Dungeon Crawl Stone Soup version 0.33-a0-1370-gb5025a402e (webtiles) character file. Game seed: 14980367792343834367 161 Geeker2108 the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on Apr 13, 2025. Slain by Pargi (2 damage) ... in a sewer. The game lasted 00:03:03 (2634 turns). Geeker2108 the Conjurer (Demigod Conjurer) Turns: 2634, Time: 00:03:04 Health: 0/33 AC: 2 Str: 14 XL: 4 Next: 98% Magic: 0/11 EV: 11 Int: 24 God: Gold: 98 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 98 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a +6 ring of strength (worn) Scrolls e - a scroll of noise Potions c - a potion of invisibility {unknown} d - a potion of heal wounds {unknown} g - a potion of curing {unknown} h - a potion of brilliance {unknown} i - a potion of berserk rage {unknown} j - a potion of mutation {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth + Level 3.0 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 6% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 96% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Shops: D:1 ( Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You focus your ray upon Pargi. The searing ray misses Pargi. (Press . to maintain the ray.) Pargi snarls, "My home! Leave!" Pargi bites you. Pargi claws you but does no damage. Pargi barely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (heavily wounded, 74% to hit) You focus your ray upon Pargi. The searing ray hits Pargi. Pargi is heavily wounded. (Press . to maintain the ray.) Pargi bites you! * * * LOW HITPOINT WARNING * * * Pargi closely misses you. Pargi claws you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (heavily wounded, 74% to hit) You focus your ray upon Pargi. The searing ray misses Pargi. (Press . to maintain the ray.) Pargi bites you but does no damage. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (heavily wounded, 74% to hit) You focus your ray upon Pargi. The searing ray misses Pargi. (Press . to maintain the ray.) Pargi barely misses you. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you. You die... #≈≈≈≈#≈####≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈.~≈≈≈≈≈≈≈≈≈ ##≈≈≈≈≈≈≈≈≈≈.##.@≈.~~~≈≈ ≈≈≈≈≈≈≈≈≈≈~~#####T#..#~≈ ≈≈≈≈≈≈≈≈≈~.## ~# # ≈≈≈≈≈≈≈≈≈~.# .# ≈≈≈≈≈≈≈≈≈..# .# ≈≈≈≈≈≈≈≈~.## .# ≈≈≈≈≈≈≈~### .# ≈≈≈≈≈≈≈~# ~# ≈≈≈≈≈≈.## You could see Pargi. Vanquished Creatures A brain worm (Sewer) 4 adders 2 dart slugs (D:1) 3 ball pythons 3 bats 4 endoplasms 3 giant cockroaches 6 goblins 3 hobgoblins 4 jackals (D:2) 3 kobolds 7 quokkas 6 frilled lizards 9 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 271 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 325 | D:1 | Found Obeatub's Antique Weapon Emporium. 531 | D:1 | Reached skill level 4 in Conjurations 901 | D:1 | Learned a level 2 spell: Searing Ray 1334 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 2365 | D:3 | Reached XP level 4. HP: 31/33 MP: 5/10 2429 | D:3 | Found a glowing drain. 2438 | Sewer | Entered a sewer 2518 | Sewer | Noticed a brain worm 2522 | Sewer | Killed a brain worm 2523 | Sewer | Reached skill level 5 in Conjurations 2622 | Sewer | Noticed Pargi 2634 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_rooms, serial_shops, nicolae_lakefront_shop, chequers_serial_rivers_small_a, nicolae_houndstooth_variations D:2: layout_loops_cross, basic_altar D:3: layout_loops_ring, lemuel_doored_altar, serial_bayou, serial_bayou_crossing, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_lake_a, gup_sewer_entry_bubbles, uniq_sigmund Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 | 5.2 Dodging | | 1.8 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Cast: Magic Dart | 104 | 15 || 119 Searing Ray | | 11 || 11 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armour: Robe | 11 | 14 || 25 Dodge: Dodged | 10 | 13 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2642 | 2624 | 18 | 162 | 2169 | 4 | 660.5 | Dungeon | 2437 | 2419 | 18 | 162 | 2000 | 3 | 812.3 | Sewer | 204 | 204 | 0 | 0 | 169 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1163 daAuts D:2: 914 daAuts D:3: 359 daAuts Sewer: 204 daAuts