Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 117374175632962771 31 Gadrel the Ruffian (level 2, -1/23 HPs) Began as a Demigod Shapeshifter on Nov 10, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:15 (909 turns). Gadrel the Ruffian (Demigod Shapeshifter) Turns: 909, Time: 00:02:16 Health: -1/23 AC: 2 Str: 15 XL: 2 Next: 90% Magic: 3/5 EV: 11 Int: 12 God: Gold: 69 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -8), beast-form A: beast (slay +1), high MP 1, forlorn, divine attributes a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Missiles i - 2 atropa-tipped darts s - 8 stones Armour a - a +0 animal skin (worn) h - a +0 pair of gloves (You found it on level 1 of the Dungeon) Talismans c - a beast talisman (active) d - a flux talisman Scrolls e - a scroll of vulnerability {unknown} g - a scroll of fog Potions P - a potion of lignification {!q} Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 3.0 Unarmed Combat - Level 1.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Alchemy - Level 2.6 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 12% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 30% 1 Soul Splinter Necr 0% N/A 30% 1 Summon Small Mammal Summ 0% N/A 30% 1 Jinxbite Hex 0% N/A 41% 2 Alistair's Intoxication Alch 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You now have 4/5 mp. You hit the endoplasm. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm closely misses you. An endoplasm is nearby! You punch the endoplasm! You kill the endoplasm! A goblin comes into view. It is wielding a +0 dagger. MP restored: 5 Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 4/5 mp. Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The sting hits the goblin. The goblin is poisoned. The goblin shouts! You now have 3/5 mp. Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, poisoned, 55% to hit) The sting hits the goblin. The goblin looks even sicker. You now have 2/5 mp. Okay, then. You kill the goblin! You see here a +0 dagger. Your magical contamination has completely faded away. You see here a +0 dagger. Done exploring. MP restored: 5 Done exploring. As you read the scroll labelled WARIRI ZOFF, it crumbles to dust. It is a scroll of identify. f - 3 potions of attraction Okay, then. Autopickup disabled for potions of attraction. You drop 3 potions of attraction {!q}. As you read the scroll of identify {@r1}, it crumbles to dust. g - a scroll of fog There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x2 Found 6 gold pieces. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found a sparkling altar of Nemelex Xobeh. There is a stone staircase leading up here. The helpless adder fails to defend itself. You hit the adder. The adder bites you. You take 1 damage, and have 21/22 hp. You hit the adder. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 20/22 hp. Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 43% to hit) The sting hits the adder. The adder is poisoned. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! You take 7 damage, and have 13/22 hp. MASSIVE DAMAGE!! You now have 4/5 mp. Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 43% to hit) The sting hits the adder. The adder looks even sicker. You feel very sick. The adder bites you. You take 6 damage, and have 7/22 hp. MASSIVE DAMAGE!! You now have 3/5 mp. You closely miss the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. You take 3 damage, and have 4/22 hp. You completely miss the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. You kill the adder! Training target 1.0 for Spellcasting reached! Training target 1.0 for Conjurations reached! Training target 1.0 for Alchemy reached! Your Spellcasting skill increases to level 1! Your Conjurations skill increases to level 1! Your Alchemy skill increases to level 1! You need to enable at least one skill for training. Your Fighting skill increases to level 1! You take 3 damage, and have 1/23 hp. Okay, then. You die... ............ .._........ ........... .......... #......... #......... #.####†........ #......h....... .#####......... #......... #......... #......... #......... #......... ########## There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demigod Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 17 | D:1 | Reached skill level 3 in Unarmed Combat 324 | D:1 | Reached XP level 2. HP: 19/22 MP: 4/4 508 | D:1 | Learned a level 1 spell: Sting 511 | D:1 | HP: 3/22 [ball python (3)] 907 | D:2 | HP: 4/22 [poisoned by an adder] 908 | D:2 | HP: 1/22 [poisoned by an adder] 909 | D:2 | Reached skill level 1 in Spellcasting 909 | D:2 | Reached skill level 1 in Conjurations 909 | D:2 | Reached skill level 1 in Alchemy 909 | D:2 | Reached skill level 1 in Fighting 909 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, minmay_indecisive_spiral D:2: layout_rooms, ebering_ecumenical_altar_petrified, basic_altar, minmay_misc_feat_enclosed Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.0 Spellcasting | 1 | 1.0 Conjurations | 1 | 1.0 Alchemy | 1 | 1.0 Fighting | 1 | 1.1 Dodging | | 1.7 Shapeshifting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 35 Punch || 2 Throw: Stone || 3 Cast: Sting || 10 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Animal skin || 33 Dodge: Dodged || 16 Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, minmay_indecisive_spiral D:2: layout_rooms, ebering_ecumenical_altar_petrified, basic_altar, minmay_misc_feat_enclosed Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 907 | 872 | 35 | 0 | 743 | 2 | 453.5 | Dungeon | 907 | 872 | 35 | 0 | 743 | 2 | 453.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:2: 9 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+----------------------