Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 3288559180752718696 378639 Gate88 the Bewitcher (level 21, -10/116 HPs) Began as a Deep Elf Enchanter on Nov 5, 2024. Was the Champion of Hepliaklqana. Killed from afar by a crystal guardian (61 damage) ... with a crystallizing shot ... led by a peacekeeper ... on level 3 of the Vaults. The game lasted 03:56:03 (51357 turns). Gate88 the Bewitcher (Deep Elf Enchanter) Turns: 51357, Time: 03:56:04 Health: -10/116 AC: 19 Str: 8 XL: 21 Next: 85% Magic: 37/41 EV: 23 Int: 28 God: Hepliaklqana [******] Gold: 1989 SH: 17 Dex: 25 Spells: 1/48 levels left rFire + + . l - +8 double sword (freeze) rCold + . . A - +4 kite shield {reflect} rNeg + + + V - +3 leather armour {rC+ rF+} rPois + Z - +2 helmet rElec + G - +0 cloak of Xyevorgh {Fly rN++ Regen+ Dex-3} rCorr . s - +2 pair of gloves {Str+3} SInv . M - +2 pair of boots Will ++... k - amulet "Viwkar" {Acrobat rF+ Dex+3} Stlth +++++ D - ring of positive energy HPRegen 1.19/turn b - ring "Izuosh" {+Blink rElec rPois rN+ Dex+6} MPRegen 0.54/turn %: reflection, acrobat @: fragile (+50% incoming damage), flying A: reduced essence, magic regeneration }: 2/15 runes: decaying, gossamer a: Renounce Religion, Evoke Blink, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 3 of the Vaults. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You visited 9 branches of the dungeon, and saw 38 of its levels. You visited 1 bazaar. You also visited: Sewer, Bailey and Ice Cave. You collected 5151 gold pieces. You spent 3162 gold pieces at shops. Inventory: Hand Weapons a - the +5 dagger of Revolt {spect, rN+ MP+9} (You acquired it on level 13 of the Dungeon) rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). l - a +8 double sword of freezing (weapon) Missiles h - 4 throwing nets (quivered) {!f} Armour s - a +2 pair of gloves of strength (worn) t - an orb of guile A - a +4 kite shield of reflection (worn) G - the +0 cloak of Xyevorgh (worn) {Fly rN++ Regen+ Dex-3} (You found it on level 3 of the Elven Halls) Dex-3: It affects your dexterity (-3). rN++: It greatly protects you from negative energy. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. H - a scarf of resistance M - a +2 pair of boots (worn) V - a +3 leather armour of resistance (worn) Z - a +2 helmet (worn) Jewellery b - the ring "Izuosh" (right hand) {+Blink rElec rPois rN+ Dex+6} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of dexterity] Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. +Blink: It lets you blink. e - a ring of protection from cold g - the ring of Gatepu {rElec Will+ Int+4 Dex+6 SInv} (You bought it in a shop on level 11 of the Dungeon) [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. k - the amulet "Viwkar" (around neck) {Acrobat rF+ Dex+3} (You found it on level 14 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. u - a +4 ring of slaying D - a ring of positive energy (left hand) U - the amulet "Doixt" {Reflect rF+ SH+5} (You took it off a deep elf high priest on level 3 of the Elven Halls) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). Wands o - a wand of flame (31) p - a wand of charming (28) w - a wand of warping (38) E - a wand of polymorph (43) P - a wand of quicksilver (12) S - a wand of mindburst (12) Scrolls i - a scroll of torment j - 18 scrolls of teleportation {@r2} q - 6 scrolls of fog {@r3} v - 7 scrolls of amnesia x - 3 scrolls of poison y - 3 scrolls of blinking {@r1} z - a scroll of revelation O - 2 scrolls of fear {@r4} Q - a scroll of silence T - 2 scrolls of immolation X - 4 scrolls of butterflies Y - 4 scrolls of vulnerability Potions c - 5 potions of invisibility f - 6 potions of resistance {!q} m - 3 potions of heal wounds {@q1} n - 5 potions of ambrosia r - a potion of enlightenment B - 9 potions of might C - 2 potions of cancellation F - 6 potions of brilliance I - 6 potions of mutation J - 10 potions of haste {@q3} K - 11 potions of curing {@q2} L - 2 potions of attraction R - 3 potions of magic W - 5 potions of lignification Miscellaneous d - a condenser vane N - a phial of floods (inert) Skills: - Level 13.0 Fighting - Level 10.0(13.2) Short Blades - Level 12.8(14.0) Long Blades - Level 9.6 Armour - Level 17.2 Dodging - Level 10.0 Stealth - Level 8.3 Shields + Level 14.1 Spellcasting - Level 7.3 Conjurations - Level 18.9 Hexes + Level 7.7 Translocations - Level 3.0 Fire Magic - Level 17.5 Ice Magic - Level 7.3 Air Magic - Level 10.0 Invocations - Level 1.4 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 100% N/A 0% 2 b - Confusing Touch Hex 90% N/A 1% 3 c - Tukima's Dance Hex 90% N/A 1% 3 d - Dazzling Flash Hex/Fire 100% N/A 1% 3 e - Metabolic Englaciati Hex/Ice 44% N/A 1% 5 f - Enfeeble Hex 45% N/A 4% 7 g - Cause Fear Hex 45% N/A 1% 4 h - Freezing Cloud Conj/Ice/Air 34% 6-21 4% 5 m - Summon Mana Viper Hex/Summ 64% N/A 8% 5 p - Passage of Golubria Tloc 58% N/A 6% 4 u - Yara's Violent Unrav Hex/Alch 32% 3d13 8% 5 A - Apportation Tloc 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 0% 1 Slow Hex 100% N/A 0% 1 Magic Dart Conj 100% 1d8 1% 1 Sting Conj/Alch 100% 1d9 3% 1 Sandblast Erth 38% 2d10 14% 1 Soul Splinter Necr 76% N/A 14% 1 Summon Small Mammal Summ 76% N/A 14% 1 Searing Ray Conj 100% 2d8 1% 2 Frozen Ramparts Ice 100% 1d16 1% 3 Hailstorm Conj/Ice 74% 3d13 1% 3 Inner Flame Hex/Fire 69% N/A 1% 3 Ozocubu's Armour Ice 87% N/A 1% 3 Sigil of Binding Hex 90% N/A 1% 3 Summon Ice Beast Ice/Summ 62% N/A 1% 3 Swiftness Air 57% N/A 1% 3 Silence Hex/Air 38% N/A 1% 5 Anguish Hex/Necr 32% N/A 2% 4 Mercury Vapours Alch/Air 80% N/A 4% 2 Mephitic Cloud Conj/Alch/Air 47% N/A 5% 3 Ozocubu's Refrigeration Ice 43% 4d17 9% 7 Stone Arrow Conj/Erth 80% 3d12 10% 3 Hoarfrost Cannonade Ice/Alch 31% 3d8/3d16 11% 5 Flame Wave Conj/Fire 48% 2d12 17% 4 Arcjolt Conj/Air 28% 1d38 19% 5 Iskenderun's Battlesphe Conj 57% 2d11 19% 5 Call Imp Summ 38% N/A 22% 2 Sublimation of Blood Necr 19% N/A 22% 2 Brom's Barrelling Bould Conj/Erth 40% 2d8 30% 4 Cigotuvi's Putrefaction Necr/Air 40% N/A 30% 4 Fulminant Prism Conj/Alch 20% 3d12 30% 4 Call Canine Familiar Summ 19% N/A 38% 3 Fugue of the Fallen Necr 19% N/A 38% 3 Passwall Erth 19% N/A 38% 3 Vampiric Draining Necr 19% 2d7 38% 3 Sculpt Simulacrum Ice/Alch 31% N/A 52% 6 Ignite Poison Fire/Alch 28% N/A 58% 4 Sticky Flame Fire/Alch 28% 2d7 58% 4 Summon Blazeheart Golem Fire/Summ 28% N/A 