Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 16172651232034393153 4 Geeker2108 the Vexing (level 1, 11/11 HPs) Began as a Poltergeist Enchanter on Apr 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (159 turns). Geeker2108 the Vexing (Poltergeist Enchanter) Turns: 159, Time: 00:00:17 Health: 11/11 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 17 God: Gold: 13 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History A ball python comes into view. You barely miss the rat. The rat bites you. The rat attacks as it pursues you! The rat closely misses you. You barely miss the rat. The rat barely misses you. You hit the rat but do no damage. The rat closely misses you. You hit the rat. You kill the rat! Found a scroll labelled QIMARA RASHUST. Found a war axe and a robe. The ball python hisses angrily. A hobgoblin comes into view. The ball python closely misses you. The ball python bites you. You closely miss the ball python. The ball python barely misses you. You closely miss the ball python. The ball python bites you but does no damage. You hit the ball python. The ball python is moderately wounded. The hobgoblin shouts! The ball python closely misses you. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. You hit the ball python. You kill the ball python! The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You see here a +0 war axe. d - a scroll labelled QIMARA RASHUST You now have 13 gold pieces (gained 5). An endoplasm comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..#####..# #.# #.. #..# #..# #J#.########## ...# #..# #.#..........# ...# #..# #.##########.# ...# #..# #.# #.# ...# #..# #.# #.# .<.#####..# #.# #.# ..........# #.# #.# ..........# #@##########.# ..........# #............# ########### ############## You could see an endoplasm (asleep). Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 159 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, minmay_misc_feat_doors Action || total ---------------------------++------- Melee: Dagger || 23 Armour: Skin || 13 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 156 | 156 | 0 | 0 | 97 | 1 | 156.0 | Dungeon | 156 | 156 | 0 | 0 | 97 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 156 daAuts