Dungeon Crawl Stone Soup version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 5060170443759410469 11 Gadrel the Magician (level 2, 0/20 HPs) Began as a Demigod Hedge Wizard on Apr 17, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (295 turns). Gadrel the Magician (Demigod Hedge Wizard) Turns: 295, Time: 00:00:41 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 0/8 EV: 11 Int: 16 God: Gold: 14 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ Z - ring of wizardry {Wiz+, !d} HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery Z - a ring of wizardry (worn) {Wiz+, !d} (You found it on level 1 of the Dungeon) Potions d - a potion of mutation {unknown} M - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 8% 2 Call Imp Summ 10% N/A 8% 2 Grave Claw Necr 10% 2d7 8% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. You now have 3/6 mp. Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You now have 2/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 leather armour. A jackal comes into view. Found an escape hatch in the floor. Health restored: 14; MP restored: 6 Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal but does no damage. The jackal barks! You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. x2 Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal barks! You hear a bark! You now have 4/6 mp. Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. A jackal comes into view. You now have 3/6 mp. Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. You take 1 damage, and have 13/14 hp. You now have 2/6 mp. Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you but does no damage. You now have 1/6 mp. Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you but does no damage. Health restored: 14 You now have 0/6 mp. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the jackal. The jackal misses you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal barely misses you. Your magical contamination has completely faded away. You now have 0/6 mp. You hit the jackal. You kill the jackal! The jackal bites you. Your Conjurations skill increases to level 2! You take 1 damage, and have 10/14 hp. You hit the jackal. The jackal bites you. You take 2 damage, and have 8/14 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 7/14 hp. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 1 damage, and have 6/14 hp. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 5/14 hp. You barely miss the jackal. The jackal bites you. Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Training target 2.0 for Dodging reached! Your Dodging skill increases to level 2! You have reached level 2! You take 2 damage, and have 3/20 hp. You now have 0/8 mp. You closely miss the jackal. The jackal closely misses you. You completely miss the jackal. The jackal bites you. You die... #..... #.... #...> ... . ... ..## #.# ...###h# ...#@#### ###.#....####. #............. ###.....##.## ##..#....... ##.#######. #..## ##..# ##.# You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) 3 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Demigod Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 81 | D:1 | Reached skill level 1 in Translocations 151 | D:1 | Reached skill level 1 in Summonings 151 | D:1 | Reached skill level 1 in Necromancy 193 | D:1 | Reached skill level 2 in Stealth 284 | D:1 | Reached skill level 2 in Conjurations 293 | D:1 | HP: 2/14 [jackal (3)] 294 | D:1 | Reached skill level 2 in Dodging 294 | D:1 | Reached XP level 2. HP: 3/20 MP: 0/8 295 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, chequers_ecumenical_altar_simple, st_stairs_12, reono_crystal_passage Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Stealth | 2 | 2.0 Conjurations | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Magic Dart || 22 Armour: Robe || 20 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 293 | 0 | 0 | 240 | 1 | 293.0 | Dungeon | 293 | 293 | 0 | 0 | 240 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 293 daAuts Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, chequers_ecumenical_altar_simple, st_stairs_12, reono_crystal_passage Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 293 | 0 | 0 | 240 | 1 | 293.0 | Dungeon | 293 | 293 | 0 | 0 | 240 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 293 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------