Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 4762617065700105048 4 Geeker2108 the Trooper (level 1, 24/24 HPs) Began as an Oni Cinder Acolyte on Apr 19, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (117 turns). Geeker2108 the Trooper (Oni Cinder Acolyte) Turns: 117, Time: 00:00:11 Health: 24/24 AC: 3 Str: 17 XL: 1 Next: 70% Magic: 2/2 EV: 8 Int: 15 God: Ignis [*****.] Gold: 4 SH: 0 Dex: 4 Spells: 2/2 levels left rFire + . . a - -1 mace (flame) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Potions c - a potion of brilliance {unknown} d - a potion of heal wounds {unknown} Skills: + Level 4.1 Fighting + Level 3.0 Maces & Flails + Level 1.4 Spellcasting + Level 2.7 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History No target in view! No target in view! No target in view! You now have 4 gold pieces. d - a coppery potion Key pressed, stopping explore. A rat comes into view. The rat squeaks loudly. You sock the rat! You burn the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A quokka comes into view. A hobgoblin comes into view. The hobgoblin shouts! The quokka bites you. You sock the quokka! You burn the quokka. You kill the quokka! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! HP restored. You see here a quokka corpse. A dart slug comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .........†....###### ## .##.#...####........... ....#...# #..######.## .##.#...####.....#..... ...........##...... #.##..###...##...#### ... .................# .. ...###.....#..##. . .........@..# #####.......# ##.###..# #.# ..# ... .... ...# ..## .## w.. ..## You could see a dart slug. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Oni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 117 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, st_stairs_9 Action || total ---------------------------++------- Melee: Mace || 10 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 97 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 97 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts