Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12475640362900852859 (custom seed) 86 Gelion the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Apr 24, 2022. Slain by Natasha (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:30 (1918 turns). Gelion the Conjurer (Deep Elf Conjurer) Turns: 1918, Time: 00:03:30 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 27% Magic: 0/10 EV: 12 Int: 25 God: Gold: 30 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . d - +0 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . g - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +0 dagger of speed (weapon) Armour a - a +0 robe (worn) g - a +0 helmet (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of flight {unknown} f - a potion of curing {unknown} h - a potion of cancellation {unknown} i - a potion of might {unknown} j - a potion of haste k - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 6.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Message History The searing ray hits the crimson imp! The crimson imp is severely wounded. The searing ray hits Natasha. Natasha is almost dead. You finish channelling your searing ray. Natasha mumbles some strange words. You feel troubled. Natasha casts a spell. The crimson imp blinks! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (summoned, 100% to hit) The magic dart hits the white imp but does no damage. Natasha casts a spell at you. You resist with some effort. Natasha barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (summoned, 81% to hit) The searing ray misses the white imp. (Press . to maintain the ray.) Natasha claws you. The white imp gestures at you. The puff of frost misses you. Natasha claws you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Natasha, p - white imp Aim: Natasha (almost dead, fast, 100% to hit) The magic dart hits Natasha. Natasha is almost dead. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * Natasha casts a spell at you. You resist with some effort. Natasha claws you. You die... ...### #..# ##.# ...^.####### #.## #.# ...#.......### #.###########.## ...#######...#####.....##.......# ##..## ###....#.....<.........# ##..## ####............[....# ##..## #÷................. ##..########.................. ##........#.@.....[.........# ########.5.h5.(.........†... ######## ##.#................# .......# #.................## .......# ####..##......#.....## ......†####.....###[.##..###### ..............####..####..# ........###.### #.## ##.### .......## #.######># #...### You could see Natasha (fast), a crimson imp (summoned) and a white imp (summoned). Vanquished Creatures Natasha (twice) (D:2) 3 ball pythons 3 endoplasms (D:1) 2 giant cockroaches 6 hobgoblins 5 jackals 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 5 kobolds (D:1) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gelion the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 400 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 439 | D:1 | Learned a level 2 spell: Searing Ray 505 | D:1 | Reached skill level 5 in Conjurations 1002 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1576 | D:2 | Identified the +7 hunting sling of Dithmenos's Generosity | {venom, Str+4} 1704 | D:2 | Noticed Natasha 1708 | D:2 | Killed Natasha 1709 | D:2 | Reached skill level 6 in Conjurations 1786 | D:2 | Noticed Natasha 1789 | D:2 | Killed Natasha 1790 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/10 1907 | D:2 | Noticed Natasha 1918 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, chequers_serial_rivers_micro_a, minivault_14, chequers_decorated_corner, kennysheep_decorative_pillar, corexii_hall_statues_deadend, hex_medium, nicolae_figureground_sparkle D:2: layout_rooms, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 51 | 4 || 55 Searing Ray | 3 | 2 || 5 Dodge: Dodged | 2 | 2 || 4