Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 8360249136496802693 52 Gadrel the Apothecary (level 3, 0/27 HPs) Began as a Barachi Alchemist on Sept 15, 2024. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (17 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (2009 turns). Gadrel the Apothecary (Barachi Alchemist) Turns: 2009, Time: 00:04:11 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 85% Magic: 0/6 EV: 11 Int: 17 God: Gold: 105 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) b - a +0 sling (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles s - 26 stones Armour d - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of blinking {unknown} f - 2 scrolls of teleportation {unknown} Potions g - 3 potions of curing {unknown} M - a potion of magic Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.1 Spellcasting - Level 2.0 Conjurations + Level 1.0 Air Magic - Level 4.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 20% N/A 11% 2 x - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The adder looks even sicker. The adder closely misses you. x2 You now have 3/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, very poisoned, 53% to hit) The sting hits the adder. The adder looks even sicker. The adder bites you. You take 1 damage, and have 26/27 hp. You now have 2/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, very poisoned, 53% to hit) The sting hits the adder. The adder looks as sick as possible! You kill the adder! You now have 1/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 87 gold pieces (gained 8). You now have 97 gold pieces (gained 10). There is a stone staircase leading up here. g - 3 yellow potions (gained 1) You see here a +0 leather armour. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Found a stone staircase leading up. Health restored: 27; MP restored: 6 A quokka comes into view. Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (asleep, 100% to hit) The sting hits the quokka. The quokka is poisoned. You now have 4/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, poisoned, 60% to hit) The sting hits the quokka. The quokka looks even sicker. You kill the quokka! Training target 4.0 for Alchemy reached! Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! Your Alchemy skill increases to level 4! You need to enable at least one skill for training. You now have 3/6 mp. Okay, then. Your magical contamination has completely faded away. You see here a quokka corpse. You now have 105 gold pieces (gained 8). A rat comes into view. MP restored: 6 Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The sting hits the rat. The rat is poisoned. The rat squeaks loudly. You now have 5/6 mp. A rat is nearby! Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, poisoned, 71% to hit) The sting hits the rat. The rat looks even sicker. You kill the rat! You now have 4/6 mp. You see here a quokka corpse. There is a stone staircase leading down here. MP restored: 6 You open the door. Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (asleep, 100% to hit) The sting hits Crazy Yiuf. Crazy Yiuf is poisoned. Crazy Yiuf shouts! You now have 5/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, poisoned, 75% to hit) The sting misses Crazy Yiuf. You now have 4/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, poisoned, 75% to hit) The sting misses Crazy Yiuf. You now have 3/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, poisoned, 75% to hit) The sting misses Crazy Yiuf. Crazy Yiuf barely misses you. You now have 2/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, poisoned, 75% to hit) The sting misses Crazy Yiuf. Crazy Yiuf laughs, "Nubble mumblescurry illywillydillykilly!" Crazy Yiuf misses you. You now have 1/6 mp. Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, poisoned, 75% to hit) The sting misses Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf freezes you. You take 10 damage, and have 17/27 hp. MASSIVE DAMAGE!! You now have 0/6 mp. Crazy Yiuf looks more healthy. Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... ###.###.#### #.# ###.## ##.#####.# ...## ##.##...# ###.## ##.###.### ##.###.####.# #..#....#### ####.#.###.# ..##.#[# #.####### #.##.#.###.....#@### ### #.##.#..........#g.##...# #....#..#......####.'...# #.####..##....## ###..)# #.####.>####### ### ..##....### ####.#....# #.#..#.## ### #.#.....############.## You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 3 bats 2 giant cockroaches (D:1) 6 goblins 5 hobgoblins 2 quokkas (D:2) 5 ball pythons A frilled lizard (D:2) A kobold (D:2) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Barachi Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D:1 | Reached skill level 2 in Stealth 305 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 328 | D:1 | Reached skill level 1 in Fighting 430 | D:1 | Learned a level 2 spell: Mercury Vapours 1069 | D:2 | Reached XP level 3. HP: 25/26 MP: 2/6 1139 | D:2 | Learned a level 3 spell: Mephitic Cloud 1389 | D:2 | Found a runed translucent door. 1390 | D:2 | Noticed Crazy Yiuf 1467 | D:2 | Reached skill level 2 in Conjurations 1467 | D:2 | Reached skill level 1 in Air Magic 1877 | D:2 | Reached skill level 2 in Fighting 1877 | D:2 | Reached skill level 4 in Alchemy 2009 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: minmay_general_purpose_star, layout_loops_ring, chequers_serial_rivers_micro_c, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.0 Conjurations | 2 | 2.0 Air Magic | 1 | 1.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Club || 19 Dagger || 10 Cast: Sting || 59 Ability: Hop || 1 Armour: Robe || 28 Dodge: Dodged || 37 Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: minmay_general_purpose_star, layout_loops_ring, chequers_serial_rivers_micro_c, uniq_crazy_yiuf_cottage Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2276 | 2254 | 22 | 0 | 2021 | 2 | 1138.0 | Dungeon | 2276 | 2254 | 22 | 0 | 2021 | 2 | 1138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1355 daAuts D:1: 921 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.5 +-------+-------+-------+-------+-------+----------------------