Dungeon Crawl Stone Soup version 0.29-a0-529-gfa20dd96a1 (webtiles) character file. Game seed: 5459495730256916027 53 Gelion the Conjurer (level 3, -1/39 HPs) Began as a Demonspawn Conjurer on June 1, 2022. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:04:34 (2217 turns). Gelion the Conjurer (Demonspawn Conjurer) Turns: 2217, Time: 00:04:35 Health: -1/39 AC: 21 Str: 5 (7) XL: 3 Next: 62% Magic: 1/6 EV: 2 Int: 20 (21) God: Gold: 189 SH: 0 Dex: 10 (11) Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn k - ring of wizardry MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -10), tree-form A: stationary, stasis, torment immunity, boosted hp, (antennae 1) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (melded) f - a scarf of resistance (melded) Jewellery g - the ring "Soedue" {Ice Contam rElec Str+2} (You found it on level 2 of the Dungeon) [ring of ice] It enhances your ice magic. Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. k - a ring of wizardry (left branch) Wands n - a wand of digging (6) Scrolls c - a scroll of amnesia {unknown} d - a scroll of noise {unknown} h - a scroll of magic mapping {unknown} j - 2 scrolls of immolation {unknown} l - a scroll of enchant armour {unknown} Potions b - a potion of magic i - 2 potions of lignification m - a potion of degeneration Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 7% 3 Fulminant Prism Conj/Hex 6% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have a pair of small antennae on your head.)) Message History Crazy Yiuf shouts! Crazy Yiuf says, "Proton return to song verde!" You open the door. Crazy Yiuf cries, "Defame hand cloud!" Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf yells, "Papa bag dark!" Crazy Yiuf hits you with a +3 quarterstaff of chaos. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You are lethally poisoned! The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf misses you. The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is moderately wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf barely misses you. It was a potion of lignification. You turn into a tree. Your scarf of resistance melds into your body. Your +0 robe melds into your body. You feel hot and cold all over. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... #......# #........##.. ######## ##.#####.##.. #....##.##.. ##### #....##..... #..)# #....######. #...# #.......)... ... #........... #### #g# #........... #..# ##♣# #...#######. #..# #.## #.........#< #..# ##.# #.........## #..# #.## #......... # #..# ##.## #.........+. #..# #..P## #.........## #..# #..P.# #.##...).. # ###..# #....# #.##...... #....# #....####.......# You could see Crazy Yiuf. Vanquished Creatures A worm (D:2) 3 ball pythons 5 endoplasms A giant cockroach (D:1) 3 goblins 5 hobgoblins 6 jackals (D:1) 2 kobolds A quokka (D:1) 2 bats 3 frilled lizards 13 rats 45 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 1 creature vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gelion the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 232 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 461 | D:1 | Reached skill level 1 in Fighting 1215 | D:1 | Learned a level 2 spell: Searing Ray 1267 | D:2 | Identified the ring "Soedue" {Ice Contam rElec Str+2} 1270 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 2207 | D:2 | Found a runed translucent door. 2208 | D:2 | Noticed Crazy Yiuf 2216 | D:2 | HP: 1/39 [poisoned by Crazy Yiuf] 2217 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic D:2: layout_basic, glass_columns_b, minmay_rat_gold_closets, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Whip || 13 Cast: Magic Dart || 82 Searing Ray || 1 Use: Potion || 2 Armor: Robe || 3 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2217 | 2177 | 40 | 51 | 1888 | 2 | 1108.5 | Dungeon | 2217 | 2177 | 40 | 51 | 1888 | 2 | 1108.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:2: 961 daAuts