Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 1771598070824063463 241 Gadrel the Magician (level 6, -2/42 HPs) Began as a Poltergeist Fighter on May 3, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:08:30 (2596 turns). Gadrel the Magician (Poltergeist Fighter) Turns: 2596, Time: 00:08:31 Health: -2/42 AC: 3 Str: 12 XL: 6 Next: 8% Magic: 11/11 EV: 11 Int: 13 God: Gold: 198 SH: 4 Dex: 13 Spells: 12/12 levels left rFire . . . a - +0 trident (vamp) rCold + . . c - +0 buckler rNeg + + + e - +1 cloak rPois ∞ q - +0 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) %: no passive effects @: marked, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 198 gold pieces. Inventory: Hand Weapons a - a +0 vampiric trident (weapon) (You took it off Robin on level 2 of the Dungeon) b - a +0 sling (You found it on level 1 of the Dungeon) p - a +0 long sword Missiles n - 7 atropa-tipped darts s - 12 stones Armour c - a +0 buckler (worn) e - a +1 cloak (haunted) q - a +0 helmet (haunted) (You took it off Robin on level 2 of the Dungeon) Scrolls f - a scroll of revelation i - 2 scrolls of enchant weapon K - a scroll of immolation {!r} V - 2 scrolls of vulnerability {!r!r} Potions M - 2 potions of might Skills: - Level 3.0 Fighting * Level 3.6 Long Blades - Level 0.1 Polearms - Level 3.2 Dodging - Level 3.0 Shields + Level 3.9 Spellcasting You had 12 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Shops: D:2 ( Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You block the crocodile zombie's attack. The kobold zombie hits you but does no damage. What are your orders? t - Wail! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You wail for attention! Your surroundings suddenly seem different. There is a huge open gate here. The crocodile zombie's inner flame fades away. The gnoll zombie hits you but does no damage. The gnoll zombie closely misses you. The gnoll zombie attacks as it pursues you! The gnoll zombie hits you but does no damage. The gnoll zombie sets off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. The kobold zombie sets off the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. The gnoll zombie barely misses you. The crocodile zombie barely misses you. The crocodile zombie closely misses you. The mummy's inner flame fades away. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You take 7 damage, and have 4/42 hp. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You take 2 damage, and have 2/42 hp. The crocodile zombie attacks as it pursues you! The crocodile zombie closely misses you. You feel your existence waver again. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You feel a little less mighty now. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you but does no damage. The crocodile zombie attacks as it pursues you! The crocodile zombie bites you but does no damage. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. You start resting. An orc is nearby! You regained 3 hp, and now have 6/42 hp. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Okay, then. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You hit the orc. You feel better. The orc priest looks satisfied for a moment. The orc closely misses you. You regained 4 hp, and now have 10/42 hp. You completely miss the orc. You block the orc's attack. You hit the orc but do no damage. The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You block the orc's attack. x2; The orc priest closely misses you. You take 2 damage, and have 8/42 hp. You closely miss the orc. The orc priest begins to cast a cantrip, but forgets the words! The orc misses you. You hit the orc. You feel better. You kill the orc! The orc priest miscasts a cantrip. You regained 2 hp, and now have 11/42 hp. Reach: a) +0 trident (vamp) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 trident (56% to hit) You reach to attack! You hit the orc priest. You feel better. The orc priest completely misses you. The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 10/42 hp. Reach: a) +0 trident (vamp) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 trident (lightly wounded, 56% to hit) You reach to attack! You hit the orc priest. The orc priest completely misses you. Reach: a) +0 trident (vamp) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 trident (heavily wounded, 56% to hit) You reach to attack! You barely miss the orc priest. The orc priest closely misses you. Reach: a) +0 trident (vamp) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 trident (heavily wounded, 56% to hit) You reach to attack! You hit the orc priest. You feel better. The orc priest barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ..