Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 8051365603305362018 31 Gelion the Magician (level 3, -6/28 HPs) Began as a Djinni Conjurer on Nov 18, 2023. Mangled by Terence ... wielding a +0 hand axe (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:14 (801 turns). Gelion the Magician (Djinni Conjurer) Turns: 801, Time: 00:03:15 Health: -6/28 AC: 2 Str: 6 XL: 3 Next: 40% Gold: 87 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} Potions c - a potion of curing Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Transmutations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 8% 3 d - Fulminant Prism Conj/Hex 9% 3d6 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Freeze Ice 76% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [:[= Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Level annotation: Terence Terence completely misses you. Terence misses you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 scale mail of willpower (lightly wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence says, "How do you enjoy it?" Terence hits you with a +0 hand axe. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence asks, "Do you want it fast or slow?" Terence closely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 hand axe! Unknown command. Terence closely misses you. You fly upwards. There is a stone staircase leading down here. Terence hits you with a +0 hand axe. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence says, "Did you write a will? You should..." Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 hand axe! You die... ###.#8.8##........# #.....∩..#........# #....8.8)#........# #.................# #.................# #........#.....)..# ##.......##.###.#### ####### #........##..##@# #######...... ##.##...#.###.##@####.......##### ##.#..#..#...###.#.)..####### )###.###.#.∩.# #.#.#### .###.# #>#...###...# # ..##.# #..###†...############## # ..##.# ##.##..................# # ..#######.#...##.###########..# # ..####...........# #.## # .<8#...(.........# #.# # You could see Terence. Vanquished Creatures A worm (D:2) 2 dart slugs (D:1) 4 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:2) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 3 goblins (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gelion the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Gelion set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 9/22 MP: 0/0 213 | D:1 | Reached skill level 1 in Fighting 243 | D:1 | Found a faded altar of an unknown god. 266 | D:1 | Found Jinoluxt's Jewellery Boutique. 362 | D:1 | Found Huosk's Book Boutique. 368 | D:1 | Found Fipteik's Armour Boutique. 377 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 377 | D:1 | Learned a level 1 spell: Freeze 555 | D:1 | Found Azule's Antique Armour Shoppe. 659 | D:2 | Noticed Terence 672 | D:2 | HP: 1/28 [Terence/+0 hand axe (3)] 800 | D:1 | HP: 1/28 [Terence/+0 hand axe (4)] 801 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms, basic_ecumenical_altar, serial_shops, nicolae_book_shop_shelving, nicolae_shop_tiny_statue_garden, nicolae_diamond_shop, nicolae_shop_real_fake_doors D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Transmutations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Poison Magic | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 43 Searing Ray || 3 Use: Scroll || 2 Potion || 1 Armour: Robe || 16 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 802 | 794 | 8 | 92 | 567 | 2 | 401.0 | Dungeon | 802 | 794 | 8 | 92 | 567 | 2 | 401.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 713 daAuts D:2: 89 daAuts