Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 5012541888134896129 8775 Gate88 the Skirmisher (level 11, -6/71 HPs) Began as a Coglin Gladiator on Nov 2, 2024. Was an Elder of Qazlal. Mangled by a yak (11 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:22:15 (8272 turns). Gate88 the Skirmisher (Coglin Gladiator) Turns: 8272, Time: 00:22:16 Health: -6/71 AC: 10 Str: 16 XL: 11 Next: 36% Magic: 13/14 EV: 12 Int: 8 God: Qazlal [****..] Gold: 572 SH: 5 Dex: 18 Spells: 10/10 levels left rFire + . . u - +2 sling (drain) {Inés} rCold . . . w - +0 sling {Araceli} rNeg . . . K - +3 ring mail rPois . (helmet restricted) rElec . k - +0 cloak rCorr . (no gloves) SInv . s - +0 pair of boots Will +.... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.31/turn (ring unavailable) MPRegen 0.14/turn (no gizmo) %: repel missiles @: brilliant, lethally poisoned (-6 -> -9), about to teleport, on berserk cooldown, slowed, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery, antennae 1, fire resistance 1, frail 1, high MP 1 a: Invent Gizmo, Renounce Religion, Upheaval, Elemental Force You were on level 2 of the Lair of Beasts. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 572 gold pieces. Inventory: Hand Weapons a - a +0 war axe {Rabi} f - a +0 dagger {Eadwine} h - a +2 dagger of holy wrath {Astrid} l - a +0 mace u - a +2 sling of draining (weapon) {Inés} w - a +0 sling (offhand) {Araceli} Missiles d - 5 throwing nets {!f} e - a javelin r - 2 silver javelins Armour c - a +0 helmet k - a +0 cloak (worn) s - a +0 pair of boots (worn) I - +0 steam dragon scales K - a +3 ring mail (worn) M - a +2 robe of willpower Wands y - a wand of warping (5) F - a wand of polymorph (13) H - a wand of mindburst (17) N - a wand of flame (25) Q - a wand of quicksilver (3) Scrolls g - 6 scrolls of identify p - 2 scrolls of enchant weapon {unknown} v - a scroll of enchant armour {unknown} C - 2 scrolls of blinking {unknown} D - 2 scrolls of vulnerability {unknown} G - a scroll of fear {unknown} J - a scroll of acquirement {unknown} O - a scroll of revelation {unknown} S - a scroll of torment {unknown} Potions i - 3 potions of brilliance m - 2 potions of magic {unknown} n - 2 potions of mutation q - a potion of attraction {unknown} t - 3 potions of haste {@q3} x - 2 potions of berserk rage z - 2 potions of heal wounds {@q1} A - a potion of invisibility {unknown} B - 3 potions of curing {unknown} E - a potion of enlightenment {unknown} L - a potion of resistance {unknown} P - a potion of ambrosia {unknown} R - a potion of degeneration {unknown} Skills: - Level 5.0 Fighting - Level 3.9 Axes * Level 13.6 Ranged Weapons - Level 1.8 Throwing - Level 5.0 Dodging - Level 3.1 Invocations + Level 4.0 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 63% 1 Call Canine Familiar Summ 0% N/A 94% 3 Frozen Ramparts Ice 0% 1d1 94% 3 Hailstorm Conj/Ice 0% 3d5 94% 3 Sigil of Binding Hex 0% N/A 94% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 94% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:6 Lair (2/5) D:8 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Zin Shops: D:7 = Annotations: D:3 1 runed translucent door, Crazy Yiuf Lair:2 Nergalle Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have a pair of small antennae on your head. Your flesh is heat resistant. (rF+) You are frail. (-10% HP) You have an increased reservoir of magic. (+10% MP) Message History The bullfrog hits you but does no damage. Okay, then. Unknown command. Activating: Elemental Force (28% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Okay, then. Unknown command. Okay, then. It was a potion of mutation. You feel extremely strange. You feel frail. You feel more energetic. You feel resistant to heat. A pair of antennae grows on your head! Your +0 helmet falls away! * * * LOW HITPOINT WARNING * * * You feel very sick. The bullfrog barely misses you. The teleport trap disappears. The yak disappears! The bullfrog barely misses you. The yak gores you. * * * LOW HITPOINT WARNING * * * Nergalle points at you and mumbles some strange words. The bolt of negative energy misses you. It was a potion of heal wounds. You feel much better. You feel sick. The bullfrog misses you. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * Nergalle closely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak is engulfed in blazing flames. The yak closely misses you. You block the yak's attack. As you read the scroll of teleportation {@r2}, it crumbles to dust. You feel strangely unstable. You feel sick. The bullfrog is engulfed in blazing flames. The bullfrog barely misses you. Nergalle says, "I've lived long enough to see a hundred people like you fail." Nergalle hits you but does no damage. The yak completely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * The bullfrog is engulfed in blazing flames. The bullfrog hits you but does no damage. The yak gores you! You die... #. ....... .## ..#... .. #..... ..# ....... .# ##....#Y. .. ....#.. .###.......##... ....... ..Y.....Y....... .......#YY.......