Dungeon Crawl Stone Soup version 0.28-a0-535-g6f645e4c1d (webtiles) character file. Game seed: 1861393594305617030 358 Getoffmy the Magician (level 6, -1/42 (45) HPs) Began as a Draconian Conjurer on Sept 26, 2021. Slain by a wight (12 damage) ... on level 4 of the Dungeon. The game lasted 00:15:54 (4445 turns). Getoffmy the Magician (Draconian Conjurer) Turns: 4445, Time: 00:15:55 HP: -1/42 (45) AC: 7 Str: 9 XL: 6 Next: 37% MP: 7/13 EV: 12 Int: 21 God: Gold: 155 SH: 0 Dex: 9 Spells: 8/15 levels left rFire . . . SeeInvis . c - +0 dagger (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . j - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ a - amulet of magic regeneration HPRegen 0.14/turn (no ring) MPRegen 0.38/turn (no ring) @: drained A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger of freezing (weapon) f - a +1 short sword of protection Missiles e - 2 curare-tipped darts Armour j - a +0 cloak (worn) Jewellery a - an amulet of magic regeneration (around neck) Wands m - a wand of acid (10) q - a wand of charming (11) Scrolls b - a scroll of teleportation g - a scroll of magic mapping {unknown} h - a scroll of identify l - a scroll of immolation {unknown} n - a scroll of enchant armour {unknown} p - a scroll of fog {unknown} r - a scroll of amnesia {unknown} Potions d - a potion of attraction {unknown} i - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} o - a potion of curing {unknown} s - a potion of haste {unknown} Skills: - Level 0.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 5.1 Spellcasting - Level 5.0 Conjurations + Level 2.0 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Freeze Ice 52% 1d7 4% 1 c - Searing Ray Conj 52% 2d6 1% 2 d - Frozen Ramparts Ice 26% 1d4 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Hailstorm Conj/Ice 20% 3d6 26% 4 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Summon Forest Summ/Tloc 2% N/A 96% 5 Eringya's Noxious Bog Tmut/Pois 2% N/A 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Kikubaaqudgha Shops: D:2 * Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 morningstar and wearing a +0 robe (dormant, 100% to hit) The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The wight misses you. The searing ray hits the wight! The wight is severely damaged. The wight barely misses you. The searing ray hits the wight but does no damage. The wight is severely damaged. The wight hits you with a +4 morningstar. You feel drained. The searing ray hits the wight but does no damage. The wight is severely damaged. You finish channelling your searing ray. The wight hits you with a +4 morningstar. The wight barely misses you. The wight barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +4 morningstar and wearing a +0 robe (severely damaged, 79% to hit) The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) The wight hits you with a +4 morningstar! You feel drained. The searing ray misses the wight. The wight hits you with a +4 morningstar! The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +4 morningstar. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight but does no damage. The wight is almost destroyed. You finish channelling your searing ray. The wight hits you with a +4 morningstar! You die... # ## ### .##### ###.# .##..# #...### .....### ##.....# .....#.#####.###### .......##....8##_# #............###'#+#+#+# .........##...'.@....... .........#######z#+#+#+# ..##......# #.# .###........ ### .# #......#.# .#........### .#........# You could see a wight. Vanquished Creatures A water moccasin (D:3) A human zombie (D:4) A centaur skeleton (D:4) 2 hound skeletons 4 gnolls (D:4) An adder (D:3) An ufetubus (D:4) An adder skeleton (D:4) An adder zombie (D:4) 2 worms 4 dart slugs 7 orcs 4 endoplasms 3 giant cockroaches 4 goblins 13 hobgoblins 10 jackals 10 quokkas 3 ball pythons (D:1) A bat (D:2) 4 frilled lizards 8 kobolds 3 rats (D:1) 89 creatures vanquished. Vanquished Creatures (others) 6 plants (D:1) 6 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Getoffmy the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 278 | D:1 | Learned a level 1 spell: Freeze 723 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 912 | D:1 | Learned a level 2 spell: Searing Ray 1425 | D:2 | Found Yhes's General Store. 1433 | D:2 | Bought a scroll of identify for 28 gold pieces 1548 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2171 | D:2 | Found a hazy altar of Hepliaklqana. 2504 | D:3 | Noticed a water moccasin 2515 | D:3 | Killed a water moccasin 2516 | D:3 | Reached skill level 5 in Conjurations 2516 | D:3 | Reached XP level 4. HP: 18/33 MP: 1/10 2516 | D:3 | Reached XP level 5. HP: 21/38 MP: 1/11 3524 | D:3 | Found a faded altar of an unknown god. 3670 | D:4 | Reached skill level 1 in Ice Magic 3952 | D:4 | Learned a level 3 spell: Frozen Ramparts 4017 | D:4 | Reached XP level 6. HP: 38/45 MP: 7/13 4372 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4388 | D:4 | Reached skill level 5 in Spellcasting 4445 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_waterfront D:3: layout_loops_cross, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_hall_statues_wall_a, kennysheep_generic_room_16 D:4: layout_cave_pools, lemuel_mausoleum_altar_kikubaaqudgha, jmf_multi_god_temple2, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.0 Ice Magic | 1 2 | 2.0 Fighting | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Dagger | 34 | 11 || 45 Tailslap | 2 | || 2 Cast: Magic Dart | 68 | 98 || 166 Freeze | 19 | 7 || 26 Searing Ray | 3 | 8 || 11 Use: Scroll | | 2 || 2 Stab: Sleeping | 3 | 1 || 4 Armor: Skin | 4 | 29 || 33 Dodge: Dodged | 43 | 51 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4458 | 4251 | 207 | 1681 | 1791 | 4 | 1114.5 | Dungeon | 4458 | 4251 | 207 | 1681 | 1791 | 4 | 1114.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1691 daAuts D:1: 1365 daAuts D:2: 861 daAuts D:4: 539 daAuts