Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13511281786071877987 1771 Gadrel the Apothecary (level 8, -1/59 HPs) Began as a Demigod Hexslinger on Oct 6, 2024. Slain by a wyvern (8 damage) ... on level 7 of the Dungeon. The game lasted 00:12:15 (5610 turns). Gadrel the Apothecary (Demigod Hexslinger) Turns: 5610, Time: 00:12:16 Health: -1/59 AC: 5 Str: 9 XL: 8 Next: 51% Magic: 5/15 EV: 11 Int: 23 God: Gold: 358 SH: 5 Dex: 16 Spells: 4/13 levels left rFire . . . a - +0 orcbow (freeze) rCold . . . (shield currently unavailable) rNeg . . . t - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . z - +0 pair of gloves SInv + h - +0 pair of boots Will ..... i - amulet of reflection Stlth + V - ring of see invisible {sInv, !d} HPRegen 0.29/turn e - ring of flight {+Fly, !d} MPRegen 0.14/turn %: reflection @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 358 gold pieces. Inventory: Hand Weapons a - a +0 orcbow of freezing (weapon) (You took it off a centaur on level 6 of the Dungeon) b - a +1 short sword of electrocution (You took it off a kobold on level 1 of the Dungeon) y - a +3 dagger (You took it off an orc priest on level 4 of the Dungeon) Missiles c - 6 javelins o - 2 boomerangs s - 30 stones u - 6 curare-tipped darts A - a throwing net {!d} Armour h - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) t - a +0 leather armour (worn) (You took it off an orc on level 3 of the Dungeon) z - a +0 pair of gloves (worn) (You found it on level 5 of the Dungeon) C - the +0 leather armour of Jycakk {rN+ Str+2 Int-5 SInv} (You found it on level 5 of the Dungeon) Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). rN+: It protects you from negative energy. SInv: It lets you see invisible. Jewellery e - a ring of flight (right hand) {+Fly, !d} (You found it on level 6 of the Dungeon) i - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) n - an amulet of regeneration (You found it on level 2 of the Dungeon) V - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) Wands j - a wand of polymorph (13) (You took it off Ijyb on level 3 of the Dungeon) k - a wand of roots (10) (You found it on level 6 of the Dungeon) Scrolls d - a scroll of revelation {unknown} g - 2 scrolls of poison {!r} m - a scroll of vulnerability {unknown} r - a scroll of fear {unknown} v - a scroll of brand weapon {unknown} w - a scroll of enchant armour {unknown} D - a scroll of blinking {!r} K - a scroll of immolation {!r} Y - a scroll of teleportation {@r3} Potions f - a potion of cancellation {unknown} x - 2 potions of heal wounds {unknown} B - a potion of might {unknown} J - 2 potions of curing {@q1} T - a potion of berserk rage {!q} Skills: - Level 1.0 Fighting - Level 4.0 Ranged Weapons - Level 1.0 Armour - Level 2.0 Dodging - Level 3.0 Spellcasting + Level 4.8 Hexes - Level 3.0 Fire Magic + Level 7.2 Alchemy - Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Olgreb's Toxic Radia Alch 36% N/A 8% 4 F - Inner Flame Hex/Fire 21% N/A 10% 3 J - Jinxbite Hex 50% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 80% 1d8 3% 1 Mercury Vapours Alch/Air 40% N/A 5% 2 Sigil of Binding Hex 25% N/A 6% 3 Summon Small Mammal Summ 12% N/A 16% 1 Cause Fear Hex 12% N/A 22% 4 Call Imp Summ 6% N/A 24% 2 Volatile Blastmotes Fire/Tloc 20% 2d11 26% 3 Call Canine Familiar Summ 3% N/A 43% 3 Dimensional Bullseye Hex/Tloc 7% N/A 50% 4 Summon Blazeheart Golem Fire/Summ 10% N/A 63% 4 Vhi's Electric Charge Tloc/Air 6% N/A 83% 4 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hound seems less drained. The hound bites you but does no damage. The hound barely misses you. Fire: a) +0 orcbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead, 41% to hit) You shoot an arrow. The arrow barely misses the hound. The hound bites you but does no damage. You block the hound's attack. You begin to radiate toxic energy. The hound is poisoned. You kill the hound! You now have 9/15 mp. Fire: a) +0 orcbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Your toxic aura wanes. You feel your willpower return. You regained 2 hp, and now have 38/59 hp. Found a stone staircase leading up. Found a burning altar of Makhleb. You hear the slow hiss of a distant avalanche of sand. Your +0 orcbow of freezing stops glowing. You hear the crackle of electricity. b - a +1 