. Your bite misses the quokka. The quokka closely misses you. You closely miss the quokka. The quokka completely misses you. The quokka barely misses you. You hit the quokka. You kill the quokka! You closely miss the ball python. The ball python bites you. The ball python misses you. You take 1 damage, and have 4/10 hp. You closely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/10 hp. You hit the ball python. You kill the ball python! You see here a rat corpse. You open the door. A frilled lizard comes into view. Health restored: 10 A jackal comes into view. Found a stone staircase leading down. 2 jackals and a bat come into view. The helpless frilled lizard fails to defend itself. You bite the frilled lizard, and draw its blood! You puncture the frilled lizard! You kill the frilled lizard! The jackal barks! x3 The jackal closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat completely misses you. The jackal barely misses you. You barely miss the jackal. The bat barely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You take 1 damage, and have 9/10 hp. You closely miss the jackal. You bite the jackal. You draw the jackal's blood! You feel better. The jackal bites you. You take 1 damage, and have 8/10 hp. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You take 2 damage, and have 6/10 hp. You closely miss the jackal. Your bite misses the jackal. The bat closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 5/10 hp. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. You hit the jackal. The jackal misses you. You hit the jackal. Your bite misses the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. You bite the jackal. You kill the jackal! The jackal bites you. You take 1 damage, and have 4/10 hp. The jackal attacks as it pursues you! The jackal bites you but does no damage. You see here a jackal corpse. You hit the jackal. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/10 hp. You hit the jackal but do no damage. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/10 hp. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/10 hp. You hit the jackal. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The bat hits you but does no damage. You have reached level 2! MP restored: 5 The bat hits you. You die... .......## ## ### .....#..## #..... #####.>..## #.#.. #### ####†.##..## #.#.##.... #....####..########.#..... ........†............... ....................>.# .....#.......####..#..# .....#........†b@.##.## ....###.......##....†# ....# #............### .%.## ##...........# ##'#####'########### ##.....## ##..[..## #...<...# #.......# You could see a bat. Vanquished Creatures 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 58 | D:1 | HP: 2/10 [constriction (1)] 143 | D:1 | HP: 2/10 [jackal (1)] 147 | D:1 | Reached XP level 2. HP: 1/15 MP: 5/5 147 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 32 Bite || 3 Ability: Exsanguinate || 1 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 144 | 0 | 0 | 70 | 1 | 144.0 | Dungeon | 144 | 144 | 0 | 0 | 70 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 144 | 0 | 0 | 70 | 1 | 144.0 | Dungeon | 144 | 144 | 0 | 0 | 70 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------