Dungeon Crawl Stone Soup version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 17647568889055570921 111 Gazog the Ruffian (level 4, -2/31 HPs) Began as an Octopode Fighter on Apr 19, 2024. Slain by a sleepcap (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:53 (1764 turns). Gazog the Ruffian (Octopode Fighter) Turns: 1764, Time: 00:02:54 Health: -2/31 AC: 1 Str: 15 XL: 4 Next: 92% Magic: 4/4 EV: 12 Int: 10 God: Gold: 162 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . - Unarmed rCold + . . a - +1 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of protection from cold rCorr . c - ring of see invisible SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: studying Unarmed Combat A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Armour a - a +1 buckler (worn) Jewellery c - a ring of see invisible (right tentacle) g - a ring of protection from cold (left tentacle) Wands h - a wand of roots (2) k - a wand of digging (8) n - a wand of flame (30) Scrolls e - 2 scrolls of teleportation i - a scroll of enchant armour j - 4 scrolls of identify m - a scroll of immolation {unknown} p - a scroll of vulnerability {unknown} Potions b - 4 potions of might d - 5 potions of curing f - 2 potions of berserk rage {unknown} l - a potion of magic {unknown} o - a potion of lignification {unknown} q - a potion of brilliance {unknown} r - a potion of degeneration {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Shields + Level 5.1 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A sleepcap is nearby! A sleepcap is nearby! No target in view! No target in view! No target in view! A sleepcap is nearby! A sleepcap is nearby! You tentacle-slap the sleepcap. You grab the sleepcap. The sleepcap is lightly damaged. You constrict the sleepcap. The sleepcap barely misses you. You tentacle-slap the sleepcap but do no damage. The sleepcap is lightly damaged. You constrict the sleepcap. You tentacle-slap the sleepcap. The sleepcap is moderately damaged. You constrict the sleepcap. The sleepcap closely misses you. You tentacle-slap the sleepcap but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The sleepcap barely misses you. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! You tentacle-slap the sleepcap but do no damage. You grab the sleepcap. You squeeze the sleepcap, but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You tentacle-slap the sleepcap but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap. You block the sleepcap's attack. You tentacle-slap the sleepcap. You squeeze the sleepcap. The sleepcap is severely damaged. You constrict the sleepcap. The sleepcap releases spores at you! You die... ................#####............ .o...............## #.###...##... .o................##### #...##... .o...# #..............# .......). ..........##.......#.....#...##.. ....o...## #......## .. #....... ..o.... ##.......# . ##.#.... #...... #........# #.#.... ..#... #....#@f.# ....... .##o#......#..##....... #...... .# # ....##... #.#.... ........ .... #... ...... #...###. ... ..... ...### ##.. #.. . ..#... ...# ## ..# ..#.... .... .... .... You could see a sleepcap. Vanquished Creatures Jessica (D:3) An adder (D:2) A ribbon worm (D:3) 6 dart slugs An orc (D:3) A bat (D:2) 6 endoplasms 3 giant cockroaches 6 goblins 6 hobgoblins 2 quokkas 5 ball pythons 2 frilled lizards 9 kobolds 7 rats (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gazog the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 92 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 153 | D:1 | Reached skill level 3 in Unarmed Combat 388 | D:1 | Reached XP level 3. HP: 24/26 MP: 3/3 845 | D:2 | Reached skill level 4 in Unarmed Combat 1051 | D:3 | Reached XP level 4. HP: 31/31 MP: 4/4 1166 | D:3 | Noticed Jessica 1170 | D:3 | Killed Jessica 1212 | D:3 | Identified a scroll of acquirement 1212 | D:3 | Acquired a manual of Unarmed Combat 1288 | D:3 | Found a faded altar of an unknown god. 1630 | D:4 | Reached skill level 5 in Unarmed Combat 1764 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms, minmay_misc_feat_tower, kennysheep_another_room D:2: layout_basic, chequers_serial_rivers_small_a D:3: layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, uniq_jessica D:4: layout_cave_pools, minmay_misc_feat_square Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 3 4 5 | 5.1 Fighting | | 3.0 Dodging | | 3.0 Shields | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 68 | 36 || 104 Constrict | 16 | 14 || 30 Tentacles | 5 | 7 || 12 Punch | 2 | || 2 Use: Scroll | 5 | 1 || 6 Stab: Sleeping | 6 | 4 || 10 Armour: Skin | 24 | 8 || 32 Dodge: Dodged | 31 | 10 || 41 Block: Buckler | 14 | 3 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1759 | 1697 | 62 | 0 | 1261 | 4 | 439.8 | Dungeon | 1759 | 1697 | 62 | 0 | 1261 | 4 | 439.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 561 daAuts D:3: 534 daAuts D:2: 465 daAuts D:4: 197 daAuts