Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 12375032406482757034 0 Ghostmaker01 the Magician (level 1, -2/15 HPs) Began as a Djinni Conjurer on Dec 14, 2022. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (47 turns). Ghostmaker01 the Magician (Djinni Conjurer) Turns: 47, Time: 00:01:47 Health: -2/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth * Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An endoplasm is nearby! An endoplasm is nearby! A rat comes into view. The endoplasm quivers. The endoplasm hits you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm completely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. The rat closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The rat misses you. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The rat bites you but does no damage. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The rat barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... .. ## ..#. .# ....# .#.# # ..... .#.#.## .....###.#.#... .......Jr...... #..@...# #......# #......# #......# #####.##### #.........#### ...####+####...## #≈≈~~~≈≈####.## #~~...~~# ##.# You could see an endoplasm and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ghostmaker01 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Ghostmaker01 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic, chequers_ecumenical_altar_simple Action || total -------------------------++------- Melee: Unarmed || 10 Armor: Robe || 1 Dodge: Dodged || 9