58% 4 Summon Forest Summ/Tloc 20% N/A 61% 5 Conjure Ball Lightning Conj/Air 28% 3x3d8 71% 6 Animate Armour Summ/Erth 38% N/A 80% 4 Dispel Undead Necr 19% 3d11 80% 4 Leda's Liquefaction Alch/Erth 9% N/A 80% 4 Martyr's Knell Necr/Summ 19% N/A 80% 4 Olgreb's Toxic Radiance Alch 19% N/A 80% 4 Petrify Alch/Erth 19% N/A 80% 4 Borgnjor's Vile Clutch Necr/Erth 9% N/A 98% 5 Lee's Rapid Deconstruct Erth 9% 3d7* 98% 5 Bombard Conj/Erth 20% 9d4 99% 6 Haunt Necr/Summ 9% N/A 100% 7 Hellfire Mortar Fire/Erth 14% 3d12 100% 7 Magnavolt Erth/Air 20% 4d13 100% 7 Malign Gateway Summ/Tloc 20% N/A 100% 7 Monstrous Menagerie Summ 9% N/A 100% 7 Summon Hydra Summ 9% N/A 100% 7 Borgnjor's Revivificati Necr 9% N/A 100% 8 Ignition Fire 18% 3d7 100% 8 Lehudib's Crystal Spear Conj/Erth 20% 10d6 100% 8 Summon Horrible Things Summ 9% N/A 100% 8 Death's Door Necr 9% N/A 100% 9 Polar Vortex Ice 43% 12d5* 100% 9 Shatter Erth 9% 3d11* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (1/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (3/5) D:14 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Sewer (visited) Bailey (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 * D:4 ? D:11 = D:13 [ Orc:2 [[[!*!=( Elf:1 ( Elf:3 :? Vaults:1 = Portals: Trove: D:13 (give 5 potions of resistance) Annotations: Lair:2 exclusion: oklob plant Lair:3 exclusion: oklob plant Lair:5 exclusion: 2 oklob plants Swamp:4 1 runed translucent door, Minebeasties's ghost, adept MiFi Spider:3 Roxanne Elf:3 exclusion: hexer Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) You regenerate magic rapidly. Message History The war gargoyle is heavily damaged. The peacekeeper bites you. The peacekeeper claws you. You block the war gargoyle's attack. Briana casts a spell. Briana seems to speed up. You block the peacekeeper's attack. The peacekeeper closely misses you. You slice the war gargoyle!! You freeze the war gargoyle. You destroy the war gargoyle! Briana hits the peacekeeper with a +0 dagger of draining! You block the peacekeeper's attack. x2 Briana hits the peacekeeper with a +0 dagger of draining. The crystal guardian fires a shard of itself at you. The crystallizing shot hits you!!! Your body becomes as fragile as glass! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Enfeeble (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Enfeeble (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crystal guardian Aim: a crystal guardian (strong, will inflict weakness and antimagic) Okay, then. Unknown command. Okay, then. Unknown command. Aim the phial where? Press: ? - help, Shift-Dir - straight line The torrent of water hits the crystal guardian. The crystal guardian is lightly damaged. The wave splashes down. You hear a shout! x2 Briana hits the peacekeeper but does no damage. The peacekeeper misses you. The peacekeeper splashes around in the water. Briana hits the peacekeeper but does no damage. Briana hits the peacekeeper with a +0 dagger of draining. The crystal guardian fires a shard of itself at you. The crystallizing shot hits you!!! Ouch! That really hurt! You die... Hepliaklqana delivers you to your ancestors. ########## #....^...# +........# #...@)~~.# #..