# #.......#######.......# .!#.. #.......# #....#### ....# #.......# #.#### ....# ##.##...# ### ##... .#......# ### # ........# ##ß## .. .........# #...# ..# ###.##...###...# o.# ## #...o)@...# o. #...###...# o.# #...# #...# #...# ##ß## #...# ### #...# #...# #... You could see an orc priest. Vanquished Creatures A bombardier beetle (D:4) A hound (D:3) Jessica (D:1) A centaur zombie (Ossuary) A mummy (Ossuary) Robin (D:2) 3 adders (D:2) A ribbon worm (D:4) 10 endoplasms 4 giant cockroaches (D:1) 11 hobgoblins 2 jackals (D:3) 3 orcs (D:4) 7 quokkas 4 ball pythons (D:1) 13 bats 5 frilled lizards 11 goblins 5 kobolds A kobold zombie (Ossuary) 7 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gadrel the Poltergeist Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 147 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/2 196 | D:1 | Reached skill level 3 in Fighting 196 | D:1 | Reached skill level 3 in Shields 326 | D:1 | Reached skill level 1 in Spellcasting 432 | D:1 | Reached XP level 3. HP: 22/26 MP: 5/5 862 | D:2 | Reached skill level 2 in Spellcasting 1358 | D:2 | Noticed Jessica 1442 | D:1 | Killed Jessica 1443 | D:1 | Reached skill level 3 in Spellcasting 1443 | D:1 | Reached XP level 4. HP: 31/31 MP: 6/8 1463 | D:2 | Noticed Robin 1469 | D:2 | Killed Robin 1657 | D:2 | Found Huimim's Weapon Shop. 1804 | D:2 | Reached XP level 5. HP: 35/36 MP: 10/10 2102 | D:3 | Noticed Ijyb 2177 | D:3 | HP: 9/36 [kobold/+0 short sword (3)] 2202 | D:3 | HP: 7/36 [rat (3)] 2203 | D:3 | HP: 3/36 [rat (2)] 2210 | D:3 | HP: 8/36 [bat (1)] 2369 | D:4 | Reached skill level 3 in Long Blades 2510 | D:4 | Found a sand-covered staircase. 2517 | Ossuary | Entered an ossuary 2524 | Ossuary | HP: 9/36 [mummy (18)] 2526 | Ossuary | HP: 4/36 [crocodile zombie (5)] 2544 | Ossuary | HP: 7/36 [centaur zombie (2)] 2550 | Ossuary | Reached XP level 6. HP: 7/42 MP: 11/11 2565 | Ossuary | HP: 4/42 [crocodile zombie (7)] 2590 | D:4 | HP: 8/42 [orc priest/+0 trident (2)] 2596 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring D:2: minmay_chambers_of_twos, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_c, serial_shops, nicolae_shop's_first_dollar, uniq_jessica, uniq_robin D:3: layout_basic, uniq_sigmund, uniq_ijyb, uniq_natasha, uniq_terence D:4: layout_cave_pools, lemuel_tele_altar, chequers_ossuary_entry_cave Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 | 3.0 Shields | 3 | 3.0 Spellcasting | 1 3 | 3.9 Long Blades | 3 | 3.6 Polearms | | 0.1 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 103 | || 103 Trident | | 120 || 120 Fire: Sling | 72 | 62 || 134 Throw: Dart | 6 | 1 || 7 Stone | | 1 || 1 Use: Scroll | | 11 || 11 Potion | | 3 || 3 Stab: Blind | 1 | || 1 Sleeping | | 1 || 1 Armour: Skin | 86 | 134 || 220 Dodge: Dodged | 86 | 141 || 227 Block: Buckler | 40 | 39 || 79 Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring D:2: minmay_chambers_of_twos, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_c, serial_shops, nicolae_shop's_first_dollar, uniq_jessica, uniq_robin D:3: layout_basic, uniq_sigmund, uniq_ijyb, uniq_natasha, uniq_terence D:4: layout_cave_pools, lemuel_tele_altar, chequers_ossuary_entry_cave Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2734 | 2699 | 35 | 138 | 1521 | 5 | 546.8 | Dungeon | 2672 | 2637 | 35 | 138 | 1521 | 4 | 668.0 | Ossuary | 62 | 62 | 0 | 0 | 0 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1204 daAuts D:1: 859 daAuts D:3: 362 daAuts D:4: 244 daAuts Ossuary: 62 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 69.0 Dungeon | 96.8 | 96.8 | N/A | N/A | 86.4 | 74.5 Ossuary | 3.2 | 3.2 | N/A | N/A | 13.6 | 47.0 +-------+-------+-------+-------+-------+----------------------