Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16947817662333159026 7 Gadrel the Twirler (level 1, -9/14 HPs) Began as a Demigod Wanderer on Oct 28, 2024. Mangled by a kobold ... wielding a +1 dagger of electrocution (20 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (187 turns). Gadrel the Twirler (Demigod Wanderer) Turns: 187, Time: 00:00:41 Health: -9/14 AC: 3 Str: 11 XL: 1 Next: 66% Magic: 1/5 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles s - a stone Armour b - a +0 pair of boots (worn) c - a +0 buckler (You found it on level 1 of the Dungeon) d - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of fear {unknown} D - a scroll of blinking {!r} Skills: - Level 4.5 Staves - Level 1.0 Armour - Level 1.7 Stealth + Level 1.2 Spellcasting + Level 0.5 Conjurations + Level 1.2 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 12% 1d3 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You sock the quokka! You kill the quokka! No target in view! No target in view! You see here a quokka corpse. A bat comes into view. Health restored: 14; MP restored: 4 You see here a +0 buckler. c - a +0 buckler Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The zap hits the bat. The bat misses you. You now have 3/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 47% to hit) The zap misses the bat. The bat barely misses you. You now have 2/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (47% to hit) The zap misses the bat. The bat misses you. You now have 1/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (47% to hit) The zap hits the bat. The bat hits you but does no damage. You now have 0/4 mp. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You closely miss the bat. The bat hits you but does no damage. x2 You sock the bat! You kill the bat! No target in view! No target in view! A rat comes into view. MP restored: 4 A rat is nearby! You see here a scroll labelled WAJUDI QEULUER. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the rat. The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! You hit the goblin but do no damage. The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin misses you. The goblin hits you with a +0 dagger. You take 2 damage, and have 12/14 hp. You barely miss the goblin. The goblin misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse s - 3 stones (quivered) e - a scroll labelled WAJUDI QEULUER Health restored: 14 f - a scroll labelled QECVECR BIRUHI An endoplasm and a bat come into view. You throw a stone. The stone hits the endoplasm but does no damage. The endoplasm quivers. Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The bat hits you. You take 1 damage, and have 13/14 hp. You now have 3/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) The zap hits the bat. The zap hits the endoplasm. The bat hits you. You take 1 damage, and have 12/14 hp. You now have 2/4 mp. Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! The bat hits you but does no damage. You now have 1/5 mp. Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (heavily wounded, 47% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 11/14 hp. You now have 0/5 mp. A bat is nearby! You throw a stone. The stone barely misses the bat. The bat misses you. You completely miss the bat. The bat closely misses you. Clearing quiver. A kobold comes into view. It is wielding a +1 dagger of electrocution. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat hits you. Your magical contamination has completely faded away. You closely miss the bat. The bat barely misses you. x2 You sock the bat! You kill the bat! The kobold hits you with a +1 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... #...#.# ###.#.#.# #.......# ###.......# .......$..# ..........# #....K..# #....@..# #.....†.# #######.# ### #.# #.. #.# #.# #.# #.# #.# #[# #.# #.# ..#####.# ####.##### You could see a kobold. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Gadrel set off with the following items: a +0 quarterstaff, | a +0 pair of boots, a +0 robe, a scroll of blinking {!r}; | and the following spell memorised: Shock; and the following | spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 187 | D:1 | Mangled by a kobold Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring Action || total ---------------------------++------- Melee: Quarterstaff || 18 Throw: Stone || 2 Cast: Shock || 11 Armour: Robe || 15 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 140 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 140 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------