Dungeon Crawl Stone Soup version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 3049677752486171912 22 Getoffmy the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Oct 23, 2022. Slain by a scorpion (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (1268 turns). Getoffmy the Conjurer (Octopode Conjurer) Turns: 1268, Time: 00:03:22 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 91% Magic: 1/5 EV: 13 Int: 20 God: Gold: 39 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . m - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons m - a +0 whip (weapon) Missiles d - 6 poisoned darts g - 9 stones Armour k - a +0 kite shield Jewellery e - an amulet of magic regeneration Scrolls c - 4 scrolls of identify {unknown} i - 2 scrolls of enchant armour {unknown} l - a scroll of noise {unknown} Potions a - a potion of magic b - a potion of might {unknown} f - a potion of lignification {unknown} h - 3 potions of brilliance {unknown} j - a potion of resistance {unknown} n - a potion of mutation {unknown} Skills: - Level 2.0 Dodging + Level 3.0 Stealth * Level 2.2 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 24% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Hailstorm Conj/Ice 11% 3d5 19% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Ice Form Ice/Tmut 2% N/A 83% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion attacks as you move away! The scorpion barely misses you. The scorpion attacks as you move away! The scorpion barely misses you. The scorpion closely misses you. The scorpion attacks as you move away! The scorpion stings you. The scorpion stings you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion closely misses you. A scorpion is nearby! A scorpion is nearby! The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion barely misses you. Without enough magic to sustain it, your searing ray dissipates. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as you move away! The scorpion barely misses you. The scorpion attacks as you move away! The scorpion stings you. You die... .# #.....<....... #.# #... .. ....#####...... . #.# #... .# # #.####. ####. #.# #>.# .# #.# .... #.# #..$ .###### #.# #.###.## #.# ......# #.# #......###.# .####.#### #.# #....#.....# .........###.#########......##### #####.##........@s.........## #...................#### ########.#########.## #...........# ############# You could see a scorpion. Vanquished Creatures A dart slug (D:1) 3 ball pythons 5 endoplasms A goblin (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:2) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Getoffmy the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1206 | D:2 | Learned a level 2 spell: Searing Ray 1245 | D:2 | Found a faded altar of an unknown god. 1245 | D:2 | Noticed a scorpion 1268 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, kennysheep_pointless_box, chequers_garden, chequers_big_river D:2: layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_run_dry, wad_orctagon Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 5 Tentacles || 2 Whip || 1 Cast: Magic Dart || 33 Searing Ray || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1267 | 1172 | 95 | 291 | 628 | 2 | 633.5 | Dungeon | 1267 | 1172 | 95 | 291 | 628 | 2 | 633.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1130 daAuts D:2: 137 daAuts