Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 366047030428591507 3 Geeker2108 the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Apr 15, 2025. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (20 turns). Geeker2108 the Vexing (Barachi Hexslinger) Turns: 20, Time: 00:00:07 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 50% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.4 Fighting + Level 2.0 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 3.3 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The endoplasm quivers. The endoplasm is moderately wounded. A gnoll comes into view. It is wielding a +0 club. The gnoll moves out of view. You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the endoplasm! You kill the endoplasm! A hobgoblin comes into view. x2 You shoot a sling bullet. The hobgoblin shouts! x2 The sling bullet hits the gnoll. The gnoll is moderately wounded. You hear an angry hiss. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. A ball python comes into view. The ball python moves out of view. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the ball python. The gnoll barely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ... .) . .. ). #######. .[. ###......#.... ##.......)..... ##......S....... ##......gj....... #.......@#### #........#..# # .........#..# ..# ..........###....# ........⌠........# ....###...###....# ....#..#.#..# ..# #.. #>.#.#.<# # #. ####.#### You could see a gnoll, a hobgoblin and a ball python. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 20 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms Action || total ---------------------------++------- Fire: Sling || 12 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 7 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 7 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts