Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 9185617756662150262 83 Geeker2108 the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Apr 19, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (1203 turns). Geeker2108 the Magician (Djinni Conjurer) Turns: 1203, Time: 00:01:52 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 71% Gold: 122 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation c - a scroll of identify d - 2 scrolls of amnesia {unknown} Potions e - a potion of brilliance Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations * Level 4.6 Forgecraft * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Kinetic Grapnel Frge 96% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder barely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder completely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 66% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder completely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #....#'#...### ...#........ #... #S# ..# #.#†#........ ....###.###.# ..#.†........ ....#ß...ß#.# ..####.<...... ....#.._..#.##.# #........ # #.#ß.).ß#....# ##........ #.###)###...# ##...<..... #...#.#..S.# #....>..... #)..#'#..@## #.#.....).. ####...ß.ß.### #........). #>.........# ##..#....... #.##.####### #..###.....# #.#..# ##..# ####### # #...## ##..## #.#..## #...# #.#..# ##.#.# #...### #######..#.# You could see an adder. Vanquished Creatures 4 gnolls (D:2) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) 2 giant cockroaches (D:1) 5 hobgoblins 2 quokkas (D:2) 6 ball pythons A bat (D:1) A frilled lizard (D:1) 3 goblins 5 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Geeker2108 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 186 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 567 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 567 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1135 | D:2 | Found a faded altar of an unknown god. 1171 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1203 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, feat_on_display, dreamdust_wishing_well D:2: layout_rooms, dreamdust_ecumenical_altar_angels_and_demons Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 77 | || 77 Searing Ray | 4 | 14 || 18 Use: Scroll | 3 | || 3 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 9 | 9 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1186 | 1155 | 31 | 0 | 990 | 2 | 593.0 | Dungeon | 1186 | 1155 | 31 | 0 | 990 | 2 | 593.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:2: 258 daAuts