Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 13546017084243419601 72 Geeker2108 the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Apr 29, 2025. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:55 (2305 turns). Geeker2108 the Conjurer (Demigod Conjurer) Turns: 2305, Time: 00:03:56 Health: -1/26 AC: 3 Str: 10 XL: 3 Next: 82% Magic: 1/9 EV: 11 Int: 24 God: Gold: 129 SH: 0 Dex: 17 Spells: 4/7 levels left rFire . . . l - +5 hammer of the Contumacious God {heavy, +Blink Str+2 Dex+5 Stlth+} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ g - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: Evoke Blink You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons b - a +3 quarterstaff of chaos j - a +2 short sword of flaming l - the +5 hammer of the Contumacious God (weapon) {heavy, +Blink Str+2 Dex+5 Stlth+} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) k - a +0 cloak (worn) Jewellery g - a ring of see invisible (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of identify {unknown} Potions d - a potion of invisibility {unknown} f - 2 potions of curing {unknown} h - a potion of heal wounds {unknown} i - 2 potions of brilliance {unknown} m - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence closely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." ###...##.##.###.#####.##......... ........####..........##......... ###......###..####.#..##.......## #.####..#.........).##.##...<# #.# #.#.##.####.#.###.##....## #.# #.####.####.#.# #.#####... #<# #.# #.##.....# #.# #.## #.# #.# #.##.##.## #.#####.## #.# #.# #.##@##.# #.......## #.# #.# #.##@##.# ###.#.#.## #.# #.####.##.##.# #..###.. #.# #......#...#.# #.#.#... #†# #####..#...#.# #.##.### #.# ########## #.##.### #.# ######.##.... #.## #......##.### #..# ##### ♣♣##.........### You could see Terence. Vanquished Creatures Crazy Yiuf (D:2) A dart slug (D:2) 3 endoplasms (D:2) 4 giant cockroaches 6 hobgoblins 4 quokkas A ball python (D:1) 7 bats A frilled lizard (D:1) 4 goblins 5 kobolds 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Geeker2108 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 409 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/7 481 | D:1 | Reached skill level 4 in Conjurations 1680 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/9 1683 | D:2 | Learned a level 2 spell: Searing Ray 2028 | D:2 | Noticed Crazy Yiuf 2038 | D:2 | Killed Crazy Yiuf 2044 | D:2 | Identified the +5 hammer of the Contumacious God {heavy, | +Blink Str+2 Dex+5 Stlth+} 2298 | D:2 | Noticed Terence 2305 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_loops_ring, corexii_item_surrounded_by_moat, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Conjurations | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 13 Punch || 1 Mace || 2 Cast: Magic Dart || 93 Searing Ray || 9 Use: Scroll || 3 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2319 | 2295 | 24 | 164 | 1902 | 2 | 1159.5 | Dungeon | 2319 | 2295 | 24 | 164 | 1902 | 2 | 1159.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1183 daAuts D:2: 1136 daAuts