Dungeon Crawl Stone Soup version 0.29-a0-541-gaf1fc19f1b (webtiles) character file. Game seed: 623124378033894548 8 Gelion the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on June 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:25 (1024 turns). Gelion the Conjurer (Demonspawn Conjurer) Turns: 1024, Time: 00:01:26 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 19 God: Gold: 43 SH: 5 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of reflection HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet Jewellery e - an amulet of reflection (around neck) Scrolls f - a scroll of vulnerability {unknown} h - a scroll of acquirement {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} g - a potion of cancellation {unknown} Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat but does no damage. The bat is moderately wounded. The bat closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the bat. The bat is moderately wounded. The bat closely misses you. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. You hit the bat. You kill the bat! Found a stone staircase leading down. You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. e - an amulet of reflection (around neck) Found a stone staircase leading down. f - a scroll labelled INTUIMY OQAO g - a ruby potion There is a stone staircase leading down here. You now have 43 gold pieces (gained 12). h - a scroll labelled HESIN DEITHRASH A bat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #...........##..## #.###.# #........#....>..# #..##.# #.#.....##.......# ####>##.####.#.######.......# #####..............# ######### ......###...####.#.# #.##### #..## #...# #.# ##.#####..## #.# #......@## #.## ###.####..# #..# #....# #... ##.#####....# ###.† #.....[....# ##. ######.....# #. ##....# ## #....# ###### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 giant cockroaches (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gelion the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1024 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1024 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1024 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 28 Cast: Magic Dart || 18 Armor: Robe || 15 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1024 | 1024 | 0 | 0 | 903 | 1 | 1024.0 | Dungeon | 1024 | 1024 | 0 | 0 | 903 | 1 | 1024.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1024 daAuts