Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 9759948386382550203 48 Geeker2108 the Magician (level 4, -6/31 HPs) Began as a Djinni Conjurer on Mar 29, 2025. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1241 turns). Geeker2108 the Magician (Djinni Conjurer) Turns: 1241, Time: 00:02:20 Health: -6/31 AC: 3 Str: 12 XL: 4 Next: 0% Gold: 35 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... b - +6 ring of strength Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-7 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Missiles i - a throwing net Armour a - a +0 robe (worn) f - a +0 cloak (worn) l - a scarf of invisibility Jewellery b - a +6 ring of strength (worn) Scrolls d - a scroll of vulnerability {unknown} Potions c - a potion of might g - a potion of heal wounds h - a potion of haste k - a potion of curing {unknown} m - a potion of cancellation {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The magic dart hits something. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Something barely misses you. Something hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. You're too confused to cast spells. You bump into the rock wall. You stop channelling your searing ray. Something hits you but does no damage. You miss something. Something hits you! You're too confused to cast spells. You bump into the rock wall. You're too confused to cast spells. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. Something hits you. You bump into the rock wall. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... ..# #.# ### ###.# ... ...# #.# #..# #.# #..# #.#.# #..# #.#{# #######..### #.#@# #....÷...... #.#.# #.##.##.#### #.#.# ##.##)##.#### #.#.####.#.#.##..... ##.#.....#.#.....###. #...#####.#.......... #.#......###.....###. #...#####.#...#### ## ##### ##<#..####### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 4 ball pythons 2 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins (D:1) 3 bats 3 frilled lizards 4 goblins 2 kobolds (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Geeker2108 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 91 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 562 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 562 | D:1 | Learned a level 1 spell: Kinetic Grapnel 581 | D:1 | You are sucked into a shaft and drop 1 floor! 1051 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1223 | D:2 | Noticed Sigmund 1241 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, nrook_uturn, hex_medium, minmay_domino_4 D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 64 | 5 || 69 Searing Ray | | 2 || 2 Use: Scroll | 5 | || 5 Armour: Robe | 7 | 7 || 14 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1236 | 1208 | 28 | 0 | 1028 | 2 | 618.0 | Dungeon | 1236 | 1208 | 28 | 0 | 1028 | 2 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 890 daAuts D:2: 346 daAuts