Dungeon Crawl Stone Soup version 0.33-a0-1189-g0c5ade9840 (webtiles) character file. Game seed: 9337082741134556012 31 Geeker2108 the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Apr 1, 2025. Slain by a scorpion (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1122 turns). Geeker2108 the Magician (Djinni Conjurer) Turns: 1122, Time: 00:02:16 Health: -1/25 AC: 9 Str: 6 XL: 3 Next: 40% Gold: 195 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +1 cloak {Stlth+} rCorr . d - +0 pair of gloves SInv . (no amulet) Will ..... b - +4 ring of protection Stlth +++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 195 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) f - a +1 cloak of stealth (worn) Jewellery b - a +4 ring of protection (worn) Potions c - a potion of resistance g - 2 potions of heal wounds {unknown} h - a potion of attraction {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Freeze Ice 76% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. Unknown command. You hit the scorpion but do no damage. The scorpion is moderately wounded. You stop channelling your searing ray. The scorpion barely misses you. x2 The scorpion attacks as it pursues you! The scorpion stings you but does no damage. x2 The scorpion attacks as it pursues you! The scorpion barely misses you. The scorpion attacks as it pursues you! The scorpion barely misses you. The scorpion stings you but does no damage. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion misses you. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Unknown command. The scorpion stings you but does no damage. x2 The scorpion attacks as it pursues you! The scorpion stings you but does no damage. The scorpion closely misses you. The scorpion misses you. The scorpion attacks as it pursues you! The scorpion barely misses you. The scorpion stings you but does no damage. The scorpion attacks as it pursues you! The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion stings you. You die... #.# #.# #.# #.# # #.# #.# # #.# #.# # #.# #.# #######.# #.# ##...##.# #.# #.###.#.########s#### ................@...# .........##########.# ##...##..# #.# .........# #.# ########.# #.# # #.# #.# # #.# #.# #.##########.# #............# You could see a scorpion. Vanquished Creatures 2 dart slugs 3 ball pythons (D:1) 2 bats An endoplasm (D:1) 5 goblins 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 3 frilled lizards 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Geeker2108 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 201 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 678 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 678 | D:1 | Learned a level 1 spell: Freeze 1081 | D:2 | Noticed a scorpion 1103 | D:2 | HP: 1/25 [scorpion (4)] 1119 | D:2 | HP: 1/25 [scorpion (4)] 1122 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, serial_bayou_pond_e, st_stairs_12, minmay_gold_behind_fungi, palyth_stone_intersect, amcnicky_mini_pool_small, hangedman_glass_teeth, minmay_tromino_v2 D:2: layout_loops_ring, nrook_mini_vaults Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 47 Searing Ray || 7 Use: Scroll || 1 Armour: Robe || 22 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1110 | 1093 | 17 | 0 | 916 | 2 | 555.0 | Dungeon | 1110 | 1093 | 17 | 0 | 916 | 2 | 555.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 255 daAuts