short sword of electrocution (weapon) Your +1 short sword of electrocution stops crackling. Your +0 orcbow of freezing is covered in frost. a - a +0 orcbow of freezing (weapon) 2 howler monkeys come into view. Found a stone staircase leading up. The howler monkey howls! A howler monkey comes into view. The howler monkey howls! The howler monkey hoots and howls with incredible vigour! You hear a shout! You begin to radiate toxic energy. The howler monkey is poisoned. x3 The howler monkey looks even sicker. The howler monkey hoots and howls with incredible vigour! x2 Something bites the plant. The plant begins to die. You hear a shout! x2 You now have 11/15 mp. Fire: a) +0 orcbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (moderately wounded, poisoned, 50% to hit) You shoot an arrow. The arrow closely misses the howler monkey. The arrow hits the howler monkey! The arrow freezes the howler monkey. You kill the howler monkey! The howler monkey looks even sicker. x2 Your toxic aura wanes. The howler monkey hoots and howls with incredible vigour! Something bites the plant. The howler monkey misses you. You shoot an arrow. The arrow hits the howler monkey. The arrow freezes the howler monkey. The howler monkey hits you. The howler monkey hoots and howls with incredible vigour! The howler monkey hits you. Something bites the plant! You take 4 damage, and have 42/59 hp. You shoot an arrow. The arrow hits the howler monkey. The arrow freezes the howler monkey. A nearby plant withers and dies. A wyvern comes into view. You block the howler monkey's attack. The howler monkey barely misses you. You begin to radiate toxic energy. The wyvern is poisoned. The howler monkey looks even sicker. The wyvern looks even sicker. You kill the howler monkey! The howler monkey barely misses you. You now have 7/15 mp. Your toxic aura wanes. The howler monkey attacks as it pursues you! The howler monkey closely misses you. The howler monkey attacks as it pursues you! The howler monkey hits you but does no damage. You begin to radiate toxic energy. The wyvern looks even sicker. The howler monkey looks even sicker. The howler monkey hoots and howls with incredible vigour! The howler monkey barely misses you. You now have 4/15 mp. You shoot an arrow. The arrow hits the howler monkey. The arrow freezes the howler monkey. You kill the howler monkey! The wyvern looks as sick as possible! Your toxic aura wanes. The wyvern bites you. You take 1 damage, and have 43/59 hp. You shoot an arrow. The arrow closely misses the wyvern. The wyvern bites you. The wyvern bites you! You take 16 damage, and have 27/59 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Fire: a) +0 orcbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (heavily wounded, extremely poisoned, 54% to hit) You shoot an arrow. The arrow hits the wyvern. The arrow freezes the wyvern. The wyvern closely misses you. The wyvern bites you! You take 6 damage, and have 21/59 hp. Fire: a) +0 orcbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (almost dead, very poisoned, 54% to hit) You shoot an arrow. The arrow hits the wyvern but does no damage. The wyvern bites you! * * * LOW HITPOINT WARNING * * * The wyvern bites you! You die... PPPP...##.. .~....... #..<.... ## #...... #..#.k...# ## #........# ..##.# #._......+ .....# #......#####....# . #..#....k@.#....#.. ###.###.#...... #.. #.#....# ### #.####### #.......# ########.# #........# .###......## ..........# You could see a wyvern (very poisoned). Vanquished Creatures 2 ice beasts A water moccasin (D:6) A black bear (D:6) A sky beast (D:6) 2 centaurs A bullfrog (D:6) A scorpion (D:4) 4 howler monkeys 5 bombardier beetles A hound (D:7) A jelly (D:7) 5 orc priests A gnoll bouda (D:5) 2 sleepcaps Ijyb (D:3) 2 iguanas (D:6) 2 orc wizards (D:5) 11 gnolls 8 adders 3 shadow imps (D:6) 2 ribbon worms 18 orcs 2 endoplasms 5 giant cockroaches 6 hobgoblins 7 jackals 3 kobolds 4 quokkas 6 ball pythons 4 bats (D:1) A frilled lizard (D:2) 3 goblins 5 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 82 | D:1 | Reached skill level 1 in Fighting 82 | D:1 | Reached skill level 1 in Fire Magic 144 | D:1 | Reached skill level 2 in Dodging 158 | D:1 | Reached skill level 2 in Ranged Weapons 172 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 