Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12475640362900852859 (custom seed) 406 Gelion the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Apr 24, 2022. Shot with an arrow by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:07:03 (3787 turns). Gelion the Conjurer (Deep Elf Conjurer) Turns: 3787, Time: 00:07:04 Health: -3/32 AC: 4 Str: 4 XL: 6 Next: 56% Magic: 11/16 EV: 13 Int: 28 God: Gold: 100 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . SeeInvis . d - +0 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . m - +0 helmet {Int+3} rElec . Harm . l - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons d - a +0 dagger of speed (weapon) Armour a - a +0 robe (worn) l - a +0 cloak (worn) m - a +0 helmet of intelligence (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of teleportation Potions b - a potion of flight {unknown} g - a potion of mutation {unknown} h - a potion of cancellation {unknown} i - a potion of might j - a potion of haste k - a potion of heal wounds {unknown} Skills: + Level 4.6 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting * Level 6.9 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 52% N/A 4% 3 Fulminant Prism Conj/Hex 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Wu Jian The Shining One Shops: D:3 = Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows (wandering, hasn't noticed you, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (moderately wounded, 89% to hit) The searing ray hits the centaur but does no damage. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. The searing ray misses the centaur. You feel better. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ≈.≈≈≈§≈.≈§. #.≈§§§§.§.≈.# #.≈$§≈≈.≈.≈.# #.≈§....§...# #.≈≈≈≈≈≈≈≈≈.# # #...§.§.§.§.# #.##.§.≈.≈§§.≈.# #...≈.≈.§_§§§.###. #.##.≈@≈≈§§≈.≈...... #.)c.≈§§.....≈....## #.##.≈≈≈≈≈§§≈≈.##.# #...........# ... #####.####### ## #.# #.# ..# ### You could see a centaur. Vanquished Creatures A water moccasin (D:3) 2 hounds (D:3) An iguana (D:4) Terence (D:3) Natasha (thrice) (D:2) Robin (D:3) 4 adders 2 dart slugs (D:3) An orc (D:3) 3 ball pythons 5 endoplasms 3 giant cockroaches 9 hobgoblins 5 jackals 2 quokkas (D:1) 2 bats 3 frilled lizards 5 goblins 7 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gelion the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 422 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 902 | D:1 | Reached skill level 5 in Conjurations 1031 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1582 | D:2 | Identified the +7 hunting sling of Dithmenos's Generosity | {venom, Str+4} 1738 | D:2 | Noticed Natasha 1741 | D:2 | Killed Natasha 1753 | D:2 | Noticed Natasha 1759 | D:2 | Killed Natasha 1760 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/12 1858 | D:2 | Noticed Natasha 1867 | D:2 | Killed Natasha 2267 | D:3 | Found Vyqu's Jewellery Emporium. 2292 | D:3 | Found a faded altar of an unknown god. 2332 | D:3 | Learned a level 2 spell: Searing Ray 2382 | D:3 | Noticed a water moccasin 2389 | D:3 | Killed a water moccasin 2390 | D:3 | Reached skill level 6 in Conjurations 2390 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/14 2490 | D:3 | Reached XP level 6. HP: 32/32 MP: 9/15 2497 | D:3 | Reached skill level 5 in Spellcasting 2558 | D:3 | Found an iron altar of Okawaru. 2815 | D:3 | Noticed Robin 2828 | D:3 | Killed Robin 3159 | D:3 | Noticed Terence 3167 | D:3 | Killed Terence 3772 | D:4 | You fall into a shaft and drop 1 floor! 3772 | D:5 | Entered Level 5 of the Dungeon 3772 | D:5 | Found a glowing golden altar of the Shining One. 3772 | D:5 | Found an ornate altar of the Wu Jian Council. 3787 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, chequers_serial_rivers_micro_a, minivault_14, chequers_decorated_corner, kennysheep_decorative_pillar, corexii_hall_statues_deadend, hex_medium, nicolae_figureground_sparkle D:2: layout_rooms, uniq_natasha D:3: layout_loops_ring, old_standard_altar, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, ebering_ecumenical_altar_petrified, serial_shops, shop, patterned_corridor, uniq_robin, uniq_terence D:4: nicolae_cairo_tiling_large, layout_basic, kennysheep_mini, uniq_ijyb, uniq_blork_the_orc, uniq_duvessa, uniq_pikel D:5: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, st_stairs_9 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.6 Conjurations | 5 6 | 6.9 Spellcasting | 4 5 | 5.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Cast: Magic Dart | 72 | 62 || 134 Searing Ray | | 8 || 8 Use: Scroll | | 6 || 6 Potion | | 1 || 1 Armor: Robe | 1 | 5 || 6 Dodge: Dodged | 7 | 17 || 24