Dungeon Crawl Stone Soup version 0.32-a0-2164-gdab2e85f15 (webtiles) character file. Game seed: 3606860145166131436 26 Gadrel the Ruffian (level 2, 0/21 HPs) Began as a Demonspawn Shapeshifter on Aug 21, 2024. Slain by a ball python (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (915 turns). Gadrel the Ruffian(Demonspawn Shapeshifter) Turns: 915, Time: 00:02:16 Health: 0/21 AC: 4 Str: 14 XL: 2 Next: 89% Magic: 2/2 EV: 1 Int: 10 God: Gold: 53 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: beast-form, constricted A: beast (slay +1), molten scales 1 a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Inventory: Missiles s - 9 stones (quivered) Armour a - a +0 animal skin (worn) b - a +0 pair of gloves (You found it on level 1 of the Dungeon) Jewellery h - an amulet of faith (You found it on level 1 of the Dungeon) Talismans c - a beast talisman (active) d - a flux talisman Wands j - a wand of polymorph (8) (You found it on level 4 of the Dungeon) Scrolls k - a scroll of fog {unknown} Potions f - a potion of enlightenment {unknown} i - a potion of curing {unknown} l - a potion of brilliance {unknown} P - a potion of lignification {!q} Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 3.2 Unarmed Combat + Level 3.2 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Frozen Ramparts Ice 0% 1d1 75% 3 Hailstorm Conj/Ice 0% 3d5 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You are partially covered in molten scales. (AC +2) Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +2 dagger of venom. Okay, then. A quokka comes into view. Found a stone staircase leading down. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Unknown command. Found a stone staircase leading down. j - a wand of polymorph (8); k - a scroll labelled RIWIAWKEBUO l - a black potion You see here a +0 robe. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A phantom comes into view. You closely miss the goblin. You hit the goblin. You kill the goblin! A quokka comes into view. The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka bites you. You take 2 damage, and have 19/21 hp. A ribbon worm and an orc come into view. Found a snail-covered altar of Cheibriados. The orc shouts! An orc wizard comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 short sword. You see here 15 gold pieces. You now have 53 gold pieces (gained 15). The orc wizard shouts! The quokka completely misses you. As you read the scroll labelled COKOCRIGHI, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear an angry hiss. x2; You hear a bark! x2; You hear an angry growl. You hear a shout! You hear a bark! x2; You hear a shout! You hear an angry hiss. You hear a shout! x3 The quokka barely misses you. Blink to where? Press: ? - help, Dir - move target Found an escape hatch in the ceiling. As you read the scroll labelled NOUGIA ONNIOT, it crumbles to dust. It was a scroll of blinking. An adder comes into view. A sleepcap comes into view. A jackal comes into view. The sleepcap releases spores at you. There is an escape hatch in the ceiling here. You take 3 damage, and have 17/21 hp. The sleepcap releases spores at you. A mysterious force pulls you upwards. The hatch slams shut behind you. The ball python hisses angrily. You take 1 damage, and have 16/21 hp. The sleepcap misses you. The ball python bites you but does no damage. The ball python barely misses you. The ball python attacks as it pursues you! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 15/21 hp. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. The sleepcap completely misses you. You take 1 damage, and have 14/21 hp. You escape the ball python's grasp. The ball python attacks as it pursues you! The ball python closely misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The quokka bites you but does no damage. The sleepcap completely misses you. The ball python bites you. You wake up. The ball python misses you. The quokka bites you. You take 7 damage, and have 7/21 hp. MASSIVE DAMAGE!! The ball python attacks as it pursues you! The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/21 hp. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/21 hp. You barely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... ####.....# .........# #.......# #..?....# ##.......# #........# # #.......f###.# #......KrSh..# ......$......##### ##.###.......# ######### You could see a sleepcap, a quokka, a ball python and a kobold. Vanquished Creatures 4 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demonspawn Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 137 | D:1 | Reached skill level 3 in Unarmed Combat 139 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 139 | D:1 | Reached XP level 2. HP: 6/21 MP: 2/2 249 | D:1 | Reached skill level 3 in Shapeshifting 823 | D:2 | You fall into a shaft and drop 2 floors! 855 | D:4 | Noticed a phantom 894 | D:4 | Found a snail-covered altar of Cheibriados. 914 | D:3 | HP: 5/21 [constriction (1)] 915 | D:3 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: layout_basic, basic_altar, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_broadway_a, co_window_broadway_b, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_4corner_b, minmay_lizard_pond, uniq_sigmund, uniq_terence D:3: layout_loops_cross, nicolae_wu_jian_immortal_techniques, evilmike_ruin_ashenzari, kennysheep_big_empty_room, uniq_pargi D:4: layout_rooms, slow_altar_1, minmay_temple_entry_water_ring Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.2 Shapeshifting | 3 | 3.2 Fighting | | 1.0 Dodging | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 65 Punch || 1 Throw: Stone || 8 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Animal skin || 54 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 911 | 884 | 27 | 0 | 684 | 4 | 227.8 | Dungeon | 911 | 884 | 27 | 0 | 684 | 4 | 227.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 817 daAuts D:4: 79 daAuts D:3: 11 daAuts D:2: 2 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic D:2: layout_basic, basic_altar, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_paths_a, co_window_broadway_a, co_window_broadway_b, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_4corner_b, minmay_lizard_pond, uniq_sigmund, uniq_terence D:3: layout_loops_cross, nicolae_wu_jian_immortal_techniques, evilmike_ruin_ashenzari, kennysheep_big_empty_room, uniq_pargi D:4: layout_rooms, slow_altar_1, minmay_temple_entry_water_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 911 | 884 | 27 | 0 | 684 | 4 | 227.8 | Dungeon | 911 | 884 | 27 | 0 | 684 | 4 | 227.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 817 daAuts D:4: 79 daAuts D:3: 11 daAuts D:2: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 +-------+-------+-------+-------+-------+----------------------