202 | D:1 | Learned a level 2 spell: Jinxbite 346 | D:1 | Reached skill level 3 in Hexes 828 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 937 | D:2 | Reached skill level 2 in Fire Magic 1849 | D:3 | Reached skill level 3 in Ranged Weapons 1849 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/8 2283 | D:3 | Noticed Ijyb 2318 | D:3 | Killed Ijyb 2638 | D:4 | Learned a level 3 spell: Inner Flame 2688 | D:4 | Reached skill level 1 in Alchemy 2688 | D:4 | Reached XP level 5. HP: 39/40 MP: 5/10 2855 | D:4 | Noticed an ice beast 2997 | D:4 | Reached skill level 2 in Spellcasting 2997 | D:4 | Reached skill level 3 in Fire Magic 3193 | D:4 | Reached skill level 2 in Alchemy 3261 | D:4 | Reached XP level 6. HP: 47/47 MP: 3/12 3648 | D:4 | Reached skill level 4 in Ranged Weapons 3653 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 3705 | D:5 | Entered Level 5 of the Dungeon 3759 | D:5 | Reached skill level 3 in Spellcasting 3759 | D:5 | Reached skill level 3 in Alchemy 3923 | D:5 | Reached XP level 7. HP: 52/52 MP: 11/14 4031 | D:5 | Reached skill level 4 in Alchemy 4613 | D:5 | Identified the +0 leather armour of Jycakk {rN+ Str+2 Int-5 | SInv} 4753 | D:6 | Reached skill level 5 in Alchemy 4830 | D:6 | Reached skill level 6 in Alchemy 4852 | D:6 | Reached skill level 1 in Armour 4852 | D:6 | Reached skill level 1 in Evocations 4972 | D:6 | Reached XP level 8. HP: 56/59 MP: 13/15 5129 | D:6 | Reached skill level 4 in Hexes 5444 | D:6 | Noticed Jeremiah 5477 | D:6 | HP: 5/59 [Jeremiah/divine providence (12)] 5503 | D:7 | Reached skill level 7 in Alchemy 5610 | D:7 | HP: 7/59 [wyvern (14)] 5610 | D:7 | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, hellmonk_ecumenical_altar_dog_temple D:2: layout_basic D:3: layout_loops_ring, hangedman_decor_diamond_cutter, uniq_ijyb D:4: layout_loops_cross D:5: layout_loops_ring, kennysheep_mini_moat D:6: layout_basic, grunt_temple_overflow_cloverleaf, uniq_jeremiah D:7: layout_gridville, mainiacjoe_overflow_alcove_1, zin_angel, minmay_temple_entry_large_hall, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_b, co_window_of_opportunity_b, co_window_paths_c, co_window_broadway_a, co_window_corner_b, co_window_broadway_b, co_window_corner_cb, co_window_4corner_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, enter_ossuary_5, serial_bayou_pond_c, chequers_serial_rivers_room_b Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 | 1.0 Fire Magic | 1 2 3 | 3.0 Dodging | 2 | 2.0 Ranged Weapons | 2 3 4 | 4.0 Hexes | 3 4 | 4.8 Alchemy | 1 2 3 6 7 | 7.2 Spellcasting | 2 3 | 3.0 Armour | 1 | 1.0 Evocations | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 21 | || 21 Short sword | | 3 | || 3 Fire: Sling | 136 | 104 | || 240 Orcbow | | 5 | 174 || 179 Cast: Jinxbite | 6 | 22 | 20 || 48 Inner Flame | | 3 | 7 || 10 Olgreb's Toxic Ra | | | 4 || 4 Use: Scroll | | | 6 || 6 Potion | | | 1 || 1 Armour: Robe | 31 | 7 | || 38 Skin | | 10 | || 10 Leather armour | | 14 | 63 || 77 Dodge: Dodged | 59 | 22 | 59 || 140 Block: Other | 11 | 11 | 22 || 44 Reflection | | 2 | 1 || 3 Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, hellmonk_ecumenical_altar_dog_temple D:2: layout_basic D:3: layout_loops_ring, hangedman_decor_diamond_cutter, uniq_ijyb D:4: layout_loops_cross D:5: layout_loops_ring, kennysheep_mini_moat D:6: layout_basic, grunt_temple_overflow_cloverleaf, uniq_jeremiah D:7: layout_gridville, mainiacjoe_overflow_alcove_1, zin_angel, minmay_temple_entry_large_hall, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_b, co_window_of_opportunity_b, co_window_paths_c, co_window_broadway_a, co_window_corner_b, co_window_broadway_b, co_window_corner_cb, co_window_4corner_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, enter_ossuary_5, serial_bayou_pond_c, chequers_serial_rivers_room_b Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5731 | 5519 | 212 | 24 | 4401 | 7 | 818.7 | Dungeon | 5731 | 5519 | 212 | 24 | 4401 | 7 | 818.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1080 daAuts D:4: 1058 daAuts D:5: 1010 daAuts D:3: 965 daAuts D:6: 839 daAuts D:1: 659 daAuts D:7: 118 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 361.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 361.4 +-------+-------+-------+-------+-------+----------------------